// quake 3 compat
case "ffa": replacement = "dm"; do_warn = false; break;
case "cctf":
- case "oneflag":
- case "ctf": replacement = "ctf"; do_warn = false; break;
+ case "oneflag": replacement = "ctf"; do_warn = false; break;
case "team": replacement = "tdm"; do_warn = false; break;
case "tourney": replacement = "duel"; do_warn = false; break;
}
continue;
if(s == "{" || s == "}") // opening/closing brackets TODO: make sure we're checking this map's brackets! Q3 can have multiple
continue;
+ s = strreplace("\t", " ", s);
float p = strstrofs(s, "//", 0);
if(p >= 0)