HUD_Main();
// scoreboard/accuracy
- if(scoreboard_showaccuracy && spectatee_status != -1)
+ if (intermission == 2 && !scoreboard_showaccuracy && !scoreboard_showscores) // map voting screen
+ {
+ HUD_FinaleOverlay();
+ HUD_Reset();
+ }
+ else if(scoreboard_showaccuracy && spectatee_status != -1)
HUD_DrawAccuracyStats();
else
HUD_DrawScoreboard();
- if (intermission == 2) // map voting screen
- if(!scoreboard_showaccuracy && !scoreboard_showscores)
- {
- HUD_FinaleOverlay();
- HUD_Reset();
- }
-
- else if (scoreboard_showscores || scoreboard_showaccuracy || scoreboard_showscores_force || getstati(STAT_HEALTH) <= 0 || intermission == 1)
+ if (scoreboard_showscores || scoreboard_showaccuracy || scoreboard_showscores_force || getstati(STAT_HEALTH) <= 0 || intermission == 1)
HUD_Reset();
break;