// Scoreboard (#24)
+const int MAX_SBT_FIELDS = MAX_SCORE;
+
+PlayerScoreField sbt_field[MAX_SBT_FIELDS + 1];
+float sbt_field_size[MAX_SBT_FIELDS + 1];
+string sbt_field_title[MAX_SBT_FIELDS + 1];
+int sbt_num_fields;
+
string autocvar_hud_fontsize;
string hud_fontsize_str;
// --------------------------------------------------------------------------
// Scoreboard stuff
-const int MAX_SBT_FIELDS = MAX_SCORE;
-
-PlayerScoreField sbt_field[MAX_SBT_FIELDS + 1];
-float sbt_field_size[MAX_SBT_FIELDS + 1];
-string sbt_field_title[MAX_SBT_FIELDS + 1];
-int sbt_num_fields;
-
vector hud_fontsize;
float RANKINGS_RECEIVED_CNT;