set g_balance_shotgun_secondary_force 150
set g_balance_shotgun_secondary_refire 1.1
set g_balance_shotgun_secondary_animtime 1
-set g_balance_shotgun_reload_ammo 5
+set g_balance_shotgun_reload_ammo 4
// }}}
// {{{ uzi
set g_balance_uzi_mode 1 // Activates varible spread for sustained & burst mode secondary
// now do the ammo maths
self.ammo_counter = 0; // when we get here it's -1
- while(self.ammo_counter < autocvar_g_balance_shotgun_reload_ammo)
+ while(self.ammo_counter < autocvar_g_balance_shotgun_reload_ammo && self.ammo_shells) // make sure we don't add more than the amount of ammo we have
{
self.ammo_counter += 1;
self.ammo_shells -= 1;