if(g_vore_showpreyhealth && stof(str)) { // only if player health is not 0. Also used to hide the predators health\r
pos_x += 138;\r
if(pl.sv_entnum == player_localentnum - 1 || (spectatee_status && pl.sv_entnum == spectatee_status - 1))\r
- drawcolorcodedstring(pos, " me", '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
+ drawcolorcodedstring(pos, "self", '11 11 0', sbar_alpha_fg, DRAWFLAG_NORMAL);\r
else\r
{\r
drawpic(pos, "gfx/hud/sb_health", '11 11 0', '1 1 1', sbar_alpha_fg, DRAWFLAG_NORMAL);\r