#include <common/mapinfo.qh>
REGISTRY_SOURCE(GametypeSource, Gametypes, Gametypes)
-// The descriptions for these are in common/gamemodes/gamemode/*/*.qh
+// The descriptions for these are in common/gamemodes/gamemode/*/*.qc
#include <common/mutators/mutator/buffs/buffs.qh>
REGISTRY_SOURCE(BuffSource, Buffs, StatusEffect, it.instanceOfBuff)
#include <common/turrets/all.qh>
REGISTRY_SOURCE(TurretSource, Turrets, Turrets)
+// The descriptions for these are in common/turrets/turret/*.qc
#include <common/mutators/base.qh>
REGISTRY_SOURCE(MutatorSource, Mutators, Mutators)