case GC_REQUEST_USAGE:
print("\nUsage:^3 sv_cmd allspec\n");
print(" No arguments required.\n");
- print(" See also: ^2moveplayer^7\n");
+ print("See also: ^2moveplayer^7\n");
return;
}
}
case GC_REQUEST_USAGE:
print("\nUsage:^3 sv_cmd bbox\n");
print(" No arguments required.\n");
- print(" See also: ^2gettaginfo^7\n");
+ print("See also: ^2gettaginfo^7\n");
return;
}
}
case GC_REQUEST_USAGE:
print("\nUsage:^3 sv_cmd \n");
print(" No arguments required.\n");
- print(" See also: ^2cvar_purechanges^7\n");
+ print("See also: ^2cvar_purechanges^7\n");
return;
}
}
case GC_REQUEST_USAGE:
print("\nUsage:^3 sv_cmd cvar_purechanges\n");
print(" No arguments required.\n");
- print(" See also: ^2cvar_changes^7\n");
+ print("See also: ^2cvar_changes^7\n");
return;
}
}
case GC_REQUEST_USAGE:
print("\nUsage:^3 sv_cmd defer_clear clientnumber\n");
print(" where 'clientnumber' is player entity number.\n");
- print(" See also: ^2defer_clear_all^7\n");
+ print("See also: ^2defer_clear_all^7\n");
return;
}
}
case GC_REQUEST_USAGE:
print("\nUsage:^3 sv_cmd defer_clear_all\n");
print(" No arguments required.\n");
- print(" See also: ^2defer_clear^7\n");
+ print("See also: ^2defer_clear^7\n");
return;
}
}
case GC_REQUEST_USAGE:
print("\nUsage:^3 sv_cmd extendmatchtime\n");
print(" No arguments required.\n");
- print(" See also: ^2reducematchtime^7\n");
+ print("See also: ^2reducematchtime^7\n");
return;
}
}
case GC_REQUEST_USAGE:
print("\nUsage:^3 sv_cmd gametype mode\n");
print(" Where 'mode' is the gametype mode to switch to.\n");
- print(" See also: ^2gotomap^7\n");
+ print("See also: ^2gotomap^7\n");
return;
}
}
case GC_REQUEST_USAGE:
print("\nUsage:^3 sv_cmd gettaginfo\n");
print(" FIXME: Arguments currently unknown\n");
- print(" See also: ^2bbox^7\n");
+ print("See also: ^2bbox^7\n");
return;
}
}
case GC_REQUEST_USAGE:
print("\nUsage:^3 sv_cmd gotomap map\n");
print(" Where 'map' is the *.bsp file to change to.\n");
- print(" See also: ^2gametype^7\n");
+ print("See also: ^2gametype^7\n");
return;
}
}
case GC_REQUEST_USAGE:
print("\nUsage:^3 sv_cmd lockteams\n");
print(" No arguments required.\n");
- print(" See also: ^2unlockteams^7\n");
+ print("See also: ^2unlockteams^7\n");
return;
}
}
print(" 2 (10) no centerprint, admin message; 3 (11) no centerprint, no admin message\n");
print("Examples: moveplayer 1,3,5 red 3\n");
print(" moveplayer 2 spec \n");
- print(" See also: ^2allspec^7\n");
+ print("See also: ^2allspec^7\n");
return;
}
}