surfaceparm antiportal
}
+textures/common/areaportal
+{
+ qer_trans 0.50
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm nonsolid
+ surfaceparm structural
+ surfaceparm trans
+ surfaceparm nomarks
+ surfaceparm areaportal
+}
+
textures/common/caulk
{
surfaceparm nodraw
surfaceparm playerclip
}
+textures/common/clusterportal
+{
+ qer_trans 0.50
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm nonsolid
+ surfaceparm trans
+ surfaceparm nomarks
+ surfaceparm clusterportal
+}
+
+textures/common/cushion
+{
+ qer_nocarve
+ qer_trans 0.50
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm trans
+ surfaceparm nomarks
+ surfaceparm nodamage
+}
+
textures/common/donotenter
{
qer_trans 0.50
surfaceparm donotenter
}
+
+// never used
+//
+//textures/common/energypad
+//{
+// qer_editorimage textures/sfx/bluegoal.tga
+// surfaceparm nolightmap
+// cull twosided
+// {
+// map textures//bluegoal.tga
+// blendFunc GL_ONE GL_SRC_ALPHA
+// tcGen environment
+// tcMod turb 0 0.25 0 0.05
+// }
+//}
+
textures/common/full_clip // silly shader, use weapclip instead
{
qer_trans 0.40
surfaceparm nomarks
}
+textures/common/mirror1
+{
+ qer_editorimage textures/common/mirror1.tga
+ surfaceparm nolightmap
+ portal
+ {
+ map textures/common/mirror1.tga
+ blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
+ depthWrite
+ }
+}
+
+textures/common/mirror2
+{
+ qer_editorimage textures/common/qer_mirror.tga
+ surfaceparm nolightmap
+ portal
+ {
+ map textures/common/mirror1.tga
+ blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
+ depthWrite
+ }
+ {
+ map textures/sfx/mirror.tga
+ blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
+ }
+}
+
+textures/common/missileclip
+{
+ qer_trans 0.40
+ surfaceparm nodamage
+ surfaceparm nomarks
+ surfaceparm nodraw
+ //surfaceparm nonsolid
+ surfaceparm playerclip
+ surfaceparm trans
+}
+
textures/common/nodraw
{
surfaceparm nodraw
textures/common/noimpact
{
+ qer_editorimage textures/common/nolightmap.tga
qer_nocarve
qer_trans 0.5
surfaceparm nodraw
surfaceparm trans
}
+textures/common/portal
+{
+ qer_editorimage textures/common/qer_portal.tga
+ surfaceparm nolightmap
+ portal
+ {
+ map textures/common/mirror1.tga
+ tcMod turb 0 0.25 0 0.05
+ blendfunc GL_ONE GL_ONE_MINUS_SRC_ALPHA
+ depthWrite
+ }
+}
+
+textures/common/slick
+{
+ qer_trans 0.50
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm nomarks
+ surfaceparm trans
+ surfaceparm slick
+}
+
textures/common/terrain
{
q3map_terrain
textures/common/terrain2
{
q3map_terrain
+ qer_editorimage textures/common/terrain.tga
surfaceparm dust
surfaceparm nodraw
surfaceparm nomarks
surfaceparm nolightmap
}
+textures/common/timportal
+{
+ qer_editorimage textures/common/qer_portal.tga
+ portal
+ surfaceparm nolightmap
+ {
+ map textures/common/portal.tga
+ tcMod turb 0 0.25 0 0.05
+ blendFunc GL_ONE GL_SRC_ALPHA
+ depthWrite
+ }
+}
+
textures/common/trigger
{
qer_trans 0.50
surfaceparm nomarks
}
+textures/common/metalclip
+{
+ qer_trans 0.40
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm nonsolid
+ surfaceparm trans
+ surfaceparm nomarks
+ surfaceparm noimpact
+ surfaceparm playerclip
+ surfaceparm metalsteps
+}
+
+textures/common/botclip
+{
+ qer_trans 0.40
+ surfaceparm nodraw
+ surfaceparm nolightmap
+ surfaceparm nonsolid
+ surfaceparm trans
+ surfaceparm nomarks
+ surfaceparm noimpact
+ surfaceparm botclip
+}
+
//
// ydnar q3map lightgrid bounds
//