__uint32 is actually unsigned __int32
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9653
d7cf8633-e32d-0410-b094-
e92efae38249
static qboolean Font_LoadFile(const char *name, int _face, ft2_font_t *font)
{
size_t namelen;
- char filename[PATH_MAX];
+ char filename[MAX_QPATH];
int status;
size_t i;
unsigned char *data;
static qboolean Font_LoadMap(ft2_font_t *font, ft2_font_map_t *mapstart, Uchar _ch, ft2_font_map_t **outmap)
{
- char map_identifier[PATH_MAX];
+ char map_identifier[MAX_QPATH];
unsigned long mapidx = _ch / FONT_CHARS_PER_MAP;
unsigned char *data;
FT_ULong ch, mapch;
#ifdef _MSC_VER
typedef __int32 FT_Int32;
-typedef __uint32 FT_UInt32;
+typedef unsigned __int32 FT_UInt32;
#else
# include <stdint.h>
typedef int32_t FT_Int32;