<target key="target2" name="target2">trigger all entities with this targetname when someone spawns</target>
<target key="target3" name="target3">trigger all entities with this targetname when someone spawns</target>
<target key="target4" name="target4">trigger all entities with this targetname when someone spawns</target>
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+<targetname key="targetname" name="targetname">If set, will spawn a bot when triggered instead of at game start</targetname>
+<real key="can_respawn" name="can_respawn">If 1, the bot will respawn after death</real>
<real key="can_drop_weapon" name="can_drop_weapon">Whether it can drop the weapon on death</real>
<real key="health" name="health">Amount of the bot starts with</real>
<real key="armorvalue" name="armorvalue">Amount of the bot starts with (0 = default)</real>