]> git.rm.cloudns.org Git - xonotic/darkplaces.git/commitdiff
UNMERGE
authorhavoc havoc@d7cf8633-e32d-0410-b094-e92efae38249 <>
Fri, 17 Sep 2010 11:28:24 +0000 (11:28 +0000)
committerRudolf Polzer <divverent@alientrap.org>
Fri, 24 Sep 2010 20:00:07 +0000 (22:00 +0200)
in D3D9 mode do not use the VSDCT cubemap because the ShadowMap_Parameters are completely incompatible in the D3D9 renderer

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10470 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::unmerge=f9e8d27908695f31f979cc07f96e5d8e312e4af4

r_shadow.c

index 1fc6410b56b806f3a6bc6c7b95edfdc9a001a259..08bec055ab5046289fa0348de819d66c041d7c5d 100644 (file)
@@ -368,7 +368,7 @@ skinframe_t *r_editlights_sprselection;
 void R_Shadow_SetShadowMode(void)
 {
        r_shadow_shadowmapmaxsize = bound(1, r_shadow_shadowmapping_maxsize.integer, (int)vid.maxtexturesize_2d / 4);
-       r_shadow_shadowmapvsdct = r_shadow_shadowmapping_vsdct.integer != 0 && vid.renderpath == RENDERPATH_GL20;
+       r_shadow_shadowmapvsdct = r_shadow_shadowmapping_vsdct.integer != 0;
        r_shadow_shadowmapfilterquality = r_shadow_shadowmapping_filterquality.integer;
        r_shadow_shadowmapdepthbits = r_shadow_shadowmapping_depthbits.integer;
        r_shadow_shadowmapborder = bound(0, r_shadow_shadowmapping_bordersize.integer, 16);
@@ -3960,7 +3960,7 @@ void R_Shadow_PrepareLights(void)
 
        if (r_shadow_shadowmapmaxsize != bound(1, r_shadow_shadowmapping_maxsize.integer, (int)vid.maxtexturesize_2d / 4) ||
                (r_shadow_shadowmode != R_SHADOW_SHADOWMODE_STENCIL) != (r_shadow_shadowmapping.integer || r_shadow_deferred.integer) ||
-               r_shadow_shadowmapvsdct != (r_shadow_shadowmapping_vsdct.integer != 0 && vid.renderpath == RENDERPATH_GL20) || 
+               r_shadow_shadowmapvsdct != (r_shadow_shadowmapping_vsdct.integer != 0) || 
                r_shadow_shadowmapfilterquality != r_shadow_shadowmapping_filterquality.integer || 
                r_shadow_shadowmapdepthbits != r_shadow_shadowmapping_depthbits.integer || 
                r_shadow_shadowmapborder != bound(0, r_shadow_shadowmapping_bordersize.integer, 16))