It's best to **make a copy of the original Xonotic directory first** in case you wanna go back to using the release but you can also go back by using the `update-to-release` scripts. Releases and autobuilds should be able to coexist (they will share the same [config](https://www.xonotic.org/faq/#config) though).
-Autobuilds (and [git builds](https://gitlab.com/xonotic/xonotic/-/wikis/Repository_Access)) are compatible with the same servers as the latest release. When you connect to a server, Xonotic downloads the gamelogic from it (and runs it sandboxed) so you always use the same version as the server. Autobuilds therefore only affect the engine (rendering, input, ...), assets (models, sounds, ...) or gamelogic of local games.
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+Autobuilds (and [git builds](https://gitlab.com/xonotic/xonotic/-/wikis/Repository_Access)) are compatible with the same servers as the latest release. When you connect to a server, Xonotic downloads the gamelogic from it (and runs it sandboxed) so you always use the same version as the server. Autobuilds therefore only affect gamelogic of local games, the engine (rendering, input, ...) and assets (models, sounds, ...).
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