leftalpha = bound(0, leftexact, 1);
rightalpha = bound(0, rightexact, 1);
+ drawfont = hud_bigfont;
if (mySize_x/mySize_y > 4)
{
if(leftcnt)
drawstring_aspect(numpos, ftos(rightcnt), eX * 0.5 * mySize_x + eY * 0.25 * mySize_x, 0.25 * mySize_x, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
}
}
+ drawfont = hud_font;
}
// Health/armor (#3)
vector picpos;
vector numpos;
+ drawfont = hud_bigfont;
if(autocvar_hud_healtharmor == 2) // combined health and armor display
{
vector v;
}
}
}
+ drawfont = hud_font;
}
// ___TODO___ !!!