--- /dev/null
+// sound
+bgmvolume 0 // bgm OFF
+snd_staticvolume 0 // ambient OFF
+snd_channel0volume 0 // info OFF
+snd_channel1volume 0.5 // guns -3dB
+snd_channel2volume 0 // voice OFF
+snd_channel3volume 2 // jetpack +3dB
+snd_channel4volume 0.5 // shots -3dB
+snd_channel5volume 1 // tuba 0dB
+snd_channel6volume 0 // pain OFF
+snd_channel7volume 2 // jumps +3dB
+snd_channel8volume 0 // bgm OFF
+snd_channel9volume 0 // ambient OFF
+
+// graphics
+r_shadow_lightattenuationlinearscale 0.15
+r_shadow_lightattenuationdividebias 0.03125
+r_shadow_lightintensityscale 4
+r_coronas 0.0625
+++ /dev/null
-// sound
-bgmvolume 0 // bgm OFF
-snd_staticvolume 0 // ambient OFF
-snd_channel0volume 0 // info OFF
-snd_channel1volume 0.5 // guns -3dB
-snd_channel2volume 0 // voice OFF
-snd_channel3volume 2 // jetpack +3dB
-snd_channel4volume 0.5 // shots -3dB
-snd_channel5volume 1 // tuba 0dB
-snd_channel6volume 0 // pain OFF
-snd_channel7volume 2 // jumps +3dB
-snd_channel8volume 0 // bgm OFF
-snd_channel9volume 0 // ambient OFF
-
-// graphics
-r_shadow_lightattenuationlinearscale 0.15
-r_shadow_lightattenuationdividebias 0.03125
-r_shadow_lightintensityscale 4
-r_coronas 0.0625