me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Maximum:")));
me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_maxfps"));
ADDVALUE_FPS(30);
- ADDVALUE_FPS(40);
- ADDVALUE_FPS(50);
ADDVALUE_FPS(60);
- ADDVALUE_FPS(70);
- ADDVALUE_FPS(80);
ADDVALUE_FPS(100);
ADDVALUE_FPS(125);
ADDVALUE_FPS(150);
ADDVALUE_FPS(200);
+ ADDVALUE_FPS(250);
+ ADDVALUE_FPS(400);
e.addValue(e, ZCTX(_("MAXFPS^Unlimited")), "0");
e.configureXonoticTextSliderValues(e);
me.TR(me);
me.TD(me, 1, 2, e = makeXonoticTextSlider("cl_minfps"));
e.addValue(e, ZCTX(_("TRGT^Disabled")), "0");
ADDVALUE_FPS(30);
- ADDVALUE_FPS(40);
- ADDVALUE_FPS(50);
ADDVALUE_FPS(60);
- ADDVALUE_FPS(80);
ADDVALUE_FPS(100);
ADDVALUE_FPS(125);
ADDVALUE_FPS(150);
ADDVALUE_FPS(200);
+ ADDVALUE_FPS(250);
+ ADDVALUE_FPS(400);
e.configureXonoticTextSliderValues(e);
me.TR(me);
me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Idle limit:")));
gl_texturecompression_q3bsplightmaps 0
gl_texturecompression_sky 1
-cl_maxfps 200
+cl_maxfps 250
seta menu_mouse_absolute 1 "use the OS mouse pointer motion for menu"
seta menu_mouse_speed 1 "speed multiplier for the mouse in the menu (does not affect in-game aiming)"