if(gametypevote)
{
//map = strzone(strcat("gfx/menu/default/gametype_", map));
- map = strzone(sprintf("gfx/menu/%s/gametype_%s", autocvar_menu_skin, map));
+ //map = strzone(sprintf("gfx/menu/%s/gametype_%s", autocvar_menu_skin, map));
+ string mv_picpath = sprintf("gfx/menu/%s/gametype_%s", autocvar_menu_skin, map);
+ if(precache_pic(mv_picpath) == "")
+ mv_picpath = strcat("gfx/menu/default/gametype_", map);
+ map = strzone(mv_picpath);
mv_pics[i] = map;
mv_preview[i] = PreviewExists(map);
}