vector ts;
ts = minigame_drawstring_wrapped(mySize_x,pos,active_minigame.descriptor.message,
hud_fontsize * 2, '0.25 0.47 0.72', panel_fg_alpha, DRAWFLAG_NORMAL,0.5);
-
+ ts_y += hud_fontsize_y;
pos_y += ts_y;
mySize_y -= ts_y;
vector player_fontsize = hud_fontsize * 1.75;
- ts_y = ( mySize_y - 2*player_fontsize_y ) / SNAKE_TEAMS;
+ ts_y = ( mySize_y - SNAKE_TEAMS*player_fontsize_y ) / SNAKE_TEAMS;
ts_x = mySize_x;
vector mypos;
- vector tile_size = '48 48 0';
-
- mypos = pos;
- if ( minigame_self.team > 1 )
- mypos_y += player_fontsize_y + (ts_y * (minigame_self.team - 1));
- drawfill(mypos,eX*mySize_x+eY*player_fontsize_y,'1 1 1',0.5,DRAWFLAG_ADDITIVE);
- mypos_y += player_fontsize_y;
- drawfill(mypos,eX*mySize_x+eY*tile_size_y,'1 1 1',0.25,DRAWFLAG_ADDITIVE);
entity e;
FOREACH_MINIGAME_ENTITY(e)
if ( e.classname == "minigame_player" )
{
mypos = pos;
- if ( e.team > 1 )
- mypos_y += player_fontsize_y + (ts_y * (e.team - 1));
+ mypos_y += (e.team-1) * (player_fontsize_y + ts_y);
+
+ drawfill(mypos, ts, snake_teamcolor(e.team), 0.25, DRAWFLAG_ADDITIVE);
+
minigame_drawcolorcodedstring_trunc(mySize_x,mypos,
entcs_GetName(e.minigame_playerslot-1),
player_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
- vector tile_color = snake_teamcolor(e.team);
-
- mypos_y += player_fontsize_y;
- drawpic( mypos,
- minigame_texture("snake/head"),
- tile_size * 0.7, tile_color, panel_fg_alpha, DRAWFLAG_NORMAL );
-
- mypos_x += tile_size_x;
-
- drawstring(mypos,ftos(e.snake_score),tile_size,
+ drawstring(mypos+eY*player_fontsize_y,ftos(e.snake_score),'48 48 0' * (SNAKE_TEAMS * 0.1),
'0.7 0.84 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ drawstring(mypos+(eY*player_fontsize_y) + (eX*player_fontsize_x),strcat("1UP: ", ftos(active_minigame.snake_lives[e.team])),'48 48 0' * (SNAKE_TEAMS * 0.1),
+ '1 0.44 0.54', panel_fg_alpha, DRAWFLAG_NORMAL);
- mypos_x += tile_size_x;
-
- drawstring(mypos,strcat("1UP: ", ftos(active_minigame.snake_lives[e.team])),tile_size * 0.6,
- '0.7 0.84 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ if ( e == minigame_self )
+ drawborderlines(1, mypos, ts, snake_teamcolor(e.team), 1, DRAWFLAG_NORMAL);
}
}
}