this.delta = e - s;
}
- METHOD(Animation, setValueStartDelta, void(entity this, float s, float d))
- {
- this.startValue = s;
- this.delta = d;
- }
-
METHOD(Animation, setObjectSetter, void(entity this, entity o, void(entity, float) s))
{
this.object = o;
METHOD(Animation, setTimeStartEnd, void(Animation this, float, float));
METHOD(Animation, setTimeStartDuration, void(Animation this, float, float));
METHOD(Animation, setValueStartEnd, void(Animation this, float, float));
- METHOD(Animation, setValueStartDelta, void(Animation this, float, float));
METHOD(Animation, setObjectSetter, void(Animation this, entity, void(entity, float)));
METHOD(Animation, tick, void(Animation this, float));
METHOD(Animation, calcValue, float(Animation this, float, float, float, float));