.float cvar_cl_dodging_timeout;
.float stat_dodging;
-.float stat_dodging_timeout;
.float stat_dodging_delay;
.float stat_dodging_horiz_speed_frozen;
.float stat_dodging_frozen_nodoubletap;
{
self.stat_dodging = PHYS_DODGING;
self.stat_dodging_delay = PHYS_DODGING_DELAY;
- self.stat_dodging_timeout = PHYS_DODGING_TIMEOUT(self);
self.stat_dodging_horiz_speed_frozen = PHYS_DODGING_HORIZ_SPEED_FROZEN;
self.stat_dodging_frozen = PHYS_DODGING_FROZEN;
self.stat_dodging_frozen_nodoubletap = PHYS_DODGING_FROZEN_NODOUBLETAP;