- #ifndef VEHICLE_H
- #define VEHICLE_H
+ #pragma once
CLASS(Vehicle, Object)
- ATTRIB(Vehicle, vehicleid, int, 0)
+ ATTRIB(Vehicle, vehicleid, int, 0);
/** hud icon */
- ATTRIB(Vehicle, m_icon, string, string_null)
+ ATTRIB(Vehicle, m_icon, string);
/** short name */
- ATTRIB(Vehicle, netname, string, "")
+ ATTRIB(Vehicle, netname, string, "");
/** human readable name */
- ATTRIB(Vehicle, vehicle_name, string, "Vehicle")
+ ATTRIB(Vehicle, vehicle_name, string, "Vehicle");
/** full name of model */
- ATTRIB(Vehicle, model, string, "")
+ ATTRIB(Vehicle, model, string, "");
/** currently a copy of the model */
- ATTRIB(Vehicle, mdl, string, "")
+ ATTRIB(Vehicle, mdl, string, "");
/** full name of tur_head model */
- ATTRIB(Vehicle, head_model, string, "")
+ ATTRIB(Vehicle, head_model, string, "");
/** cockpit model */
- ATTRIB(Vehicle, hud_model, string, "")
+ ATTRIB(Vehicle, hud_model, string, "");
/** tur_head model tag */
- ATTRIB(Vehicle, tag_head, string, string_null)
+ ATTRIB(Vehicle, tag_head, string);
/** hud model tag */
- ATTRIB(Vehicle, tag_hud, string, string_null)
+ ATTRIB(Vehicle, tag_hud, string);
/** cockpit model tag */
- ATTRIB(Vehicle, tag_view, string, string_null)
+ ATTRIB(Vehicle, tag_view, string);
/** player physics mod */
- ATTRIB(Vehicle, PlayerPhysplug, int(), func_null)
+ ATTRIB(Vehicle, PlayerPhysplug, bool(entity,float));
/** */
- ATTRIB(Vehicle, spawnflags, int, 0)
+ ATTRIB(Vehicle, spawnflags, int, 0);
/** vehicle hitbox size */
- ATTRIB(Vehicle, mins, vector, '-0 -0 -0')
+ ATTRIB(Vehicle, m_mins, vector, '-0 -0 -0');
/** vehicle hitbox size */
- ATTRIB(Vehicle, maxs, vector, '0 0 0')
+ ATTRIB(Vehicle, m_maxs, vector, '0 0 0');
+ /** vehicle 3rd person view offset */
+ ATTRIB(Vehicle, view_ofs, vector, '0 0 0');
+ /** vehicle 3rd person view distance */
+ ATTRIB(Vehicle, height, float, 0);
+ METHOD(Vehicle, display, void(entity this, void(string name, string icon) returns)) {
+ returns(this.vehicle_name, this.m_icon ? sprintf("/gfx/hud/%s/%s", cvar_string("menu_skin"), this.m_icon) : string_null);
+ }
+
/** (BOTH) setup vehicle data */
- METHOD(Vehicle, vr_setup, void(Vehicle)) { }
+ METHOD(Vehicle, vr_setup, void(Vehicle this, entity instance)) { }
/** (SERVER) logic to run every frame */
- METHOD(Vehicle, vr_think, void(Vehicle)) { }
+ METHOD(Vehicle, vr_think, void(Vehicle this, entity instance)) { }
/** (SERVER) called when vehicle dies */
- METHOD(Vehicle, vr_death, void(Vehicle)) { }
+ METHOD(Vehicle, vr_death, void(Vehicle this, entity instance)) { }
/** (BOTH) precaches models/sounds used by this vehicle */
- METHOD(Vehicle, vr_precache, void(Vehicle)) { }
+ METHOD(Vehicle, vr_precache, void(Vehicle this)) { }
/** (SERVER) called when a player enters this vehicle */
- METHOD(Vehicle, vr_enter, void(Vehicle)) { }
+ METHOD(Vehicle, vr_enter, void(Vehicle this, entity instance)) { }
+ /** (SERVER) called when a player enters this vehicle while occupied */
+ METHOD(Vehicle, vr_gunner_enter, void(Vehicle this, entity instance, entity actor)) { }
/** (SERVER) called when the vehicle re-spawns */
- METHOD(Vehicle, vr_spawn, void(Vehicle)) { }
+ METHOD(Vehicle, vr_spawn, void(Vehicle this, entity instance)) { }
/** (SERVER) called when a vehicle hits something */
- METHOD(Vehicle, vr_impact, void(Vehicle)) { }
+ METHOD(Vehicle, vr_impact, void(Vehicle this, entity instance)) { }
+ /** (SERVER) called when a vehicle's colors are being reset, so modules can be updated */
+ METHOD(Vehicle, vr_setcolors, void(Vehicle this, entity instance)) { }
/** (CLIENT) logic to run every frame */
- METHOD(Vehicle, vr_hud, void(Vehicle)) { }
+ METHOD(Vehicle, vr_hud, void(Vehicle this)) { }
/** (CLIENT) logic to run every frame */
- METHOD(Vehicle, vr_crosshair, void(Vehicle)) { }
+ METHOD(Vehicle, vr_crosshair, void(Vehicle thisveh, entity player)) { }
ENDCLASS(Vehicle)
// vehicle spawn flags (need them here for common registrations)
+++ /dev/null
- #include "anim/animation.qc"
- #include "anim/animhost.qc"
- #include "anim/easing.qc"
- #include "anim/keyframe.qc"
-
- #include "item.qc"
- #include "item/borderimage.qc"
- #include "item/button.qc"
- #include "item/checkbox.qc"
- #include "item/container.qc"
- #include "item/dialog.qc"
- #include "item/image.qc"
- #include "item/inputbox.qc"
- #include "item/inputcontainer.qc"
- #include "item/label.qc"
- #include "item/listbox.qc"
- #include "item/modalcontroller.qc"
- #include "item/nexposee.qc"
- #include "item/radiobutton.qc"
- #include "item/slider.qc"
- #include "item/tab.qc"
- #include "item/textslider.qc"
--
- #include "xonotic/bigbutton.qc"
- #include "xonotic/bigcommandbutton.qc"
- #include "xonotic/button.qc"
- #include "xonotic/campaign.qc"
- #include "xonotic/charmap.qc"
- #include "xonotic/checkbox.qc"
- #include "xonotic/checkbox_slider_invalid.qc"
- #include "xonotic/checkbox_string.qc"
- #include "xonotic/colorbutton.qc"
- #include "xonotic/colorpicker.qc"
- #include "xonotic/colorpicker_string.qc"
- #include "xonotic/commandbutton.qc"
- #include "xonotic/credits.qc"
- #include "xonotic/crosshairpicker.qc"
- #include "xonotic/crosshairpreview.qc"
- #include "xonotic/cvarlist.qc"
- #include "xonotic/datasource.qc"
- #include "xonotic/demolist.qc"
- #include "xonotic/dialog.qc"
- #include "xonotic/dialog_credits.qc"
- #include "xonotic/dialog_firstrun.qc"
- #include "xonotic/dialog_hudpanel_ammo.qc"
- #include "xonotic/dialog_hudpanel_centerprint.qc"
- #include "xonotic/dialog_hudpanel_chat.qc"
- #include "xonotic/dialog_hudpanel_engineinfo.qc"
- #include "xonotic/dialog_hudpanel_healtharmor.qc"
- #include "xonotic/dialog_hudpanel_infomessages.qc"
- #include "xonotic/dialog_hudpanel_itemstime.qc"
- #include "xonotic/dialog_hudpanel_modicons.qc"
- #include "xonotic/dialog_hudpanel_notification.qc"
- #include "xonotic/dialog_hudpanel_physics.qc"
- #include "xonotic/dialog_hudpanel_powerups.qc"
- #include "xonotic/dialog_hudpanel_pressedkeys.qc"
- #include "xonotic/dialog_hudpanel_quickmenu.qc"
- #include "xonotic/dialog_hudpanel_racetimer.qc"
- #include "xonotic/dialog_hudpanel_radar.qc"
- #include "xonotic/dialog_hudpanel_score.qc"
- #include "xonotic/dialog_hudpanel_timer.qc"
- #include "xonotic/dialog_hudpanel_vote.qc"
- #include "xonotic/dialog_hudpanel_weapons.qc"
- #include "xonotic/dialog_hudsetup_exit.qc"
- #include "xonotic/dialog_monstertools.qc"
- #include "xonotic/dialog_multiplayer.qc"
- #include "xonotic/dialog_multiplayer_create.qc"
- #include "xonotic/dialog_multiplayer_create_mapinfo.qc"
- #include "xonotic/dialog_multiplayer_create_mutators.qc"
- #include "xonotic/dialog_multiplayer_join.qc"
- #include "xonotic/dialog_multiplayer_join_serverinfo.qc"
- #include "xonotic/dialog_multiplayer_media.qc"
- #include "xonotic/dialog_multiplayer_media_demo.qc"
- #include "xonotic/dialog_multiplayer_media_demo_startconfirm.qc"
- #include "xonotic/dialog_multiplayer_media_demo_timeconfirm.qc"
- #include "xonotic/dialog_multiplayer_media_musicplayer.qc"
- #include "xonotic/dialog_multiplayer_media_screenshot.qc"
- #include "xonotic/dialog_multiplayer_media_screenshot_viewer.qc"
- #include "xonotic/dialog_multiplayer_profile.qc"
- #include "xonotic/dialog_quit.qc"
- #include "xonotic/dialog_sandboxtools.qc"
- #include "xonotic/dialog_settings.qc"
- #include "xonotic/dialog_settings_audio.qc"
- #include "xonotic/dialog_settings_effects.qc"
- #include "xonotic/dialog_settings_game.qc"
- #include "xonotic/dialog_settings_game_crosshair.qc"
- #include "xonotic/dialog_settings_game_hudconfirm.qc"
- #include "xonotic/dialog_settings_game_hud.qc"
- #include "xonotic/dialog_settings_game_messages.qc"
- #include "xonotic/dialog_settings_game_model.qc"
- #include "xonotic/dialog_settings_game_view.qc"
- #include "xonotic/dialog_settings_game_weapons.qc"
- #include "xonotic/dialog_settings_input.qc"
- #include "xonotic/dialog_settings_input_userbind.qc"
- #include "xonotic/dialog_settings_misc.qc"
- #include "xonotic/dialog_settings_misc_cvars.qc"
- #include "xonotic/dialog_settings_misc_reset.qc"
- #include "xonotic/dialog_settings_user.qc"
- #include "xonotic/dialog_settings_user_languagewarning.qc"
- #include "xonotic/dialog_settings_video.qc"
- #include "xonotic/dialog_singleplayer.qc"
- #include "xonotic/dialog_singleplayer_winner.qc"
- #include "xonotic/dialog_teamselect.qc"
- #include "xonotic/gametypelist.qc"
- #include "xonotic/guide/description.qc"
- #include "xonotic/guide/entries.qc"
- #include "xonotic/guide/tab.qc"
- #include "xonotic/guide/topics.qc"
- #include "xonotic/hudskinlist.qc"
- #include "xonotic/image.qc"
- #include "xonotic/inputbox.qc"
- #include "xonotic/keybinder.qc"
- #include "xonotic/languagelist.qc"
- #include "xonotic/listbox.qc"
- #include "xonotic/mainwindow.qc"
- #include "xonotic/maplist.qc"
- #include "xonotic/nexposee.qc"
- #include "xonotic/picker.qc"
- #include "xonotic/playerlist.qc"
- #include "xonotic/playermodel.qc"
- #include "xonotic/playlist.qc"
- #include "xonotic/radiobutton.qc"
- #include "xonotic/rootdialog.qc"
- #include "xonotic/screenshotimage.qc"
- #include "xonotic/screenshotlist.qc"
- #include "xonotic/serverlist.qc"
- #include "xonotic/skinlist.qc"
- #include "xonotic/slider.qc"
- #include "xonotic/slider_decibels.qc"
- #include "xonotic/slider_particles.qc"
- #include "xonotic/slider_picmip.qc"
- #include "xonotic/slider_resolution.qc"
- #include "xonotic/slider_sbfadetime.qc"
- #include "xonotic/soundlist.qc"
- #include "xonotic/statslist.qc"
- #include "xonotic/tabcontroller.qc"
- #include "xonotic/tab.qc"
- #include "xonotic/textlabel.qc"
- #include "xonotic/textslider.qc"
- #include "xonotic/weaponarenacheckbox.qc"
- #include "xonotic/weaponslist.qc"
--- /dev/null
--- /dev/null
++// generated file; do not modify
++#include <menu/xonotic/guide/description.qc>
++#include <menu/xonotic/guide/entries.qc>
++#include <menu/xonotic/guide/tab.qc>
++#include <menu/xonotic/guide/topics.qc>
--- /dev/null
--- /dev/null
++// generated file; do not modify
++#include <menu/xonotic/guide/description.qh>
++#include <menu/xonotic/guide/entries.qh>
++#include <menu/xonotic/guide/tab.qh>
++#include <menu/xonotic/guide/topics.qh>
--- /dev/null
- #ifndef DIALOG_MEDIA_GUIDE_DESCRIPTION_H
- #define DIALOG_MEDIA_GUIDE_DESCRIPTION_H
- #include "../listbox.qc"
- CLASS(XonoticGuideDescription, XonoticListBox)
- ATTRIB(XonoticGuideDescription, rowsPerItem, float, 1)
- ATTRIB(XonoticGuideDescription, selectionDoesntMatter, bool, true)
-
- METHOD(XonoticGuideDescription, setDescription, void(entity, string));
- ATTRIB(XonoticGuideDescription, description, string, string_null)
-
- METHOD(XonoticGuideDescription, resizeNotify, void(entity this, vector relOrigin, vector relSize, vector absOrigin, vector absSize)) {
- SUPER(XonoticGuideDescription).resizeNotify(this, relOrigin, relSize, absOrigin, absSize);
-
- this.realFontSize_y = this.fontSize / (absSize.y * this.itemHeight);
- this.realFontSize_x = this.fontSize / (absSize.x * (1 - this.controlWidth));
- this.realUpperMargin = 0.5 * (1 - this.realFontSize.y);
- this.setDescription(this, this.description);
- }
-
- INIT(XonoticGuideDescription) {
- this.configureXonoticListBox(this);
- }
-
- ATTRIB(XonoticGuideDescription, descriptionWrapped, string, string_null)
- void XonoticGuideDescription_setDescription(entity this, string desc)
- {
- string current = this.description;
- if (current && current != desc) strunzone(current);
- this.description = strzone(desc);
-
- string currentWrapped = this.descriptionWrapped;
- if (currentWrapped) strunzone(currentWrapped);
- string wrapped = "";
- for (int i = 0, n = tokenizebyseparator(desc, "\n"); i < n; ++i) {
- string line = "";
- for (getWrappedLine_remaining = argv(i); getWrappedLine_remaining; ) {
- string s = getWrappedLine(1, this.realFontSize, draw_TextWidth_WithColors);
- line = sprintf("%s\n%s", line, s);
- }
- wrapped = strcat(wrapped, line);
- }
- this.descriptionWrapped = strzone(wrapped);
-
- this.nItems = tokenizebyseparator(wrapped, "\n");
- }
-
- METHOD(XonoticGuideDescription, drawListBoxItem, void(entity this, int i, vector absSize, bool isSelected, bool isFocused)) {
- tokenizebyseparator(this.descriptionWrapped, "\n");
- draw_Text(this.realUpperMargin * eY, argv(i), this.realFontSize, '1 1 1', 1, 0);
- }
- ENDCLASS(XonoticGuideDescription)
- #endif
++#include "description.qh"
--- /dev/null
--- /dev/null
++#pragma once
++
++#include <menu/xonotic/listbox.qh>
++CLASS(XonoticGuideDescription, XonoticListBox)
++ ATTRIB(XonoticGuideDescription, rowsPerItem, float, 1);
++ ATTRIB(XonoticGuideDescription, selectionDoesntMatter, bool, true);
++
++ METHOD(XonoticGuideDescription, setDescription, void(entity, string));
++ ATTRIB(XonoticGuideDescription, description, string, string_null);
++
++ METHOD(XonoticGuideDescription, resizeNotify, void(entity this, vector relOrigin, vector relSize, vector absOrigin, vector absSize)) {
++ SUPER(XonoticGuideDescription).resizeNotify(this, relOrigin, relSize, absOrigin, absSize);
++
++ this.realFontSize_y = this.fontSize / (absSize.y * this.itemHeight);
++ this.realFontSize_x = this.fontSize / (absSize.x * (1 - this.controlWidth));
++ this.realUpperMargin = 0.5 * (1 - this.realFontSize.y);
++ this.setDescription(this, this.description);
++ }
++
++ INIT(XonoticGuideDescription) {
++ this.configureXonoticListBox(this);
++ }
++
++ ATTRIB(XonoticGuideDescription, descriptionWrapped, string, string_null);
++ void XonoticGuideDescription_setDescription(entity this, string desc)
++ {
++ string current = this.description;
++ if (current && current != desc) strunzone(current);
++ this.description = strzone(desc);
++
++ string currentWrapped = this.descriptionWrapped;
++ if (currentWrapped) strunzone(currentWrapped);
++ string wrapped = "";
++ for (int i = 0, n = tokenizebyseparator(desc, "\n"); i < n; ++i) {
++ string line = "";
++ for (getWrappedLine_remaining = argv(i); getWrappedLine_remaining; ) {
++ string s = getWrappedLine(1, this.realFontSize, draw_TextWidth_WithColors);
++ line = sprintf("%s\n%s", line, s);
++ }
++ wrapped = strcat(wrapped, line);
++ }
++ this.descriptionWrapped = strzone(wrapped);
++
++ this.nItems = tokenizebyseparator(wrapped, "\n");
++ }
++
++ METHOD(XonoticGuideDescription, drawListBoxItem, void(entity this, int i, vector absSize, bool isSelected, bool isFocused)) {
++ tokenizebyseparator(this.descriptionWrapped, "\n");
++ draw_Text(this.realUpperMargin * eY, argv(i), this.realFontSize, '1 1 1', 1, 0);
++ }
++ENDCLASS(XonoticGuideDescription)
--- /dev/null
- #ifndef DIALOG_MEDIA_GUIDE_ENTRIES_H
- #define DIALOG_MEDIA_GUIDE_ENTRIES_H
- #include "../datasource.qc"
- #include "../listbox.qc"
- CLASS(XonoticEntryList, XonoticListBox)
- ATTRIB(XonoticEntryList, alphaBG, float, 0)
- ATTRIB(XonoticEntryList, itemAbsSize, vector, '0 0 0')
- ATTRIB(XonoticEntryList, origin, vector, '0 0 0')
- ATTRIB(XonoticEntryList, realFontSize, vector, '0 0 0')
- ATTRIB(XonoticEntryList, realUpperMargin1, float, 0)
- ATTRIB(XonoticEntryList, realUpperMargin2, float, 0)
- ATTRIB(XonoticEntryList, rowsPerItem, float, 4)
- ATTRIB(XonoticEntryList, stringFilterBox, entity, NULL)
- ATTRIB(XonoticEntryList, stringFilter, string, string_null)
- ATTRIB(XonoticEntryList, typeToSearchString, string, string_null)
- ATTRIB(XonoticEntryList, typeToSearchTime, float, 0)
-
- METHOD(XonoticEntryList, drawListBoxItem, void(entity, int, vector, bool, bool));
- METHOD(XonoticEntryList, keyDown, float(entity, float, float, float));
- METHOD(XonoticEntryList, refilter, void(entity));
- METHOD(XonoticEntryList, resizeNotify, void(entity, vector, vector, vector, vector));
- METHOD(XonoticEntryList, setSelected, void(entity, int));
-
- ATTRIB(XonoticEntryList, source, DataSource, NULL)
-
- CONSTRUCTOR(XonoticEntryList, DataSource _source) {
- CONSTRUCT(XonoticEntryList);
- this.source = _source;
- this.configureXonoticListBox(this);
- this.refilter(this);
- }
-
- ENDCLASS(XonoticEntryList)
- #endif
-
- #ifdef IMPLEMENTATION
++#include "entries.qh"
+
+string XonoticEntryList_cb_name, XonoticEntryList_cb_icon;
+void XonoticEntryList_cb(string _name, string _icon) {
+ XonoticEntryList_cb_name = _name;
+ XonoticEntryList_cb_icon = _icon;
+}
+
+void XonoticEntryList_drawListBoxItem(entity this, int i, vector absSize, bool isSelected, bool isFocused)
+{
+ if (!this.source) return;
+ if (!this.source.getEntry(this.source, i, XonoticEntryList_cb)) return;
+ string name = XonoticEntryList_cb_name;
+ string icon = XonoticEntryList_cb_icon;
+ if (isSelected) {
+ draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED);
+ } else if (isFocused) {
+ this.focusedItemAlpha = getFadedAlpha(this.focusedItemAlpha, SKINALPHA_LISTBOX_FOCUSED, SKINFADEALPHA_LISTBOX_FOCUSED);
+ draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_FOCUSED, this.focusedItemAlpha);
+ }
+ vector sz = draw_PictureSize(icon);
+ if (!sz) sz = '1 1 0';
+ float szr = sz.x / sz.y;
+ if (strstrofs(icon, "map", 0) >= 0) szr = 4 / 3;
+ float asr = this.itemAbsSize.x / this.itemAbsSize.y;
+ sz.y = 1; sz.x = szr / asr;
+ draw_Picture('0 0 0', icon, sz, '1 1 1', SKINALPHA_LISTBOX_SELECTED);
+ string s = draw_TextShortenToWidth(strdecolorize(name), 1 - sz.x - 2 * this.realFontSize.x, 0, this.realFontSize);
+ draw_Text(this.realUpperMargin1 * eY + (sz.x + 0.5 * this.realFontSize.x) * eX, s, this.realFontSize, '1 1 1', SKINALPHA_TEXT, 0);
+}
+
+METHOD(XonoticEntryList, keyDown, float(entity this, float scan, float ascii, float shift))
+{
+ if (this.nItems <= 0) {
+ return SUPER(XonoticEntryList).keyDown(this, scan, ascii, shift);
+ } else if ((ascii >= 32 || scan == K_BACKSPACE) && this.source.indexOf) {
+ string save;
+ if (scan == K_BACKSPACE) {
+ save = substring(this.typeToSearchString, 0, strlen(this.typeToSearchString) - 1);
+ } else {
+ string ch = chr(ascii);
+ save = (time > this.typeToSearchTime) ? ch : strcat(this.typeToSearchString, ch);
+ }
+ if (this.typeToSearchString) strunzone(this.typeToSearchString);
+ this.typeToSearchString = strzone(save);
+ this.typeToSearchTime = time + 0.5;
+ if (strlen(this.typeToSearchString)) {
+ int idx = this.source.indexOf(this.source, this.typeToSearchString);
+ if (idx >= 0) this.setSelected(this, idx);
+ }
+ } else if (shift & S_CTRL && scan == 'f') {
+ this.parent.setFocus(this.parent, this.stringFilterBox);
+ } else if (shift & S_CTRL && scan == 'u') {
+ this.stringFilterBox.setText(this.stringFilterBox, "");
+ if (this.stringFilter) strunzone(this.stringFilter);
+ this.stringFilter = string_null;
+ this.refilter(this);
+ }
+ return SUPER(XonoticEntryList).keyDown(this, scan, ascii, shift);
+}
+
+void XonoticEntryList_refilter(entity this)
+{
+ if (!this.source) {
+ this.nItems = 0;
+ return;
+ }
+ this.nItems = this.source.reload(this.source, this.stringFilter);
+ for (int i = 0, n = this.nItems; i < n; ++i) {
+ if (this.source.getEntry(this.source, i, XonoticEntryList_cb)) {
+ draw_PreloadPicture(XonoticEntryList_cb_icon);
+ }
+ }
+}
+
+void XonoticEntryList_resizeNotify(entity this, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
+{
+ this.itemAbsSize = '0 0 0';
+ SUPER(XonoticEntryList).resizeNotify(this, relOrigin, relSize, absOrigin, absSize);
+
+ this.realFontSize_y = this.fontSize / (this.itemAbsSize_y = (absSize.y * this.itemHeight));
+ this.realFontSize_x = this.fontSize / (this.itemAbsSize_x = (absSize.x * (1 - this.controlWidth)));
+ this.realUpperMargin1 = 0.5 * (1 - 2.5 * this.realFontSize.y);
+ this.realUpperMargin2 = this.realUpperMargin1 + 1.5 * this.realFontSize.y;
+}
+
+void XonoticEntryList_setSelected(entity this, int i)
+{
+ SUPER(XonoticEntryList).setSelected(this, i);
+ this.onChange(this, this.onChangeEntity);
+}
- #endif
--- /dev/null
--- /dev/null
++#pragma once
++
++#include <menu/xonotic/datasource.qh>
++#include <menu/xonotic/listbox.qh>
++CLASS(XonoticEntryList, XonoticListBox)
++ ATTRIB(XonoticEntryList, alphaBG, float, 0);
++ ATTRIB(XonoticEntryList, itemAbsSize, vector, '0 0 0');
++ ATTRIB(XonoticEntryList, origin, vector, '0 0 0');
++ ATTRIB(XonoticEntryList, realFontSize, vector, '0 0 0');
++ ATTRIB(XonoticEntryList, realUpperMargin1, float, 0);
++ ATTRIB(XonoticEntryList, realUpperMargin2, float, 0);
++ ATTRIB(XonoticEntryList, rowsPerItem, float, 4);
++ ATTRIB(XonoticEntryList, stringFilterBox, entity, NULL);
++ ATTRIB(XonoticEntryList, stringFilter, string, string_null);
++ ATTRIB(XonoticEntryList, typeToSearchString, string, string_null);
++ ATTRIB(XonoticEntryList, typeToSearchTime, float, 0);
++
++ METHOD(XonoticEntryList, drawListBoxItem, void(entity, int, vector, bool, bool));
++ METHOD(XonoticEntryList, keyDown, float(entity, float, float, float));
++ METHOD(XonoticEntryList, refilter, void(entity));
++ METHOD(XonoticEntryList, resizeNotify, void(entity, vector, vector, vector, vector));
++ METHOD(XonoticEntryList, setSelected, void(entity, int));
++
++ ATTRIB(XonoticEntryList, source, DataSource, NULL);
++
++ CONSTRUCTOR(XonoticEntryList, DataSource _source) {
++ CONSTRUCT(XonoticEntryList);
++ this.source = _source;
++ this.configureXonoticListBox(this);
++ this.refilter(this);
++ }
++
++ENDCLASS(XonoticEntryList)
--- /dev/null
- #ifndef GUIDE_PAGES_H
- #define GUIDE_PAGES_H
++#pragma once
+
+CLASS(GuidePage, Object);
+ ATTRIB(GuidePage, m_id, int, 0);
+ ATTRIB(GuidePage, m_title, string, "");
+ ATTRIB(GuidePage, m_description, string, "");
+ METHOD(GuidePage, describe, string(GuidePage this)) {
+ return this.m_description;
+ }
+ METHOD(GuidePage, display, void(GuidePage this, void(string name, string icon) returns)) {
+ returns(this.m_title, "nopreview_map");
+ }
+ CONSTRUCTOR(GuidePage, string _title) {
+ CONSTRUCT(GuidePage);
+ this.m_title = _title;
+ }
+ENDCLASS(GuidePage)
+
+REGISTRY(GuidePages, 16)
+#define REGISTER_GUIDE_PAGE(id, title) \
+ REGISTER(GuidePages, GUIDE_PAGE, id, m_id, NEW(GuidePage, title))
+REGISTER_REGISTRY(GuidePages)
+
+REGISTER_GUIDE_PAGE(0, _("Intro")) { this.m_description = _(
+"Welcome to xonotic"
+);}
-
- #endif
--- /dev/null
- #ifndef DIALOG_MEDIA_GUIDE_H
- #define DIALOG_MEDIA_GUIDE_H
- #include "../datasource.qc"
-
- #define TOPICS(X) \
- X(NEW(FreetextSource), _("Guide"), "gametype_tdm") \
- X(NEW(GametypeSource), _("Gametypes"), "gametype_dm") \
- X(NEW(WeaponSource), _("Weapons"), "gametype_ka") \
- X(NEW(ItemSource), _("Items"), "gametype_kh") \
- X(NEW(BuffSource), _("Buffs"), "gametype_dom") \
- X(NEW(NadeSource), _("Nades"), "gametype_ft") \
- X(NEW(MonsterSource), _("Monsters"), "gametype_lms") \
- X(NEW(VehicleSource), _("Vehicles"), "gametype_rc") \
- X(NEW(TurretSource), _("Turrets"), "gametype_as") \
- X(NEW(MutatorSource), _("Mutators"), "gametype_nb") \
- X(NEW(MapSource), _("Maps"), "gametype_ctf") \
- if (cvar("developer")) X(NEW(DebugSource), _("Debug"), "gametype_ons") \
- /**/
- CLASS(TopicSource, DataSource)
- METHOD(TopicSource, getEntry, entity(TopicSource this, int i, void(string, string) returns)) {
- int idx = 0;
- #define TOPIC(src, name, icon) if (idx++ == i) { if (returns) returns(name, icon); return DataSource_true; }
- TOPICS(TOPIC);
- #undef TOPIC
- if (returns) returns("undefined", "undefined");
- return DataSource_false;
- }
- METHOD(TopicSource, reload, int(TopicSource this, string filter)) {
- int n = 0;
- #define TOPIC(src, name, icon) n++;
- TOPICS(TOPIC);
- #undef TOPIC
- return n;
- }
- ENDCLASS(TopicSource)
-
- CLASS(DebugSource, DataSource)
- .entity nextdebug;
- entity find_debug() {
- entity head = NULL, tail = NULL;
- for (entity it = NULL; (it = nextent(it)); ) {
- if (!it.instanceOfObject) continue;
- if (it.instanceOfItem) continue;
- if (it.instanceOfAnimHost) continue;
- if (it.instanceOfDataSource) continue;
- if (it.classname == "Object") continue;
- if (it.classname == "vtbl") continue;
- if (!tail) {
- tail = head = it;
- } else {
- tail.nextdebug = it;
- tail = it;
- }
- }
- return head;
- }
- string DebugSource_activeFilter = "";
- METHOD(DebugSource, getEntry, entity(DebugSource this, int i, void(string, string) returns)) {
- int idx = 0;
- entity e;
- for (e = find_debug(); e; e = e.nextdebug) {
- if (strstrofs(sprintf("entity %i", e), DebugSource_activeFilter, 0) < 0) continue;
- if (idx++ == i) break;
- }
- if (returns) e.display(e, returns);
- return e;
- }
- METHOD(DebugSource, reload, int(DebugSource this, string filter)) {
- DebugSource_activeFilter = filter;
- int idx = 0;
- entity e;
- for (e = find_debug(); e; e = e.nextdebug) {
- if (strstrofs(sprintf("entity %i", e), DebugSource_activeFilter, 0) < 0) continue;
- idx++;
- }
- return idx;
- }
- ENDCLASS(DebugSource)
-
- #define REGISTRY_SOURCE(id, arr) \
- CLASS(id, DataSource) \
- METHOD(id, getEntry, entity(id this, int i, void(string, string) returns)) { \
- entity e = _R_GET(_##arr, i); \
- if (returns) e.display(e, returns); \
- return e; \
- } \
- METHOD(id, reload, int(id this, string filter)) { return arr##_COUNT; } \
- ENDCLASS(id)
-
- #include "pages.qh"
- REGISTRY_SOURCE(FreetextSource, GuidePages)
-
- #include "../../../common/mapinfo.qh"
- REGISTRY_SOURCE(GametypeSource, Gametypes)
-
- #include "../../../common/items/all.qh"
- REGISTRY_SOURCE(ItemSource, Items)
-
- #include "../../../common/mutators/mutator/buffs/all.qh"
- REGISTRY_SOURCE(BuffSource, Buffs)
-
- #include "../../../common/mutators/mutator/nades/nades.qh"
- REGISTRY_SOURCE(NadeSource, Nades)
-
- #include "../../../common/weapons/all.qh"
- REGISTRY_SOURCE(WeaponSource, Weapons)
-
- #include "../../../common/monsters/all.qh"
- REGISTRY_SOURCE(MonsterSource, Monsters)
-
- #include "../../../common/vehicles/all.qh"
- REGISTRY_SOURCE(VehicleSource, Vehicles)
-
- #include "../../../common/turrets/all.qh"
- REGISTRY_SOURCE(TurretSource, Turrets)
-
- #include "../../../common/mutators/base.qh"
- REGISTRY_SOURCE(MutatorSource, Mutators)
-
- CLASS(MapSource, DataSource)
- METHOD(MapSource, getEntry, entity(MapSource this, int i, void(string, string) returns)) {
- if (!MapInfo_Get_ByID(i)) return DataSource_false;
- string path = strcat("/maps/", MapInfo_Map_bspname);
- string img = draw_PictureSize(path) ? path : "nopreview_map";
- if (returns) returns(MapInfo_Map_titlestring, img);
- MapInfo_ClearTemps();
- return DataSource_true;
- }
- METHOD(MapSource, indexOf, int(MapSource this, string s)) {
- MapInfo_FindName(s);
- return MapInfo_FindName_firstResult;
- }
- METHOD(MapSource, reload, int(MapSource this, string s)) {
- MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 0, 0, 0);
- if (s) MapInfo_FilterString(s);
- return MapInfo_count;
- }
- METHOD(MapSource, destroy, void(MapSource this)) { MapInfo_Shutdown(); }
- ENDCLASS(MapSource)
-
- #include "topics.qc"
- #include "entries.qc"
- #include "description.qc"
- #include "../tab.qc"
- CLASS(XonoticGuideTab, XonoticTab)
- ATTRIB(XonoticGuideTab, rows, float, 21)
- ATTRIB(XonoticGuideTab, columns, float, 6)
- ATTRIB(XonoticGuideTab, intendedWidth, float, 1)
- METHOD(XonoticGuideTab, fill, void(entity));
- METHOD(XonoticGuideTab, topicChangeNotify, void(entity, entity));
- METHOD(XonoticGuideTab, entryChangeNotify, void(entity, entity));
-
- ATTRIB(XonoticGuideTab, topicList, entity, NEW(XonoticTopicList, NEW(TopicSource)))
- ATTRIB(XonoticGuideTab, entryList, entity, NEW(XonoticEntryList, NULL))
- ATTRIB(XonoticGuideTab, descriptionPane, entity, NEW(XonoticGuideDescription))
-
- INIT(XonoticGuideTab) {
- this.configureDialog(this);
- }
- ENDCLASS(XonoticGuideTab)
- #endif
-
- #ifdef IMPLEMENTATION
++#include "tab.qh"
+
+void XonoticGuideTab_fill(entity this)
+{
+ entity topics = this.topicList;
+ topics.onChange = XonoticGuideTab_topicChangeNotify;
+ topics.onChangeEntity = this;
+ entity entries = this.entryList;
+ entries.onChange = XonoticGuideTab_entryChangeNotify;
+ entries.onChangeEntity = this;
+ entity filter = entries.stringFilterBox = makeXonoticInputBox(false, string_null);
+ filter.keyDown = MapList_StringFilterBox_keyDown;
+ filter.onChange = MapList_StringFilterBox_Change;
+ filter.onChangeEntity = entries;
+ entries.controlledTextbox = filter;
+ entity description = this.descriptionPane;
+
+ int
+ col = 0, width = 1.5;
+ this.gotoRC(this, 0, col);
+ this.TD(this, 1, width, makeXonoticHeaderLabel(_("Topic")));
+ this.TR(this);
+ this.TD(this, this.rows - 1, width, topics);
+
+ col += width, width = 2;
+ this.gotoRC(this, 0, col); this.setFirstColumn(this, this.currentColumn);
+ this.TD(this, 1, width, makeXonoticHeaderLabel(_("Entry")));
+ this.TR(this);
+ this.TD(this, this.rows - 1 - 1, width, entries);
+ this.gotoRC(this, this.rows - 1, col);
+ this.TD(this, 1, 0.3, makeXonoticTextLabel(0, _("Filter:")));
+ this.TD(this, 1, width - 0.3, filter);
+
+ col += width, width = 2.5;
+ this.gotoRC(this, 0, col); this.setFirstColumn(this, this.currentColumn);
+ this.TD(this, 1, width, makeXonoticHeaderLabel(_("Description")));
+ this.TR(this);
+ this.TD(this, this.rows - 1, width, description);
+
+ this.topicChangeNotify(topics, this);
+}
+
+void XonoticGuideTab_topicChangeNotify(entity, entity this)
+{
+ entity topics = this.topicList;
+ entity entries = this.entryList;
+ int i = topics.selectedItem;
+ int idx = 0;
+ entity found = NULL;
+ #define TOPIC(src, name, icon) if (idx++ == i) { static entity e; if (!e) e = src; found = e; break; }
+ do { TOPICS(TOPIC); } while (0);
+ #undef TOPIC
+ entries.source = found;
+ entries.refilter(entries);
+ entries.setSelected(entries, 0);
+}
+
+void XonoticGuideTab_entryChangeNotify(entity, entity this)
+{
+ entity desc = this.descriptionPane;
+ entity entries = this.entryList;
+ entity e = entries.source.getEntry(entries.source, entries.selectedItem, func_null);
+ string s = e.describe(e);
+ if (cvar("developer")) { s = sprintf("entity %i\n%s", e, s); }
+ desc.setDescription(desc, s);
+}
-
- #endif
--- /dev/null
--- /dev/null
++#pragma once
++
++#include <menu/xonotic/datasource.qh>
++
++#define TOPICS(X) \
++ X(NEW(FreetextSource), _("Guide"), "gametype_tdm") \
++ X(NEW(GametypeSource), _("Gametypes"), "gametype_dm") \
++ X(NEW(WeaponSource), _("Weapons"), "gametype_ka") \
++ X(NEW(ItemSource), _("Items"), "gametype_kh") \
++ X(NEW(BuffSource), _("Buffs"), "gametype_dom") \
++ X(NEW(NadeSource), _("Nades"), "gametype_ft") \
++ X(NEW(MonsterSource), _("Monsters"), "gametype_lms") \
++ X(NEW(VehicleSource), _("Vehicles"), "gametype_rc") \
++ X(NEW(TurretSource), _("Turrets"), "gametype_as") \
++ X(NEW(MutatorSource), _("Mutators"), "gametype_nb") \
++ X(NEW(MapSource), _("Maps"), "gametype_ctf") \
++ if (cvar("developer")) X(NEW(DebugSource), _("Debug"), "gametype_ons") \
++ /**/
++CLASS(TopicSource, DataSource)
++ METHOD(TopicSource, getEntry, entity(TopicSource this, int i, void(string, string) returns)) {
++ int idx = 0;
++ #define TOPIC(src, name, icon) if (idx++ == i) { if (returns) returns(name, icon); return DataSource_true; }
++ TOPICS(TOPIC);
++ #undef TOPIC
++ if (returns) returns("undefined", "undefined");
++ return DataSource_false;
++ }
++ METHOD(TopicSource, reload, int(TopicSource this, string filter)) {
++ int n = 0;
++ #define TOPIC(src, name, icon) n++;
++ TOPICS(TOPIC);
++ #undef TOPIC
++ return n;
++ }
++ENDCLASS(TopicSource)
++
++CLASS(DebugSource, DataSource)
++ .entity nextdebug;
++ entity find_debug() {
++ entity head = NULL, tail = NULL;
++ for (entity it = NULL; (it = nextent(it)); ) {
++ if (!it.instanceOfObject) continue;
++ if (it.instanceOfGameItem) continue;
++ if (it.instanceOfAnimHost) continue;
++ if (it.instanceOfDataSource) continue;
++ if (it.classname == "Object") continue;
++ if (it.classname == "vtbl") continue;
++ if (!tail) {
++ tail = head = it;
++ } else {
++ tail.nextdebug = it;
++ tail = it;
++ }
++ }
++ return head;
++ }
++ string DebugSource_activeFilter = "";
++ METHOD(DebugSource, getEntry, entity(DebugSource this, int i, void(string, string) returns)) {
++ int idx = 0;
++ entity e;
++ for (e = find_debug(); e; e = e.nextdebug) {
++ if (strstrofs(sprintf("entity %i", e), DebugSource_activeFilter, 0) < 0) continue;
++ if (idx++ == i) break;
++ }
++ if (returns) e.display(e, returns);
++ return e;
++ }
++ METHOD(DebugSource, reload, int(DebugSource this, string filter)) {
++ DebugSource_activeFilter = filter;
++ int idx = 0;
++ entity e;
++ for (e = find_debug(); e; e = e.nextdebug) {
++ if (strstrofs(sprintf("entity %i", e), DebugSource_activeFilter, 0) < 0) continue;
++ idx++;
++ }
++ return idx;
++ }
++ENDCLASS(DebugSource)
++
++#define REGISTRY_SOURCE(id, arr) \
++CLASS(id, DataSource) \
++ METHOD(id, getEntry, entity(id this, int i, void(string, string) returns)) { \
++ entity e = _R_GET(_##arr, i); \
++ if (returns) e.display(e, returns); \
++ return e; \
++ } \
++ METHOD(id, reload, int(id this, string filter)) { return arr##_COUNT; } \
++ENDCLASS(id)
++
++#include "pages.qh"
++REGISTRY_SOURCE(FreetextSource, GuidePages)
++
++#include <common/mapinfo.qh>
++REGISTRY_SOURCE(GametypeSource, Gametypes)
++
++#include <common/items/all.qh>
++REGISTRY_SOURCE(ItemSource, Items)
++
++#include <common/mutators/mutator/buffs/buffs.qh>
++REGISTRY_SOURCE(BuffSource, Buffs)
++
++#include <common/mutators/mutator/nades/nades.qh>
++REGISTRY_SOURCE(NadeSource, Nades)
++
++#include <common/weapons/all.qh>
++REGISTRY_SOURCE(WeaponSource, Weapons)
++
++#include <common/monsters/all.qh>
++REGISTRY_SOURCE(MonsterSource, Monsters)
++
++#include <common/vehicles/all.qh>
++REGISTRY_SOURCE(VehicleSource, Vehicles)
++
++#include <common/turrets/all.qh>
++REGISTRY_SOURCE(TurretSource, Turrets)
++
++#include <common/mutators/base.qh>
++REGISTRY_SOURCE(MutatorSource, Mutators)
++
++CLASS(MapSource, DataSource)
++ METHOD(MapSource, getEntry, entity(MapSource this, int i, void(string, string) returns)) {
++ if (!MapInfo_Get_ByID(i)) return DataSource_false;
++ string path = strcat("/maps/", MapInfo_Map_bspname);
++ string img = draw_PictureSize(path) ? path : "nopreview_map";
++ if (returns) returns(MapInfo_Map_titlestring, img);
++ MapInfo_ClearTemps();
++ return DataSource_true;
++ }
++ METHOD(MapSource, indexOf, int(MapSource this, string s)) {
++ MapInfo_FindName(s);
++ return MapInfo_FindName_firstResult;
++ }
++ METHOD(MapSource, reload, int(MapSource this, string s)) {
++ _MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 0, 0, 0);
++ if (s) MapInfo_FilterString(s);
++ return MapInfo_count;
++ }
++ METHOD(MapSource, destroy, void(MapSource this)) { MapInfo_Shutdown(); }
++ENDCLASS(MapSource)
++
++#include "topics.qh"
++#include "entries.qh"
++#include "description.qh"
++#include <menu/xonotic/tab.qh>
++CLASS(XonoticGuideTab, XonoticTab)
++ ATTRIB(XonoticGuideTab, rows, float, 21);
++ ATTRIB(XonoticGuideTab, columns, float, 6);
++ ATTRIB(XonoticGuideTab, intendedWidth, float, 1);
++ METHOD(XonoticGuideTab, fill, void(entity));
++ METHOD(XonoticGuideTab, topicChangeNotify, void(entity, entity));
++ METHOD(XonoticGuideTab, entryChangeNotify, void(entity, entity));
++
++ ATTRIB(XonoticGuideTab, topicList, entity, NEW(XonoticTopicList, NEW(TopicSource)));
++ ATTRIB(XonoticGuideTab, entryList, entity, NEW(XonoticEntryList, NULL));
++ ATTRIB(XonoticGuideTab, descriptionPane, entity, NEW(XonoticGuideDescription));
++
++ INIT(XonoticGuideTab) {
++ this.configureDialog(this);
++ }
++ENDCLASS(XonoticGuideTab)
--- /dev/null
- #ifndef DIALOG_MEDIA_GUIDE_TOPICS_H
- #define DIALOG_MEDIA_GUIDE_TOPICS_H
- #include "../datasource.qc"
- #include "../listbox.qc"
- CLASS(XonoticTopicList, XonoticListBox)
- ATTRIB(XonoticTopicList, columnIconOrigin, float, 0)
- ATTRIB(XonoticTopicList, columnIconSize, float, 0)
- ATTRIB(XonoticTopicList, columnNameOrigin, float, 0)
- ATTRIB(XonoticTopicList, columnNameSize, float, 0)
- ATTRIB(XonoticTopicList, realFontSize, vector, '0 0 0')
- ATTRIB(XonoticTopicList, realUpperMargin, float, 0)
- ATTRIB(XonoticTopicList, rowsPerItem, float, 3)
-
- METHOD(XonoticTopicList, clickListBoxItem, void(entity, float, vector));
- METHOD(XonoticTopicList, drawListBoxItem, void(entity, int, vector, bool, bool));
- METHOD(XonoticTopicList, keyDown, bool(entity, float, float, float));
- METHOD(XonoticTopicList, resizeNotify, void(entity, vector, vector, vector, vector));
- METHOD(XonoticTopicList, setSelected, void(entity, int));
-
- ATTRIB(XonoticTopicList, source, DataSource, NULL)
-
- CONSTRUCTOR(XonoticTopicList, DataSource _source) {
- CONSTRUCT(XonoticTopicList);
- this.source = _source;
- this.nItems = _source.reload(_source, "");
- this.configureXonoticListBox(this);
- }
- ENDCLASS(XonoticTopicList)
- #endif
-
- #ifdef IMPLEMENTATION
++#include "topics.qh"
+
+void XonoticTopicList_clickListBoxItem(entity this, float i, vector where)
+{
+ m_play_click_sound(MENU_SOUND_SELECT);
+}
+
+string XonoticTopicList_cb_name, XonoticTopicList_cb_icon;
+void XonoticTopicList_cb(string _name, string _icon) {
+ XonoticTopicList_cb_name = _name;
+ XonoticTopicList_cb_icon = _icon;
+}
+
+void XonoticTopicList_drawListBoxItem(entity this, int i, vector absSize, bool isSelected, bool isFocused)
+{
+ if (!this.source) return;
+ if (!this.source.getEntry(this.source, i, XonoticTopicList_cb)) return;
+ string icon = XonoticTopicList_cb_icon;
+ string name = XonoticTopicList_cb_name;
+ if (isSelected) {
+ draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED);
+ } else if (isFocused) {
+ this.focusedItemAlpha = getFadedAlpha(this.focusedItemAlpha, SKINALPHA_LISTBOX_FOCUSED, SKINFADEALPHA_LISTBOX_FOCUSED);
+ draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_FOCUSED, this.focusedItemAlpha);
+ }
+ draw_Picture(this.columnIconOrigin * eX, icon, this.columnIconSize * eX + eY, '1 1 1', SKINALPHA_LISTBOX_SELECTED);
+ vector save_fontscale = draw_fontscale;
+ float f = draw_CondensedFontFactor(name, false, this.realFontSize, 1);
+ draw_fontscale.x *= f;
+ vector fs = this.realFontSize;
+ fs.x *= f;
+ draw_Text(this.realUpperMargin * eY + this.columnNameOrigin * eX, name, fs, '1 1 1', SKINALPHA_TEXT, 0);
+ draw_fontscale = save_fontscale;
+}
+
+bool XonoticTopicList_keyDown(entity this, float scan, float ascii, float shift)
+{
+ if (scan == K_ENTER || scan == K_KP_ENTER) {
+ m_play_click_sound(MENU_SOUND_EXECUTE);
+ return true;
+ }
+ return SUPER(XonoticEntryList).keyDown(this, scan, ascii, shift);
+}
+
+void XonoticTopicList_resizeNotify(entity this, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
+{
+ this.itemAbsSize = '0 0 0';
+ SUPER(XonoticEntryList).resizeNotify(this, relOrigin, relSize, absOrigin, absSize);
+
+ this.realFontSize_y = this.fontSize / (this.itemAbsSize_y = (absSize.y * this.itemHeight));
+ this.realFontSize_x = this.fontSize / (this.itemAbsSize_x = (absSize.x * (1 - this.controlWidth)));
+ this.realUpperMargin = 0.5 * (1 - this.realFontSize.y);
+ this.columnIconOrigin = 0;
+ this.columnIconSize = this.itemAbsSize.y / this.itemAbsSize.x;
+ this.columnNameOrigin = this.columnIconOrigin + this.columnIconSize + (0.5 * this.realFontSize.x);
+ this.columnNameSize = 1 - this.columnIconSize - (1.5 * this.realFontSize.x);
+}
+
+void XonoticTopicList_setSelected(entity this, int i)
+{
+ SUPER(XonoticEntryList).setSelected(this, i);
+ this.onChange(this, this.onChangeEntity);
+}
- #endif
--- /dev/null
--- /dev/null
++#pragma once
++
++#include <menu/xonotic/datasource.qh>
++#include <menu/xonotic/listbox.qh>
++CLASS(XonoticTopicList, XonoticListBox)
++ ATTRIB(XonoticTopicList, columnIconOrigin, float, 0);
++ ATTRIB(XonoticTopicList, columnIconSize, float, 0);
++ ATTRIB(XonoticTopicList, columnNameOrigin, float, 0);
++ ATTRIB(XonoticTopicList, columnNameSize, float, 0);
++ ATTRIB(XonoticTopicList, realFontSize, vector, '0 0 0');
++ ATTRIB(XonoticTopicList, realUpperMargin, float, 0);
++ ATTRIB(XonoticTopicList, rowsPerItem, float, 3);
++
++ METHOD(XonoticTopicList, clickListBoxItem, void(entity, float, vector));
++ METHOD(XonoticTopicList, drawListBoxItem, void(entity, int, vector, bool, bool));
++ METHOD(XonoticTopicList, keyDown, bool(entity, float, float, float));
++ METHOD(XonoticTopicList, resizeNotify, void(entity, vector, vector, vector, vector));
++ METHOD(XonoticTopicList, setSelected, void(entity, int));
++
++ ATTRIB(XonoticTopicList, source, DataSource, NULL);
++
++ CONSTRUCTOR(XonoticTopicList, DataSource _source) {
++ CONSTRUCT(XonoticTopicList);
++ this.source = _source;
++ this.nItems = _source.reload(_source, "");
++ this.configureXonoticListBox(this);
++ }
++ENDCLASS(XonoticTopicList)