string victory_text = "Game over!";
if(active_minigame.minigame_flags & BD_TURN_WIN)
- victory_text = "Well done! Click 'Next Match' to continue";
+ victory_text = "Well done! Click 'Next Level' to continue";
vector win_pos = pos+eY*(mySize_y-winfs_y)/2;
vector win_sz;
if ( turnflags & BD_TURN_WIN )
if(random() > 0.5)
- return _("Tubular! Press ""Next Level"" to continue!");
+ return _("Tubular! Press \"Next Level\" to continue!");
else
- return _("Wicked! Press ""Next Level"" to continue!");
+ return _("Wicked! Press \"Next Level\" to continue!");
if( turnflags & BD_TURN_EDIT )
return _("Press the space bar to change your currently selected tile");