* Grappling hook information:
** _Primary_: Fires the hook, latches onto a surface, pulls the player there, and then detaches. Press and hold the <FIRE> button to keep the hook attached for longer, but this depletes the charge quickly.
-** _Secondary_: Drops a gravity bomb that affects enemy players and also releases light and smoke (similar to a flashbang). This requires less charge to fire than the primary.
-** _Ammunition_: None, runs on a regenerating charge.
+** _Secondary_: Drops a gravity bomb that affects enemy players and also releases light and smoke (similar to a flashbang).
+** _Ammunition_: Regenerating charge (Primary), [[Weapons#Cells|Cells]] (Secondary).
* Using the default keybinds, the Grappling Hook should should be in weapon *slot 0* ('zero').
* The Grappling Hook is _not_ a hitscan beam! Depending on the distance, it may take a second or two for the hook to actually reach its destination, so use careful timing if using it for an escape!
* Conserve your charge. It may take a while to regenerate, so don't consume it all at once.