// checks the necessary conditions for a bot to swallow another player
if(Swallow_condition_check(prey)) // check the normal conditions imposed by the vore system
- if(prey != self && !prey.BUTTON_CHAT) // don't eat players who are chatting
+ if not(prey.BUTTON_CHAT) // don't eat players who are chatting
if(self.health > cvar("g_balance_vore_kick_damage_max")) // explained below
return TRUE;
return FALSE;
{\r
// checks the necessary conditions for swallowing another player\r
\r
+ if(prey != self)\r
if(prey.classname == "player" && prey.predator.classname != "player" && prey.deadflag == DEAD_NO) // we can't swallow someone who's already in someone else's stomach\r
if(self.classname == "player" && self.predator.classname != "player" && self.deadflag == DEAD_NO) // we can't swallow players while inside someone's stomach ourselves\r
if not(vlen(self.velocity) > cvar("g_balance_vore_regurgitate_speedcap"))\r