{
// ignore
}
+ else if(k == "monstercount")
+ {
+ cvar_set("g_invasion_monster_count", v);
+ }
else
{
print("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n");
REGISTER_GAMETYPE(_("VIP"),vip,g_vip,VIP,true,"timelimit=20 pointlimit=10 leadlimit=0",_("A VIP is chosen on each team, when a VIP dies, the round is over"));
#define g_vip IS_GAMETYPE(VIP)
-REGISTER_GAMETYPE(_("Invasion"),inv,g_invasion,INVASION,true,"pointlimit=50 teams=0",_("Survive against waves of monsters"));
+REGISTER_GAMETYPE(_("Invasion"),inv,g_invasion,INVASION,true,"pointlimit=50 teams=0 monstercount=10",_("Survive against waves of monsters"));
#define g_invasion IS_GAMETYPE(INVASION)
REGISTER_GAMETYPE(_("Conquest"),cq,g_conquest,CONQUEST,true,"timelimit=20 pointlimit=1 teams=2",_("Capture all the spawnpoint control points to win"))