seta hud_damage_fade_rate 0.75 "how much to subtract from the alpha value each second"\r
seta hud_damage_maxalpha 1.5 "how much to limit the alpha value to"\r
seta hud_damage_pain_threshold 0.1 "how much alpha to ignore (must be bigger than the hud_damage_factor so that e.g. rot is ignored)"\r
-seta hud_damage_pain_threshold_lower 1.25 "how much we lower pain_threshold with when nearing 0 health (if pain_threshold gets negative then we always draw a flash at alpha = fabs(pain_threshold)"\r
+seta hud_damage_pain_threshold_lower 1.5 "how much we lower pain_threshold with when nearing 0 health (if pain_threshold gets negative then we always draw a flash at alpha = fabs(pain_threshold)"\r
seta hud_damage_pain_threshold_lower_health 50 "at which health we start lowering pain_threshold"\r
seta hud_damage_pain_threshold_pulsating_min 0.6 "minimum value when calculating the pulse: max(pulsating_min, fabs(sin(PI * time / period))"\r
seta hud_damage_pain_threshold_pulsating_period 0.8 "one pulse every X seconds"\r