-// models/items
+////////// ITEMS //////////
a_bullets_luma
{
}
}
-g_invincible_luma
+g_jetpack_luma
{
deformVertexes autosprite
cull none
nopicmip
{
- map models/items/g_invincible_luma
+ map models/items/g_jetpack_luma
blendfunc blend
}
}
-g_jetpack_luma
+item_armor_big_luma
{
deformVertexes autosprite
cull none
nopicmip
{
- map models/items/g_jetpack_luma
+ map models/items/item_armor_big_luma
blendfunc blend
}
}
-g_strength_luma
+item_armor_large_luma
{
deformVertexes autosprite
cull none
nopicmip
{
- map models/items/g_strength_luma
+ map models/items/item_armor_large_luma
blendfunc blend
}
}
-item_armor_big_luma
+item_armor_medium_luma
{
deformVertexes autosprite
cull none
nopicmip
{
- map models/items/item_armor_big_luma
+ map models/items/item_armor_medium_luma
blendfunc blend
}
}
-item_armor_large_luma
+item_armor_small_luma
{
deformVertexes autosprite
cull none
nopicmip
{
- map models/items/item_armor_large_luma
+ map models/items/item_armor_small_luma
blendfunc blend
}
}
-item_armor_medium_luma
+
+////////// POWERUPS //////////
+
+models/items/g_strength_luma
{
deformVertexes autosprite
cull none
nopicmip
{
- map models/items/item_armor_medium_luma
+ map models/items/g_strength_luma
blendfunc blend
}
}
-item_armor_small_luma
+models/items/g_invincible_luma
{
deformVertexes autosprite
cull none
nopicmip
{
- map models/items/item_armor_small_luma
+ map models/items/g_invincible_luma
blendfunc blend
}
}
+models/items/g_invisibility_luma
+{
+ deformVertexes autosprite
+ cull none
+ nopicmip
+ {
+ map models/items/g_invisibility_luma
+ blendfunc blend
+ }
+}
+models/items/g_speed_luma
+{
+ deformVertexes autosprite
+ cull none
+ nopicmip
+ {
+ map models/items/g_speed_luma
+ blendfunc blend
+ }
+}
-
-// models/weapons
+////////// WEAPONS //////////
g_arc_luma
{
////////// AMMO //////////
-
a_cells_simple // cells
{
deformVertexes autosprite
}
}
+
////////// WEAPONS //////////
g_arc_simple // arc
}
}
+
////////// ARMOR + HEALTH ITEMS //////////
///// ARMOR /////
}
}
+
////////// POWERUPS //////////
models/items/g_strength_simple
blendfunc blend
}
}
-
-// relic powerups
-
-models/items/g_strength_luma // strength
-{
- deformVertexes autosprite
- cull none
- nopicmip
- {
- map models/items/g_strength_luma
- blendfunc blend
- }
-}
-
-models/items/g_invincible_luma // invincible
-{
- deformVertexes autosprite
- cull none
- nopicmip
- {
- map models/items/g_invincible_luma
- blendfunc blend
- }
-}
-
-models/items/g_invisibility_luma // invisibility
-{
- deformVertexes autosprite
- cull none
- nopicmip
- {
- map models/items/g_invisibility_luma
- blendfunc blend
- }
-}
-
-models/items/g_speed_luma // speed
-{
- deformVertexes autosprite
- cull none
- nopicmip
- {
- map models/items/g_speed_luma
- blendfunc blend
- }
-}