#include <common/t_items.qh>
#include <common/util.qh>
#include <common/viewloc.qh>
+#include <common/wepent.qh>
// generated file; do not modify
-#ifdef GAMEQC
- #include <common/mutators/mutator/walljump/walljump.qc>
-#endif
+#include <common/mutators/mutator/walljump/walljump.qc>
// generated file; do not modify
-#ifdef GAMEQC
- #include <common/mutators/mutator/walljump/walljump.qh>
-#endif
+#include <common/mutators/mutator/walljump/walljump.qh>
// generated file; do not modify
-#if XONOTIC
- #include <lib/matrix/command.qc>
-#endif
+#include <lib/matrix/command.qc>
#include <lib/matrix/matrix.qc>
// generated file; do not modify
-#if XONOTIC
- #include <lib/matrix/command.qh>
-#endif
+#include <lib/matrix/command.qh>
#include <lib/matrix/matrix.qh>