Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->v->origin[0], ent->v->origin[1], ent->v->origin[2], -ent->v->angles[0], ent->v->angles[1], ent->v->angles[2], scale);
Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
// True origin for rotation (Matrix4x4_Concat creates wrong), this is done using all rotation matrix
- out->m[0][3] = entitymatrix.m[0][3] + scale*tagmatrix.m[0][3]*(entitymatrix.m[0][0] + entitymatrix.m[0][1] + entitymatrix.m[0][2]);
- out->m[1][3] = entitymatrix.m[1][3] + scale*tagmatrix.m[1][3]*(entitymatrix.m[1][0] + entitymatrix.m[1][1] + entitymatrix.m[1][2]);
- out->m[2][3] = entitymatrix.m[2][3] + scale*tagmatrix.m[2][3]*(entitymatrix.m[2][0] + entitymatrix.m[2][1] + entitymatrix.m[2][2]);
- /* Optimised variant with only v_forward using
- out->m[0][3] = entitymatrix.m[0][3] + scale*entitymatrix.m[0][0]*tagmatrix.m[0][3];
- out->m[1][3] = entitymatrix.m[1][3] + scale*entitymatrix.m[1][0]*tagmatrix.m[1][3];
- out->m[2][3] = entitymatrix.m[2][3] + scale*entitymatrix.m[2][0]*tagmatrix.m[2][3];
- */
+ out->m[0][3] = entitymatrix.m[0][3] + entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3];
+ out->m[1][3] = entitymatrix.m[1][3] + entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3];
+ out->m[2][3] = entitymatrix.m[2][3] + entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3];
// additional actions for render-view entities
if ((val = GETEDICTFIELDVALUE(ent, eval_viewmodelforclient)) && val->edict)
{// RENDER_VIEWMODEL
+ Matrix4x4_Copy(&tagmatrix, out);
ent = EDICT_NUM(val->edict);
- // FIXME: "circle" bug, add bobbing (cl_bob), add scale parameter
+ // FIXME: add bobbing (cl_bob), add scale parameter
scale = 1;
Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->v->origin[0], ent->v->origin[1], ent->v->origin[2] + ent->v->view_ofs[2], ent->v->v_angle[0], ent->v->v_angle[1], ent->v->v_angle[2], scale);
- Matrix4x4_Concat(out, &entitymatrix, out);
- out->m[0][3] = entitymatrix.m[0][3] + scale*entitymatrix.m[0][0]*out->m[0][3];
- out->m[1][3] = entitymatrix.m[1][3] + scale*entitymatrix.m[1][0]*out->m[1][3];
- out->m[2][3] = entitymatrix.m[2][3] + scale*entitymatrix.m[2][0]*out->m[2][3];
+ Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
+ out->m[0][3] = entitymatrix.m[0][3] + entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3];
+ out->m[1][3] = entitymatrix.m[1][3] + entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3];
+ out->m[2][3] = entitymatrix.m[2][3] + entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3];
Con_DPrintf("SV_GetTagMatrix: returned origin is %f %f %f\n", out->m[0][3], out->m[1][3], out->m[2][3]);
return 0;
}
Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->v->origin[0], ent->v->origin[1], ent->v->origin[2], -ent->v->angles[0], ent->v->angles[1], ent->v->angles[2], scale);
Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
// True origin for rotation (Matrix4x4_Concat creates wrong), this is done using all rotation matrix
- out->m[0][3] = entitymatrix.m[0][3] + scale*tagmatrix.m[0][3]*(entitymatrix.m[0][0] + entitymatrix.m[0][1] + entitymatrix.m[0][2]);
- out->m[1][3] = entitymatrix.m[1][3] + scale*tagmatrix.m[1][3]*(entitymatrix.m[1][0] + entitymatrix.m[1][1] + entitymatrix.m[1][2]);
- out->m[2][3] = entitymatrix.m[2][3] + scale*tagmatrix.m[2][3]*(entitymatrix.m[2][0] + entitymatrix.m[2][1] + entitymatrix.m[2][2]);
+ out->m[0][3] = entitymatrix.m[0][3] + entitymatrix.m[0][0]*tagmatrix.m[0][3] + entitymatrix.m[0][1]*tagmatrix.m[1][3] + entitymatrix.m[0][2]*tagmatrix.m[2][3];
+ out->m[1][3] = entitymatrix.m[1][3] + entitymatrix.m[1][0]*tagmatrix.m[0][3] + entitymatrix.m[1][1]*tagmatrix.m[1][3] + entitymatrix.m[1][2]*tagmatrix.m[2][3];
+ out->m[2][3] = entitymatrix.m[2][3] + entitymatrix.m[2][0]*tagmatrix.m[0][3] + entitymatrix.m[2][1]*tagmatrix.m[1][3] + entitymatrix.m[2][2]*tagmatrix.m[2][3];
+
}
while ((val = GETEDICTFIELDVALUE(ent, eval_tag_entity)) && val->edict);
}