seta g_superspectate 0 "server side, allows extended spectator functions through the cmd interface. followpowerup, followstrength, followstshield or followfc [red|blue] will transfer spectation to the relevent player, if any"
+set g_random_gravity 0 "enable random gravity mutator"
+set g_random_gravity_delay 3 "delay between gravity changes"
+set g_random_gravity_negative_chance 0.5 "chance of gravity being a negative value"
+set g_random_gravity_min -2000 "minimum gravity"
+set g_random_gravity_max 2000 "maximum gravity"
+set g_random_gravity_positive 1000 "positive gravity multiplier"
+set g_random_gravity_negative 1000 "negative gravity multiplier"
++
+ set g_melee_only 0 "enable melee only arena"
CHECK_MUTATOR_ADD("g_rocket_flying", mutator_rocketflying, !cvar("g_minstagib"));
CHECK_MUTATOR_ADD("g_vampire", mutator_vampire, !cvar("g_minstagib"));
CHECK_MUTATOR_ADD("g_superspectate", mutator_superspec, 1);
+ CHECK_MUTATOR_ADD("g_pinata", mutator_pinata, !cvar("g_minstagib"));
+ CHECK_MUTATOR_ADD("g_midair", mutator_midair, 1);
+ CHECK_MUTATOR_ADD("g_bloodloss", mutator_bloodloss, !cvar("g_minstagib"));
+ CHECK_MUTATOR_ADD("g_random_gravity", mutator_random_gravity, 1);
+ CHECK_MUTATOR_ADD("g_norecoil", mutator_norecoil, 1);
+ CHECK_MUTATOR_ADD("g_multijump", mutator_multijump, 1);
+ CHECK_MUTATOR_ADD("g_jump_grunt", mutator_jump_grunt, 1);
+ CHECK_MUTATOR_ADD("g_footsteps", mutator_footsteps, 1);
+ CHECK_MUTATOR_ADD("g_melee_only", mutator_melee_only, !cvar("g_minstagib"));
CHECK_MUTATOR_ADD("g_sandbox", sandbox, 1);
#undef CHECK_MUTATOR_ADD
MUTATOR_DECLARATION(mutator_superspec);
MUTATOR_DECLARATION(mutator_minstagib);
MUTATOR_DECLARATION(mutator_touchexplode);
+MUTATOR_DECLARATION(mutator_pinata);
+MUTATOR_DECLARATION(mutator_midair);
+MUTATOR_DECLARATION(mutator_bloodloss);
+MUTATOR_DECLARATION(mutator_random_gravity);
+MUTATOR_DECLARATION(mutator_norecoil);
+MUTATOR_DECLARATION(mutator_multijump);
+MUTATOR_DECLARATION(mutator_jump_grunt);
+MUTATOR_DECLARATION(mutator_footsteps);
+ MUTATOR_DECLARATION(mutator_melee_only);
MUTATOR_DECLARATION(sandbox);
mutators/mutator_superspec.qc
mutators/mutator_minstagib.qc
mutators/mutator_touchexplode.qc
+mutators/mutator_pinata.qc
+mutators/mutator_midair.qc
+mutators/mutator_bloodloss.qc
+mutators/mutator_random_gravity.qc
+mutators/mutator_norecoil.qc
+mutators/mutator_multijump.qc
+mutators/mutator_jump_grunt.qc
+mutators/mutator_footsteps.qc
+ mutators/mutator_melee_only.qc
../warpzonelib/anglestransform.qc
../warpzonelib/mathlib.qc