else
shottype = SHOTTYPE_HITWORLD;
- string wcross_style;
- wcross_style = cvar_string("crosshair");
+ vector wcross_color, wcross_size;
+ string wcross_wep, wcross_name;
+ float wcross_scale, wcross_blur;
- if (wcross_style != "0") {
- vector wcross_color, wcross_size;
- string wcross_wep, wcross_name;
- float wcross_alpha, wcross_scale, wcross_blur, wcross_resolution;
-
- wcross_color_x = cvar("crosshair_color_red");
- wcross_color_y = cvar("crosshair_color_green");
- wcross_color_z = cvar("crosshair_color_blue");
- wcross_alpha = cvar("crosshair_color_alpha");
- wcross_resolution = cvar("crosshair_size");
- if (cvar("crosshair_per_weapon")) {
- e = get_weaponinfo(activeweapon);
- if (e && e.netname != "")
+ wcross_color_x = cvar("crosshair_color_red");
+ wcross_color_y = cvar("crosshair_color_green");
+ wcross_color_z = cvar("crosshair_color_blue");
+ if (cvar("crosshair_per_weapon")) {
+ e = get_weaponinfo(activeweapon);
+ if (e && e.netname != "")
+ {
+ wcross_wep = e.netname;
+ wcross_resolution *= cvar(strcat("crosshair_", wcross_wep, "_size"));
+ if (wcross_resolution == 0)
+ return;
+ wcross_alpha *= cvar(strcat("crosshair_", wcross_wep, "_alpha"));
+ if (wcross_alpha == 0)
+ return;
+
+ wcross_style = cvar_string(strcat("crosshair_", wcross_wep));
+ if(wcross_style == "")
+ wcross_style = e.netname;
+
+ if(!cvar("crosshair_color_override"))
{
- wcross_wep = e.netname;
- wcross_style = cvar_string(strcat("crosshair_", wcross_wep));
- if(wcross_style == "")
- wcross_style = e.netname;
-
- if(!cvar("crosshair_color_override"))
- {
- wcross_color_x = cvar(strcat("crosshair_", wcross_wep, "_color_red"));
- wcross_color_y = cvar(strcat("crosshair_", wcross_wep, "_color_green"));
- wcross_color_z = cvar(strcat("crosshair_", wcross_wep, "_color_blue"));
- }
-
- wcross_alpha *= cvar(strcat("crosshair_", wcross_wep, "_color_alpha"));
- wcross_resolution *= cvar(strcat("crosshair_", wcross_wep, "_size"));
+ wcross_color_x = cvar(strcat("crosshair_", wcross_wep, "_color_red"));
+ wcross_color_y = cvar(strcat("crosshair_", wcross_wep, "_color_green"));
+ wcross_color_z = cvar(strcat("crosshair_", wcross_wep, "_color_blue"));
}
}
+ }
- wcross_name = strcat("gfx/crosshair", wcross_style);
+ wcross_name = strcat("gfx/crosshair", wcross_style);
- if(cvar("crosshair_effect_scalefade"))
- {
- wcross_scale = wcross_resolution;
- wcross_resolution = 1;
- }
- else
- {
- wcross_scale = 1;
- }
+ if(cvar("crosshair_effect_scalefade"))
+ {
+ wcross_scale = wcross_resolution;
+ wcross_resolution = 1;
+ }
+ else
+ {
+ wcross_scale = 1;
+ }
- if(cvar("crosshair_pickup"))
++ if(cvar("crosshair_pickup"))
++ {
++ if(pickup_crosshair_time < getstatf(STAT_LAST_PICKUP))
+ {
- if(pickup_crosshair_time < getstatf(STAT_LAST_PICKUP))
- {
- pickup_crosshair_size = 1;
- pickup_crosshair_time = getstatf(STAT_LAST_PICKUP);
- }
++ pickup_crosshair_size = 1;
++ pickup_crosshair_time = getstatf(STAT_LAST_PICKUP);
++ }
+
- if(pickup_crosshair_size > 0)
- pickup_crosshair_size -= cvar("crosshair_pickup_speed") * frametime;
- else
- pickup_crosshair_size = 0;
++ if(pickup_crosshair_size > 0)
++ pickup_crosshair_size -= cvar("crosshair_pickup_speed") * frametime;
++ else
++ pickup_crosshair_size = 0;
+
- wcross_scale += sin(pickup_crosshair_size) * cvar("crosshair_pickup");
- }
++ wcross_scale += sin(pickup_crosshair_size) * cvar("crosshair_pickup");
++ }
+
- if(shottype == SHOTTYPE_HITENEMY)
- wcross_scale *= cvar("crosshair_hittest"); // is not queried if hittest is 0
- if(shottype == SHOTTYPE_HITTEAM)
- wcross_scale /= cvar("crosshair_hittest"); // is not queried if hittest is 0
+ if(shottype == SHOTTYPE_HITENEMY)
+ wcross_scale *= cvar("crosshair_hittest"); // is not queried if hittest is 0
- else if(shottype == SHOTTYPE_HITTEAM)
++ if(shottype == SHOTTYPE_HITTEAM)
+ wcross_scale /= cvar("crosshair_hittest"); // is not queried if hittest is 0
- f = cvar("crosshair_effect_speed");
- if(f < 0)
- f *= -2 * g_weaponswitchdelay;
- if(wcross_scale != wcross_scale_goal_prev || wcross_alpha != wcross_alpha_goal_prev || wcross_color != wcross_color_goal_prev)
- {
- wcross_changedonetime = time + f;
- }
- if(wcross_name != wcross_name_goal_prev || wcross_resolution != wcross_resolution_goal_prev)
- {
- wcross_name_changestarttime = time;
- wcross_name_changedonetime = time + f;
- if(wcross_name_goal_prev_prev)
- strunzone(wcross_name_goal_prev_prev);
- wcross_name_goal_prev_prev = wcross_name_goal_prev;
- wcross_name_goal_prev = strzone(wcross_name);
- wcross_name_alpha_goal_prev_prev = wcross_name_alpha_goal_prev;
- wcross_resolution_goal_prev_prev = wcross_resolution_goal_prev;
- wcross_resolution_goal_prev = wcross_resolution;
- }
+ f = cvar("crosshair_effect_speed");
+ if(f < 0)
+ f *= -2 * g_weaponswitchdelay;
+ if(wcross_scale != wcross_scale_goal_prev || wcross_alpha != wcross_alpha_goal_prev || wcross_color != wcross_color_goal_prev)
+ {
+ wcross_changedonetime = time + f;
+ }
+ if(wcross_name != wcross_name_goal_prev || wcross_resolution != wcross_resolution_goal_prev)
+ {
+ wcross_name_changestarttime = time;
+ wcross_name_changedonetime = time + f;
+ if(wcross_name_goal_prev_prev)
+ strunzone(wcross_name_goal_prev_prev);
+ wcross_name_goal_prev_prev = wcross_name_goal_prev;
+ wcross_name_goal_prev = strzone(wcross_name);
+ wcross_name_alpha_goal_prev_prev = wcross_name_alpha_goal_prev;
+ wcross_resolution_goal_prev_prev = wcross_resolution_goal_prev;
+ wcross_resolution_goal_prev = wcross_resolution;
+ }
- wcross_scale_goal_prev = wcross_scale;
- wcross_alpha_goal_prev = wcross_alpha;
- wcross_color_goal_prev = wcross_color;
+ wcross_scale_goal_prev = wcross_scale;
+ wcross_alpha_goal_prev = wcross_alpha;
+ wcross_color_goal_prev = wcross_color;
- if(shottype == SHOTTYPE_HITTEAM || (shottype == SHOTTYPE_HITOBSTRUCTION && cvar("crosshair_hittest_blur") && !cvar("chase_active")))
- {
- wcross_blur = 1;
- wcross_alpha *= 0.75;
- }
- else
- wcross_blur = 0;
- // *_prev is at time-frametime
- // * is at wcross_changedonetime+f
- // what do we have at time?
- if(time < wcross_changedonetime)
- {
- f = frametime / (wcross_changedonetime - time + frametime);
- wcross_scale = f * wcross_scale + (1 - f) * wcross_scale_prev;
- wcross_alpha = f * wcross_alpha + (1 - f) * wcross_alpha_prev;
- wcross_color = f * wcross_color + (1 - f) * wcross_color_prev;
- }
+ if(shottype == SHOTTYPE_HITTEAM || (shottype == SHOTTYPE_HITOBSTRUCTION && cvar("crosshair_hittest_blur") && !cvar("chase_active")))
+ {
+ wcross_blur = 1;
+ wcross_alpha *= 0.75;
+ }
+ else
+ wcross_blur = 0;
+ // *_prev is at time-frametime
+ // * is at wcross_changedonetime+f
+ // what do we have at time?
+ if(time < wcross_changedonetime)
+ {
+ f = frametime / (wcross_changedonetime - time + frametime);
+ wcross_scale = f * wcross_scale + (1 - f) * wcross_scale_prev;
+ wcross_alpha = f * wcross_alpha + (1 - f) * wcross_alpha_prev;
+ wcross_color = f * wcross_color + (1 - f) * wcross_color_prev;
+ }
- wcross_scale_prev = wcross_scale;
- wcross_alpha_prev = wcross_alpha;
- wcross_color_prev = wcross_color;
+ wcross_scale_prev = wcross_scale;
+ wcross_alpha_prev = wcross_alpha;
+ wcross_color_prev = wcross_color;
- wcross_scale *= 1 - cvar("_menu_alpha");
- wcross_alpha *= 1 - cvar("_menu_alpha");
+ wcross_scale *= 1 - cvar("_menu_alpha");
+ wcross_alpha *= 1 - cvar("_menu_alpha");
- ring_scale = cvar("crosshair_ring_size");
+ ring_scale = cvar("crosshair_ring_size");
- wcross_size = drawgetimagesize(wcross_name) * wcross_scale;
+ wcross_size = drawgetimagesize(wcross_name) * wcross_scale;
- float nex_charge;
- nex_charge = getstatf(STAT_NEX_CHARGE);
+ float nex_charge;
+ nex_charge = getstatf(STAT_NEX_CHARGE);
- // ring around crosshair representing bullets left in camping rifle clip
- if (activeweapon == WEP_CAMPINGRIFLE && cr_maxbullets)
- {
- bullets = getstati(STAT_BULLETS_LOADED);
- f = bound(0, bullets / cr_maxbullets, 1);
+ // ring around crosshair representing bullets left in camping rifle clip
+ if (activeweapon == WEP_CAMPINGRIFLE && cr_maxbullets)
+ {
+ bullets = getstati(STAT_BULLETS_LOADED);
+ f = bound(0, bullets / cr_maxbullets, 1);
- a = cvar("crosshair_campingrifle_bulletcounter_alpha");
- DrawCircleClippedPic(wcross_origin, wcross_size_x * ring_scale, "gfx/crosshair_ring.tga", f, wcross_color, wcross_alpha * a, DRAWFLAG_ADDITIVE);
- }
- else if (activeweapon == WEP_NEX && nex_charge) // ring around crosshair representing velocity-dependent damage for the nex
- {
- a = cvar("crosshair_nexvelocity_alpha");
- DrawCircleClippedPic(wcross_origin, wcross_size_x * ring_scale, "gfx/crosshair_ring.tga", nex_charge, wcross_color, wcross_alpha * a, DRAWFLAG_ADDITIVE);
- }
+ a = cvar("crosshair_campingrifle_bulletcounter_alpha");
+ DrawCircleClippedPic(wcross_origin, wcross_size_x * ring_scale, "gfx/crosshair_ring.tga", f, wcross_color, wcross_alpha * a, DRAWFLAG_ADDITIVE);
+ }
+ else if (activeweapon == WEP_NEX && nex_charge) // ring around crosshair representing velocity-dependent damage for the nex
+ {
+ a = cvar("crosshair_nexvelocity_alpha");
+ DrawCircleClippedPic(wcross_origin, wcross_size_x * ring_scale, "gfx/crosshair_ring.tga", nex_charge, wcross_color, wcross_alpha * a, DRAWFLAG_ADDITIVE);
+ }
#define CROSSHAIR_DO_BLUR(M,sz,wcross_name,wcross_alpha) \
- do \
+ do \
+ { \
+ if(wcross_blur > 0) \
+ { \
+ for(i = -2; i <= 2; ++i) \
+ for(j = -2; j <= 2; ++j) \
+ M(i,j,sz,wcross_name,wcross_alpha*0.04); \
+ } \
+ else \
{ \
- if(wcross_blur > 0) \
- { \
- for(i = -2; i <= 2; ++i) \
- for(j = -2; j <= 2; ++j) \
- M(i,j,sz,wcross_name,wcross_alpha*0.04); \
- } \
- else \
- { \
- M(0,0,sz,wcross_name,wcross_alpha); \
- } \
+ M(0,0,sz,wcross_name,wcross_alpha); \
} \
- while(0)
+ } \
+ while(0)
#define CROSSHAIR_DRAW_SINGLE(i,j,sz,wcross_name,wcross_alpha) \
- drawpic(wcross_origin - ('0.5 0 0' * (sz * wcross_size_x + i * wcross_blur) + '0 0.5 0' * (sz * wcross_size_y + j * wcross_blur)), wcross_name, sz * wcross_size, wcross_color, wcross_alpha, DRAWFLAG_NORMAL)
+ drawpic(wcross_origin - ('0.5 0 0' * (sz * wcross_size_x + i * wcross_blur) + '0 0.5 0' * (sz * wcross_size_y + j * wcross_blur)), wcross_name, sz * wcross_size, wcross_color, wcross_alpha, DRAWFLAG_NORMAL)
#define CROSSHAIR_DRAW(sz,wcross_name,wcross_alpha) \
- CROSSHAIR_DO_BLUR(CROSSHAIR_DRAW_SINGLE,sz,wcross_name,wcross_alpha)
+ CROSSHAIR_DO_BLUR(CROSSHAIR_DRAW_SINGLE,sz,wcross_name,wcross_alpha)
- if(time < wcross_name_changedonetime && wcross_name != wcross_name_goal_prev_prev && wcross_name_goal_prev_prev)
- {
- f = (wcross_name_changedonetime - time) / (wcross_name_changedonetime - wcross_name_changestarttime);
- wcross_size = drawgetimagesize(wcross_name_goal_prev_prev) * wcross_scale;
- CROSSHAIR_DRAW(wcross_resolution_goal_prev_prev, wcross_name_goal_prev_prev, wcross_alpha * f * wcross_name_alpha_goal_prev_prev);
- f = 1 - f;
- }
- else
- {
- f = 1;
- }
+ if(time < wcross_name_changedonetime && wcross_name != wcross_name_goal_prev_prev && wcross_name_goal_prev_prev)
+ {
+ f = (wcross_name_changedonetime - time) / (wcross_name_changedonetime - wcross_name_changestarttime);
+ wcross_size = drawgetimagesize(wcross_name_goal_prev_prev) * wcross_scale;
+ CROSSHAIR_DRAW(wcross_resolution_goal_prev_prev, wcross_name_goal_prev_prev, wcross_alpha * f * wcross_name_alpha_goal_prev_prev);
+ f = 1 - f;
+ }
+ else
+ {
+ f = 1;
+ }
- wcross_size = drawgetimagesize(wcross_name) * wcross_scale;
- CROSSHAIR_DRAW(wcross_resolution, wcross_name, wcross_alpha * f);
+ wcross_size = drawgetimagesize(wcross_name) * wcross_scale;
+ CROSSHAIR_DRAW(wcross_resolution, wcross_name, wcross_alpha * f);
- if(cvar("crosshair_dot"))
- CROSSHAIR_DRAW(wcross_resolution * cvar("crosshair_dot_size"), "gfx/crosshairdot.tga", wcross_alpha * f * cvar("crosshair_dot_alpha"));
+ if(cvar("crosshair_dot"))
+ CROSSHAIR_DRAW(wcross_resolution * cvar("crosshair_dot_size"), "gfx/crosshairdot.tga", wcross_alpha * f * cvar("crosshair_dot_alpha"));
- wcross_name_alpha_goal_prev = f;
- }
+ wcross_name_alpha_goal_prev = f;
}
else
{