{"bb3_2k1", "Bodies Infusion"},
{"dcamp", "DeathCamp"},
- {"dranzbb6", "Black Coffee"},
{"highnoon", "HighNoon"},
{"qbb1", "The Confluence"},
{"qbb2", "KathartiK"},
{"qbb3", "Caleb's Woodland Retreat"},
+
+ {"dranzbb6", "Black Coffee"},
+ {"fragm", "Frag'M"},
{"qe1m7", "The House of Chthon"},
{"simple", "Dead Simple"}
};
{"Plasma Pack", 11, 4},
{"Cryptic Passage", 15, 2},
{"Blood 2", 17, 5},
- {"Custom", 22, 9}
+ {"Transfusion", 22, 6},
+ {"Conversions", 28, 4}
};
gamelevels_t sharewarequakegame = {"Shareware Quake", quakelevels, quakeepisodes, 2};
gamelevels_t hipnoticgame = {"Scourge of Armagon", hipnoticlevels, hipnoticepisodes, 6};
gamelevels_t roguegame = {"Dissolution of Eternity", roguelevels, rogueepisodes, 4};
gamelevels_t nehahragame = {"Nehahra", nehahralevels, nehahraepisodes, 4};
-gamelevels_t transfusiongame = {"Transfusion", transfusionlevels, transfusionepisodes, 6};
+gamelevels_t transfusiongame = {"Transfusion", transfusionlevels, transfusionepisodes, 7};
typedef struct
{