]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Fix spacing of register_weapon lists
authorSamual Lenks <samual@xonotic.org>
Thu, 2 Jan 2014 21:39:55 +0000 (16:39 -0500)
committerSamual Lenks <samual@xonotic.org>
Thu, 2 Jan 2014 21:39:55 +0000 (16:39 -0500)
20 files changed:
qcsrc/common/weapons/w_arc.qc
qcsrc/common/weapons/w_blaster.qc
qcsrc/common/weapons/w_crylink.qc
qcsrc/common/weapons/w_devastator.qc
qcsrc/common/weapons/w_electro.qc
qcsrc/common/weapons/w_fireball.qc
qcsrc/common/weapons/w_hagar.qc
qcsrc/common/weapons/w_hlac.qc
qcsrc/common/weapons/w_hook.qc
qcsrc/common/weapons/w_machinegun.qc
qcsrc/common/weapons/w_minelayer.qc
qcsrc/common/weapons/w_mortar.qc
qcsrc/common/weapons/w_porto.qc
qcsrc/common/weapons/w_rifle.qc
qcsrc/common/weapons/w_seeker.qc
qcsrc/common/weapons/w_shockwave.qc
qcsrc/common/weapons/w_shotgun.qc
qcsrc/common/weapons/w_tuba.qc
qcsrc/common/weapons/w_vaporizer.qc
qcsrc/common/weapons/w_vortex.qc

index 9875c17ad7d9a04018868f8f16cf7862d60272d4..bc316b09bff30f32cf21d0089b492d18d01c543c 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ ARC,
-/* function */ W_Arc,
-/* ammotype */ ammo_cells,
-/* impulse  */ 3,
-/* flags    */ WEP_FLAG_NORMAL,
-/* rating   */ BOT_PICKUP_RATING_HIGH,
-/* color       */ '1 1 1',
-/* model    */ "arc",
+/* WEP_##id  */ ARC,
+/* function  */ W_Arc,
+/* ammotype  */ ammo_cells,
+/* impulse   */ 3,
+/* flags     */ WEP_FLAG_NORMAL,
+/* rating    */ BOT_PICKUP_RATING_HIGH,
+/* color     */ '1 1 1',
+/* model     */ "arc",
 /* crosshair */ "gfx/crosshairhlac 0.7",
-/* netname  */ "arc",
-/* fullname */ _("Arc")
+/* netname   */ "arc",
+/* fullname  */ _("Arc")
 );
 
 #define ARC_SETTINGS(w_cvar,w_prop) ARC_SETTINGS_LIST(w_cvar, w_prop, ARC, arc)
index c1e8c6323acb286a0b60a97cd1ab9e2b8b6778f3..cd4e7ee283f8da543cfe47ff415300e7907fbc8a 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ BLASTER,
-/* function */ W_Blaster,
-/* ammotype */ ammo_none,
-/* impulse  */ 1,
-/* flags    */ WEP_FLAG_NORMAL | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH,
-/* rating   */ 0,
-/* color       */ '1 0.5 0.5',
-/* model    */ "laser",
+/* WEP_##id  */ BLASTER,
+/* function  */ W_Blaster,
+/* ammotype  */ ammo_none,
+/* impulse   */ 1,
+/* flags     */ WEP_FLAG_NORMAL | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH,
+/* rating    */ 0,
+/* color     */ '1 0.5 0.5',
+/* model     */ "laser",
 /* crosshair */ "gfx/crosshairlaser 0.4",
-/* netname  */ "laser",
-/* fullname */ _("Blaster")
+/* netname   */ "laser",
+/* fullname  */ _("Blaster")
 );
 
 #define BLASTER_SETTINGS(w_cvar,w_prop) BLASTER_SETTINGS_LIST(w_cvar, w_prop, BLASTER, blaster)
index 7fc2db2217fb2adad59b2cf76336f091505e0c24..fa67c7e7b9813532eb5ed374abf5853412556f46 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ CRYLINK,
-/* function */ W_Crylink,
-/* ammotype */ ammo_cells,
-/* impulse  */ 6,
-/* flags    */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH,
-/* rating   */ BOT_PICKUP_RATING_MID,
-/* color       */ '1 0.5 1',
-/* model    */ "crylink",
+/* WEP_##id  */ CRYLINK,
+/* function  */ W_Crylink,
+/* ammotype  */ ammo_cells,
+/* impulse   */ 6,
+/* flags     */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH,
+/* rating    */ BOT_PICKUP_RATING_MID,
+/* color     */ '1 0.5 1',
+/* model     */ "crylink",
 /* crosshair */ "gfx/crosshaircrylink 0.4",
-/* netname  */ "crylink",
-/* fullname */ _("Crylink")
+/* netname   */ "crylink",
+/* fullname  */ _("Crylink")
 );
 
 #define CRYLINK_SETTINGS(w_cvar,w_prop) CRYLINK_SETTINGS_LIST(w_cvar, w_prop, CRYLINK, crylink)
index 774b30e04d5e2dca2564d1cbd7ccc7da43f5fc6c..22e8f9f29417aa9df08e6413ba7f7eaedcceb3bb 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ DEVASTATOR,
-/* function */ W_Devastator,
-/* ammotype */ ammo_rockets,
-/* impulse  */ 9,
-/* flags    */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH,
-/* rating   */ BOT_PICKUP_RATING_HIGH,
-/* color       */ '1 1 0',
-/* model    */ "rl",
+/* WEP_##id  */ DEVASTATOR,
+/* function  */ W_Devastator,
+/* ammotype  */ ammo_rockets,
+/* impulse   */ 9,
+/* flags     */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH,
+/* rating    */ BOT_PICKUP_RATING_HIGH,
+/* color     */ '1 1 0',
+/* model     */ "rl",
 /* crosshair */ "gfx/crosshairrocketlauncher 0.5875",
-/* netname  */ "devastator",
-/* fullname */ _("Devastator")
+/* netname   */ "devastator",
+/* fullname  */ _("Devastator")
 );
 
 #define DEVASTATOR_SETTINGS(w_cvar,w_prop) DEVASTATOR_SETTINGS_LIST(w_cvar, w_prop, DEVASTATOR, devastator)
index a089aedd07a23016516d19cd8a0792f2a7d9f331..739487cb9222f888ac215f82144b276f88d076c0 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ ELECTRO,
-/* function */ W_Electro,
-/* ammotype */ ammo_cells,
-/* impulse  */ 5,
-/* flags    */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH,
-/* rating   */ BOT_PICKUP_RATING_MID,
-/* color       */ '0 0.5 1',
-/* model    */ "electro",
+/* WEP_##id  */ ELECTRO,
+/* function  */ W_Electro,
+/* ammotype  */ ammo_cells,
+/* impulse   */ 5,
+/* flags     */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH,
+/* rating    */ BOT_PICKUP_RATING_MID,
+/* color     */ '0 0.5 1',
+/* model     */ "electro",
 /* crosshair */ "gfx/crosshairelectro 0.5",
-/* netname  */ "electro",
-/* fullname */ _("Electro")
+/* netname   */ "electro",
+/* fullname  */ _("Electro")
 );
 
 #define ELECTRO_SETTINGS(w_cvar,w_prop) ELECTRO_SETTINGS_LIST(w_cvar, w_prop, ELECTRO, electro)
index d52a565d343b38fa362bcc80477e80709bff03ad..07537108ab22581dbac2c8f401399d8b7b488d06 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ FIREBALL,
-/* function */ W_Fireball,
-/* ammotype */ ammo_none,
-/* impulse  */ 9,
-/* flags    */ WEP_FLAG_SUPERWEAPON | WEP_TYPE_SPLASH,
-/* rating   */ BOT_PICKUP_RATING_MID,
-/* color       */ '1 0.5 0',
-/* model    */ "fireball",
+/* WEP_##id  */ FIREBALL,
+/* function  */ W_Fireball,
+/* ammotype  */ ammo_none,
+/* impulse   */ 9,
+/* flags     */ WEP_FLAG_SUPERWEAPON | WEP_TYPE_SPLASH,
+/* rating    */ BOT_PICKUP_RATING_MID,
+/* color     */ '1 0.5 0',
+/* model     */ "fireball",
 /* crosshair */ "gfx/crosshairfireball",
-/* netname  */ "fireball",
-/* fullname */ _("Fireball")
+/* netname   */ "fireball",
+/* fullname  */ _("Fireball")
 );
 
 #define FIREBALL_SETTINGS(w_cvar,w_prop) FIREBALL_SETTINGS_LIST(w_cvar, w_prop, FIREBALL, fireball)
index c1ddd5f274a009414d5f4b9554375aff65a23221..b45bdc4c5d1d444f1c545b72910fe4dbfc4541db 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ HAGAR,
-/* function */ W_Hagar,
-/* ammotype */ ammo_rockets,
-/* impulse  */ 8,
-/* flags    */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH,
-/* rating   */ BOT_PICKUP_RATING_MID,
-/* color       */ '1 1 0.5',
-/* model    */ "hagar",
+/* WEP_##id  */ HAGAR,
+/* function  */ W_Hagar,
+/* ammotype  */ ammo_rockets,
+/* impulse   */ 8,
+/* flags     */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH,
+/* rating    */ BOT_PICKUP_RATING_MID,
+/* color     */ '1 1 0.5',
+/* model     */ "hagar",
 /* crosshair */ "gfx/crosshairhagar 0.8",
-/* netname  */ "hagar",
-/* fullname */ _("Hagar")
+/* netname   */ "hagar",
+/* fullname  */ _("Hagar")
 );
 
 #define HAGAR_SETTINGS(w_cvar,w_prop) HAGAR_SETTINGS_LIST(w_cvar, w_prop, HAGAR, hagar)
index beb71908dfc62b9da2a76028cc187ddffea8cc7f..848ebbf6800a0467cc7fda1ffd95423fb00ee21d 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ HLAC,
-/* function */ W_HLAC,
-/* ammotype */ ammo_cells,
-/* impulse  */ 6,
-/* flags    */ WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH,
-/* rating   */ BOT_PICKUP_RATING_MID,
-/* color       */ '0 1 0',
-/* model    */ "hlac",
+/* WEP_##id  */ HLAC,
+/* function  */ W_HLAC,
+/* ammotype  */ ammo_cells,
+/* impulse   */ 6,
+/* flags     */ WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH,
+/* rating    */ BOT_PICKUP_RATING_MID,
+/* color     */ '0 1 0',
+/* model     */ "hlac",
 /* crosshair */ "gfx/crosshairhlac 0.6",
-/* netname  */ "hlac",
-/* fullname */ _("Heavy Laser Assault Cannon")
+/* netname   */ "hlac",
+/* fullname  */ _("Heavy Laser Assault Cannon")
 );
 
 #define HLAC_SETTINGS(w_cvar,w_prop) HLAC_SETTINGS_LIST(w_cvar, w_prop, HLAC, hlac)
index 36b27ea817223b226450296208ee192c58031912..ae1f519f5043d86dc4cbc1116bc2659720994e7a 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ HOOK,
-/* function */ W_Hook,
-/* ammotype */ ammo_fuel,
-/* impulse  */ 0,
-/* flags    */ WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH,
-/* rating   */ 0,
-/* color       */ '0 0.5 0',
-/* model    */ "hookgun",
+/* WEP_##id  */ HOOK,
+/* function  */ W_Hook,
+/* ammotype  */ ammo_fuel,
+/* impulse   */ 0,
+/* flags     */ WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH,
+/* rating    */ 0,
+/* color     */ '0 0.5 0',
+/* model     */ "hookgun",
 /* crosshair */ "gfx/crosshairhook 0.5",
-/* netname  */ "hook",
-/* fullname */ _("Grappling Hook")
+/* netname   */ "hook",
+/* fullname  */ _("Grappling Hook")
 );
 
 #define HOOK_SETTINGS(w_cvar,w_prop) HOOK_SETTINGS_LIST(w_cvar, w_prop, HOOK, hook)
index 72a0cebfaed2912108d58b53f551df69283431dd..35dcfab61208c0b485df3644e91bdd5425c4275d 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ MACHINEGUN,
-/* function */ W_MachineGun,
-/* ammotype */ ammo_nails,
-/* impulse  */ 3,
-/* flags    */ WEP_FLAG_RELOADABLE | WEP_TYPE_HITSCAN,
-/* rating   */ BOT_PICKUP_RATING_MID,
-/* color       */ '1 1 0',
-/* model    */ "uzi",
+/* WEP_##id  */ MACHINEGUN,
+/* function  */ W_MachineGun,
+/* ammotype  */ ammo_nails,
+/* impulse   */ 3,
+/* flags     */ WEP_FLAG_RELOADABLE | WEP_TYPE_HITSCAN,
+/* rating    */ BOT_PICKUP_RATING_MID,
+/* color     */ '1 1 0',
+/* model     */ "uzi",
 /* crosshair */ "gfx/crosshairuzi 0.6",
-/* netname  */ "uzi",
-/* fullname */ _("Machine Gun")
+/* netname   */ "uzi",
+/* fullname  */ _("Machine Gun")
 );
 
 #define MACHINEGUN_SETTINGS(w_cvar,w_prop) MACHINEGUN_SETTINGS_LIST(w_cvar, w_prop, MACHINEGUN, machinegun)
index e52606b5c2f4b88989cb23acd42d1d24aa4f6aac..e1ff57239972335cd2fc954ee793a3fd50acbeb1 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ MINE_LAYER,
-/* function */ W_MineLayer,
-/* ammotype */ ammo_rockets,
-/* impulse  */ 4,
-/* flags    */ WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH,
-/* rating   */ BOT_PICKUP_RATING_HIGH,
-/* color       */ '0.75 1 0',
-/* model    */ "minelayer",
+/* WEP_##id  */ MINE_LAYER,
+/* function  */ W_MineLayer,
+/* ammotype  */ ammo_rockets,
+/* impulse   */ 4,
+/* flags     */ WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH,
+/* rating    */ BOT_PICKUP_RATING_HIGH,
+/* color     */ '0.75 1 0',
+/* model     */ "minelayer",
 /* crosshair */ "gfx/crosshairminelayer 0.9",
-/* netname  */ "minelayer",
-/* fullname */ _("Mine Layer")
+/* netname   */ "minelayer",
+/* fullname  */ _("Mine Layer")
 );
 
 #define MINELAYER_SETTINGS(w_cvar,w_prop) MINELAYER_SETTINGS_LIST(w_cvar, w_prop, MINE_LAYER, minelayer)
index c9d36bb8841a0bbe55d879f86cc005b8f862c24f..a69f36012fab8bee3f7ad4d82b0711be2ccfa12f 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ MORTAR,
-/* function */ W_Mortar,
-/* ammotype */ ammo_rockets,
-/* impulse  */ 4,
-/* flags    */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH,
-/* rating   */ BOT_PICKUP_RATING_MID,
-/* color       */ '1 0 0',
-/* model    */ "gl",
+/* WEP_##id  */ MORTAR,
+/* function  */ W_Mortar,
+/* ammotype  */ ammo_rockets,
+/* impulse   */ 4,
+/* flags     */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH,
+/* rating    */ BOT_PICKUP_RATING_MID,
+/* color     */ '1 0 0',
+/* model     */ "gl",
 /* crosshair */ "gfx/crosshairgrenadelauncher 0.7",
-/* netname  */ "grenadelauncher",
-/* fullname */ _("Mortar")
+/* netname   */ "grenadelauncher",
+/* fullname  */ _("Mortar")
 );
 
 #define MORTAR_SETTINGS(w_cvar,w_prop) MORTAR_SETTINGS_LIST(w_cvar, w_prop, MORTAR, mortar)
index a4c3ce2c5f3e253010d29f67d2e30d44e77c4aa5..aa1a9b6cadc18069e9c92851aa193ad610fbf4c4 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ PORTO,
-/* function */ W_Porto,
-/* ammotype */ ammo_none,
-/* impulse  */ 0,
-/* flags    */ WEP_TYPE_OTHER | WEP_FLAG_SUPERWEAPON,
-/* rating   */ 0,
-/* color       */ '0.5 0.5 0.5',
-/* model    */ "porto" ,
+/* WEP_##id  */ PORTO,
+/* function  */ W_Porto,
+/* ammotype  */ ammo_none,
+/* impulse   */ 0,
+/* flags     */ WEP_TYPE_OTHER | WEP_FLAG_SUPERWEAPON,
+/* rating    */ 0,
+/* color     */ '0.5 0.5 0.5',
+/* model     */ "porto" ,
 /* crosshair */ "gfx/crosshairporto 0.6",
-/* netname  */ "porto",
-/* fullname */ _("Port-O-Launch")
+/* netname   */ "porto",
+/* fullname  */ _("Port-O-Launch")
 );
 
 #define PORTO_SETTINGS(w_cvar,w_prop) PORTO_SETTINGS_LIST(w_cvar, w_prop, PORTO, porto)
index 49d43a0bb018a42f7f5a8073660d09478d098f82..fc2602d5f6b8ecf24337be661974f8d8ab582bc6 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ RIFLE,
-/* function */ W_Rifle,
-/* ammotype */ ammo_nails,
-/* impulse  */ 7,
-/* flags    */ WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_RELOADABLE | WEP_TYPE_HITSCAN,
-/* rating   */ BOT_PICKUP_RATING_MID,
-/* color       */ '0.5 1 0',
-/* model    */ "campingrifle",
+/* WEP_##id  */ RIFLE,
+/* function  */ W_Rifle,
+/* ammotype  */ ammo_nails,
+/* impulse   */ 7,
+/* flags     */ WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_RELOADABLE | WEP_TYPE_HITSCAN,
+/* rating    */ BOT_PICKUP_RATING_MID,
+/* color     */ '0.5 1 0',
+/* model     */ "campingrifle",
 /* crosshair */ "gfx/crosshairrifle 0.5",
-/* netname  */ "rifle",
-/* fullname */ _("Rifle")
+/* netname   */ "rifle",
+/* fullname  */ _("Rifle")
 );
 
 #define RIFLE_SETTINGS(w_cvar,w_prop) RIFLE_SETTINGS_LIST(w_cvar, w_prop, RIFLE, rifle)
index 8200eeb7de90f2122f489427d6fb7dde81113d55..b92e6800c105f6f739b45a3bd143c09436b0dd36 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ SEEKER,
-/* function */ W_Seeker,
-/* ammotype */ ammo_rockets,
-/* impulse  */ 8,
-/* flags    */ WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH,
-/* rating   */ BOT_PICKUP_RATING_MID,
-/* color       */ '0.5 1 0',
-/* model    */ "seeker",
+/* WEP_##id  */ SEEKER,
+/* function  */ W_Seeker,
+/* ammotype  */ ammo_rockets,
+/* impulse   */ 8,
+/* flags     */ WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH,
+/* rating    */ BOT_PICKUP_RATING_MID,
+/* color     */ '0.5 1 0',
+/* model     */ "seeker",
 /* crosshair */ "gfx/crosshairseeker 0.8",
-/* netname  */ "seeker",
-/* fullname */ _("T.A.G. Seeker")
+/* netname   */ "seeker",
+/* fullname  */ _("T.A.G. Seeker")
 );
 
 #define SEEKER_SETTINGS(w_cvar,w_prop) SEEKER_SETTINGS_LIST(w_cvar, w_prop, SEEKER, seeker)
index d78411482bdced53a54cec74a58b7c2f97c0819c..060b9e2e5ee832fdfb0edc6bd6c30a3513dec9a1 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ SHOCKWAVE,
-/* function */ W_Shockwave,
-/* ammotype */ ammo_none,
-/* impulse  */ 2,
-/* flags    */ WEP_FLAG_NORMAL | WEP_TYPE_HITSCAN,
-/* rating   */ BOT_PICKUP_RATING_LOW,
-/* color       */ '0.5 0.25 0',
-/* model    */ "shotgun",
+/* WEP_##id  */ SHOCKWAVE,
+/* function  */ W_Shockwave,
+/* ammotype  */ ammo_none,
+/* impulse   */ 2,
+/* flags     */ WEP_FLAG_NORMAL | WEP_TYPE_HITSCAN,
+/* rating    */ BOT_PICKUP_RATING_LOW,
+/* color     */ '0.5 0.25 0',
+/* model     */ "shotgun",
 /* crosshair */ "gfx/crosshairshotgun 0.7",
-/* netname  */ "shockwave",
-/* fullname */ _("Shockwave")
+/* netname   */ "shockwave",
+/* fullname  */ _("Shockwave")
 );
 
 #define SHOCKWAVE_SETTINGS(w_cvar,w_prop) SHOCKWAVE_SETTINGS_LIST(w_cvar, w_prop, SHOCKWAVE, shockwave)
index 95dc3781f70396351baa03b2a8496a0fd9e89817..f8854f2509f3d00a6109ecff0968016b2ffa3643 100644 (file)
@@ -6,7 +6,7 @@ REGISTER_WEAPON(
 /* impulse   */ 2,
 /* flags     */ WEP_FLAG_RELOADABLE | WEP_TYPE_HITSCAN | WEP_FLAG_MUTATORBLOCKED,
 /* rating    */ BOT_PICKUP_RATING_LOW,
-/* color       */ '0.5 0.25 0',
+/* color     */ '0.5 0.25 0',
 /* model     */ "shotgun",
 /* crosshair */ "gfx/crosshairshotgun 0.65",
 /* shortname */ "shotgun",
index 707d3836a0446dfaa188c433ba42522872538f58..ab5a24edb0c023588f08ffd5aa2918cd8a90fa8d 100644 (file)
@@ -1,15 +1,15 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ TUBA,
-/* function */ W_Tuba,
-/* ammotype */ ammo_none,
-/* impulse  */ 1,
-/* flags    */ WEP_FLAG_HIDDEN | WEP_TYPE_SPLASH,
-/* rating   */ BOT_PICKUP_RATING_MID,
-/* color       */ '0 1 0',
-/* model    */ "tuba",
+/* WEP_##id  */ TUBA,
+/* function  */ W_Tuba,
+/* ammotype  */ ammo_none,
+/* impulse   */ 1,
+/* flags     */ WEP_FLAG_HIDDEN | WEP_TYPE_SPLASH,
+/* rating    */ BOT_PICKUP_RATING_MID,
+/* color     */ '0 1 0',
+/* model     */ "tuba",
 /* crosshair */ "gfx/crosshairtuba",
-/* netname  */ "tuba",
+/* netname   */ "tuba",
 /* xgettext:no-c-format */
 /* fullname  */ _("@!#%'n Tuba")
 );
index 5d792f0331fd43b5f24073e93891cc4045129b00..40b7668ce96a82aa377c6934d833b1aa3bbbebeb 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ VAPORIZER,
-/* function */ W_Vaporizer,
-/* ammotype */ ammo_cells,
-/* impulse  */ 7,
-/* flags    */ WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_FLAG_SUPERWEAPON | WEP_TYPE_HITSCAN,
-/* rating   */ BOT_PICKUP_RATING_HIGH,
-/* color       */ '0.5 1 1',
-/* model    */ "minstanex",
+/* WEP_##id  */ VAPORIZER,
+/* function  */ W_Vaporizer,
+/* ammotype  */ ammo_cells,
+/* impulse   */ 7,
+/* flags     */ WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_FLAG_SUPERWEAPON | WEP_TYPE_HITSCAN,
+/* rating    */ BOT_PICKUP_RATING_HIGH,
+/* color     */ '0.5 1 1',
+/* model     */ "minstanex",
 /* crosshair */ "gfx/crosshairminstanex 0.4",
-/* netname  */ "minstanex",
-/* fullname */ _("Vaporizer")
+/* netname   */ "minstanex",
+/* fullname  */ _("Vaporizer")
 );
 
 #define VAPORIZER_SETTINGS(w_cvar,w_prop) VAPORIZER_SETTINGS_LIST(w_cvar, w_prop, VAPORIZER, vaporizer)
index 9900dbefb1fc103cb38d66773eeb0fac6b437819..43cbd4ef8fd17f07d14fd8bade6d507b33ab608c 100644 (file)
@@ -1,16 +1,16 @@
 #ifdef REGISTER_WEAPON
 REGISTER_WEAPON(
-/* WEP_##id */ VORTEX,
-/* function */ W_Vortex,
-/* ammotype */ ammo_cells,
-/* impulse  */ 7,
-/* flags    */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_TYPE_HITSCAN,
-/* rating   */ BOT_PICKUP_RATING_HIGH,
-/* color       */ '0.5 1 1',
-/* model    */ "nex",
+/* WEP_##id  */ VORTEX,
+/* function  */ W_Vortex,
+/* ammotype  */ ammo_cells,
+/* impulse   */ 7,
+/* flags     */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_TYPE_HITSCAN,
+/* rating    */ BOT_PICKUP_RATING_HIGH,
+/* color     */ '0.5 1 1',
+/* model     */ "nex",
 /* crosshair */ "gfx/crosshairnex 0.65",
-/* netname  */ "nex",
-/* fullname */ _("Vortex")
+/* netname   */ "nex",
+/* fullname  */ _("Vortex")
 );
 
 #define VORTEX_SETTINGS(w_cvar,w_prop) VORTEX_SETTINGS_LIST(w_cvar, w_prop, VORTEX, vortex)