float autocvar_cl_particles_quality;
float autocvar_cl_projectiles_sloppy;
float autocvar_cl_readpicture_force;
-float autocvar_cl_reticle;
-float autocvar_cl_reticle_normal_alpha;
-float autocvar_cl_reticle_weapon;
-float autocvar_cl_reticle_weapon_alpha;
+var float autocvar_cl_reticle = 1;
+var float autocvar_cl_reticle_normal_alpha = 1;
+var float autocvar_cl_reticle_weapon = 1;
+var float autocvar_cl_reticle_weapon_alpha = 1;
float autocvar_cl_reticle_stretch;
float autocvar_cl_spawn_event_particles;
var float autocvar_cl_spawn_event_sound = 1;
float autocvar_crosshair_pickup;
float autocvar_crosshair_pickup_speed;
float autocvar_crosshair_ring;
-float autocvar_crosshair_ring_arc;
-vector autocvar_crosshair_ring_arc_hot_color;
-float autocvar_crosshair_ring_arc_cold_alpha;
-float autocvar_crosshair_ring_arc_hot_alpha;
float autocvar_crosshair_ring_inner;
float autocvar_crosshair_ring_minelayer;
float autocvar_crosshair_ring_minelayer_alpha;
float autocvar_crosshair_ring_hagar;
float autocvar_crosshair_ring_hagar_alpha;
+var float autocvar_crosshair_ring_vortex = 1;
+var float autocvar_crosshair_ring_vortex_alpha = 0.15;
+var float autocvar_crosshair_ring_vortex_currentcharge_movingavg_rate = 0.05;
+var float autocvar_crosshair_ring_vortex_currentcharge_scale = 30;
+var float autocvar_crosshair_ring_vortex_inner_alpha = 0.15;
+var float autocvar_crosshair_ring_vortex_inner_color_blue = 0;
+var float autocvar_crosshair_ring_vortex_inner_color_green = 0;
+var float autocvar_crosshair_ring_vortex_inner_color_red = 0.8;
+var float autocvar_crosshair_ring_arc = 1;
+var vector autocvar_crosshair_ring_arc_hot_color = '1 0 0';
+var float autocvar_crosshair_ring_arc_cold_alpha = 0.2;
+var float autocvar_crosshair_ring_arc_hot_alpha = 0.5;
float autocvar_crosshair_ring_size;
float autocvar_crosshair_ring_reload;
float autocvar_crosshair_ring_reload_alpha;
float autocvar_crosshair_ring_reload_size;
-float autocvar_crosshair_ring_vortex;
-float autocvar_crosshair_ring_vortex_alpha;
-float autocvar_crosshair_ring_vortex_currentcharge_movingavg_rate;
-float autocvar_crosshair_ring_vortex_currentcharge_scale;
-float autocvar_crosshair_ring_vortex_inner_alpha;
-float autocvar_crosshair_ring_vortex_inner_color_blue;
-float autocvar_crosshair_ring_vortex_inner_color_green;
-float autocvar_crosshair_ring_vortex_inner_color_red;
float autocvar_crosshair_size;
float autocvar_ekg;
float autocvar_fov;