]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Implement a new design for the Arc secondary: electric orbs that can bounce (balance...
authorMario <mario.mario@y7mail.com>
Wed, 7 Oct 2020 10:33:12 +0000 (20:33 +1000)
committerMario <mario.mario@y7mail.com>
Wed, 7 Oct 2020 10:33:12 +0000 (20:33 +1000)
bal-wep-mario.cfg
bal-wep-nexuiz25.cfg
bal-wep-samual.cfg
bal-wep-xdf.cfg
bal-wep-xonotic.cfg
qcsrc/client/weapons/projectile.qc
qcsrc/common/effects/all.inc
qcsrc/common/models/all.inc
qcsrc/common/weapons/weapon/arc.qc
qcsrc/common/weapons/weapon/arc.qh
testing.cfg

index 52dfc5f12ca507fcf15c621d2c24514468572dff..e4f2f84f94316a3b4e63b3729b6af02a2dc68717 100644 (file)
@@ -763,6 +763,9 @@ set g_balance_arc_beam_returnspeed 8
 set g_balance_arc_beam_tightness 0.6
 set g_balance_arc_bolt 1
 set g_balance_arc_bolt_ammo 1
+set g_balance_arc_bolt_bounce_count 0
+set g_balance_arc_bolt_bounce_damage 0
+set g_balance_arc_bolt_bounce_lifetime 0
 set g_balance_arc_bolt_damage 25
 set g_balance_arc_bolt_damageforcescale 0
 set g_balance_arc_bolt_edgedamage 12.5
index 7bc8de485d6c5943c0b4c965cd4406909a246f79..779104e14800e5d20aeb854527e0ea5de3895214 100644 (file)
@@ -763,6 +763,9 @@ set g_balance_arc_beam_returnspeed 8
 set g_balance_arc_beam_tightness 0.5
 set g_balance_arc_bolt 0
 set g_balance_arc_bolt_ammo 1
+set g_balance_arc_bolt_bounce_count 0
+set g_balance_arc_bolt_bounce_damage 0
+set g_balance_arc_bolt_bounce_lifetime 0
 set g_balance_arc_bolt_damage 25
 set g_balance_arc_bolt_damageforcescale 0
 set g_balance_arc_bolt_edgedamage 12.5
index a89f480215ae56c7d4abf98be80d6a7302dd6b08..9df95a0559cc3d39e55a7fcd215d1951cb31ab8b 100644 (file)
@@ -763,6 +763,9 @@ set g_balance_arc_beam_returnspeed 8
 set g_balance_arc_beam_tightness 0.5
 set g_balance_arc_bolt 0
 set g_balance_arc_bolt_ammo 1
+set g_balance_arc_bolt_bounce_count 0
+set g_balance_arc_bolt_bounce_damage 0
+set g_balance_arc_bolt_bounce_lifetime 0
 set g_balance_arc_bolt_damage 25
 set g_balance_arc_bolt_damageforcescale 0
 set g_balance_arc_bolt_edgedamage 12.5
index 007a36cf56e217c29d8fa749dbcf166f8bcbe29c..8b9155abc27eb8e790db7716edf1b18811044244 100644 (file)
@@ -763,6 +763,9 @@ set g_balance_arc_beam_returnspeed 8
 set g_balance_arc_beam_tightness 0.5
 set g_balance_arc_bolt 1
 set g_balance_arc_bolt_ammo 1
+set g_balance_arc_bolt_bounce_count 0
+set g_balance_arc_bolt_bounce_damage 0
+set g_balance_arc_bolt_bounce_lifetime 0
 set g_balance_arc_bolt_damage 25
 set g_balance_arc_bolt_damageforcescale 0
 set g_balance_arc_bolt_edgedamage 12.5
index 2f7b598b739e6d4664c284c7468fc23d36f11e8a..12f1089584cdbd7f4a8d01b62befc7e02c429548 100644 (file)
@@ -763,6 +763,9 @@ set g_balance_arc_beam_returnspeed 8
 set g_balance_arc_beam_tightness 0.6
 set g_balance_arc_bolt 1
 set g_balance_arc_bolt_ammo 1
+set g_balance_arc_bolt_bounce_count 0
+set g_balance_arc_bolt_bounce_damage 0
+set g_balance_arc_bolt_bounce_lifetime 0
 set g_balance_arc_bolt_damage 25
 set g_balance_arc_bolt_damageforcescale 0
 set g_balance_arc_bolt_edgedamage 12.5
index cb5b4240c956795910a50596ee69fbd21e30b0e0..9ed53e309917906a927a1a0e8f589ce03ab49a27 100644 (file)
@@ -308,7 +308,7 @@ NET_HANDLE(ENT_CLIENT_PROJECTILE, bool isnew)
                        HANDLE(GRENADE_BOUNCING)   this.traileffect = EFFECT_TR_GRENADE.m_id; break;
                        HANDLE(MINE)               this.traileffect = EFFECT_TR_GRENADE.m_id; break;
                        HANDLE(BLASTER)            this.traileffect = EFFECT_Null.m_id; break;
-                       HANDLE(ARC_BOLT)           this.traileffect = EFFECT_Null.m_id; break;
+                       HANDLE(ARC_BOLT)           this.traileffect = EFFECT_TR_WIZSPIKE.m_id; break;
                        HANDLE(HLAC)               this.traileffect = EFFECT_Null.m_id; break;
                        HANDLE(PORTO_RED)          this.traileffect = EFFECT_TR_WIZSPIKE.m_id; this.scale = 4; break;
                        HANDLE(PORTO_BLUE)         this.traileffect = EFFECT_TR_WIZSPIKE.m_id; this.scale = 4; break;
@@ -439,6 +439,10 @@ NET_HANDLE(ENT_CLIENT_PROJECTILE, bool isnew)
                                this.mins = '-4 -4 -4';
                                this.maxs = '4 4 4';
                                break;
+                       case PROJECTILE_ARC_BOLT:
+                               set_movetype(this, MOVETYPE_BOUNCE);
+                               settouch(this, func_null);
+                               break;
                        case PROJECTILE_RAPTORBOMB:
                                this.mins = '-3 -3 -3';
                                this.maxs = '3 3 3';
index 019ae6139cd8ce909ad05c5dd832d776240ca918..e4a33c0d4e3a063e51a6a5b8e1809a7b2262deef 100644 (file)
@@ -13,7 +13,7 @@ EFFECT(0, SMOKE_SMALL,              "smoke_small")
 EFFECT(0, SMOKE_LARGE,              "smoke_large")
 
 
-EFFECT(0, ARC_MUZZLEFLASH,          "arc_muzzleflash")
+EFFECT(0, ARC_MUZZLEFLASH,          "electro_muzzleflash")
 
 EFFECT(0, BLASTER_IMPACT,           "laser_impact")
 EFFECT(0, BLASTER_MUZZLEFLASH,      "laser_muzzleflash")
@@ -25,7 +25,6 @@ EFFECT(0, ARC_BEAM,                 "arc_beam")
 EFFECT(0, ARC_BEAM_HEAL,            "arc_beam_heal")
 EFFECT(0, ARC_BEAM_HEAL_IMPACT,     "arc_beam_healimpact")
 EFFECT(0, ARC_BEAM_HEAL_IMPACT2,    "healray_impact")
-EFFECT(0, ARC_BOLT_EXPLODE,         "arc_bolt_explode")
 EFFECT(0, ARC_OVERHEAT,             "arc_overheat")
 EFFECT(0, ARC_OVERHEAT_FIRE,        "arc_overheat_fire")
 EFFECT(0, ARC_SMOKE,                "arc_smoke")
index fe5c7b93d47ac40803901a18c847c4fa45b3e389..c03de309198459ec8aa31cc8c4fad03bc96413ff 100644 (file)
@@ -88,7 +88,7 @@ MODEL(PROJECTILE_HOOKBOMB,              "models/grenademodel.md3");
 MODEL(PROJECTILE_HAGAR,                 "models/hagarmissile.mdl");
 MODEL(PROJECTILE_HAGAR_BOUNCING,        "models/hagarmissile.mdl");
 
-MODEL(PROJECTILE_ARC_BOLT,              "models/arctrail.mdl");
+MODEL(PROJECTILE_ARC_BOLT,              "models/ebomb.mdl");
 
 // napalm grenade
 MODEL(PROJECTILE_NAPALM_FOUNTAIN,       "null");
index 3af9a18da5af96e9e5cac254beebc099e60d45a4..f8bad1f2b79cfccbe87c05c9ed75ca474330d367 100644 (file)
@@ -118,7 +118,20 @@ void W_Arc_Bolt_Damage(entity this, entity inflictor, entity attacker, float dam
 void W_Arc_Bolt_Touch(entity this, entity toucher)
 {
        PROJECTILE_TOUCH(this, toucher);
-       this.use(this, NULL, toucher);
+       if(this.cnt > WEP_CVAR(arc, bolt_bounce_count) || !WEP_CVAR(arc, bolt_bounce_count) || toucher.takedamage == DAMAGE_AIM) {
+               this.use(this, NULL, toucher);
+       } else {
+               if(!this.cnt && WEP_CVAR(arc, bolt_bounce_lifetime))
+                       this.nextthink = min(this.nextthink, time + WEP_CVAR(arc, bolt_bounce_lifetime));
+               this.cnt++;
+               Send_Effect(EFFECT_BALL_SPARKS, this.origin, this.velocity, 1);
+               this.angles = vectoangles(this.velocity);
+               this.owner = NULL;
+               // initial blast doesn't count as bounce damage!
+               if(WEP_CVAR(arc, bolt_bounce_damage))
+                       RadiusDamage(this, this.realowner, WEP_CVAR(arc, bolt_damage), WEP_CVAR(arc, bolt_edgedamage), WEP_CVAR(arc, bolt_radius), NULL, NULL, WEP_CVAR(arc, bolt_force), this.projectiledeathtype, this.weaponentity_fld, toucher);
+               this.projectiledeathtype |= HITTYPE_BOUNCE;
+       }
 }
 
 void W_Arc_Attack_Bolt(Weapon thiswep, entity actor, .entity weaponentity)
@@ -127,7 +140,7 @@ void W_Arc_Attack_Bolt(Weapon thiswep, entity actor, .entity weaponentity)
 
        W_DecreaseAmmo(thiswep, actor, WEP_CVAR(arc, bolt_ammo), weaponentity);
 
-       W_SetupShot(actor, weaponentity, false, 2, SND_LASERGUN_FIRE, CH_WEAPON_A, WEP_CVAR(arc, bolt_damage), WEP_ARC.m_id | HITTYPE_SECONDARY);
+       W_SetupShot(actor, weaponentity, false, 2, SND_ELECTRO_FIRE2, CH_WEAPON_A, WEP_CVAR(arc, bolt_damage), thiswep.m_id | HITTYPE_SECONDARY);
 
        W_MuzzleFlash(thiswep, actor, weaponentity, w_shotorg, w_shotdir);
 
@@ -145,20 +158,22 @@ void W_Arc_Attack_Bolt(Weapon thiswep, entity actor, .entity weaponentity)
        IL_PUSH(g_damagedbycontents, missile);
 
        settouch(missile, W_Arc_Bolt_Touch);
+       missile.cnt = 0;
        missile.use = W_Arc_Bolt_Explode_use;
        setthink(missile, adaptor_think2use_hittype_splash);
        missile.nextthink = time + WEP_CVAR(arc, bolt_lifetime);
        PROJECTILE_MAKETRIGGER(missile);
-       missile.projectiledeathtype = WEP_ARC.m_id | HITTYPE_SECONDARY;
+       missile.projectiledeathtype = thiswep.m_id | HITTYPE_SECONDARY;
        missile.weaponentity_fld = weaponentity;
        setorigin(missile, w_shotorg);
        setsize(missile, '0 0 0', '0 0 0');
 
-       set_movetype(missile, MOVETYPE_FLY);
+       set_movetype(missile, MOVETYPE_BOUNCEMISSILE);
        W_SetupProjVelocity_PRE(missile, arc, bolt_);
 
        missile.angles = vectoangles(missile.velocity);
        missile.flags = FL_PROJECTILE;
+       IL_PUSH(g_projectiles, missile);
        missile.missile_flags = MIF_SPLASH;
 
        CSQCProjectile(missile, true, PROJECTILE_ARC_BOLT, true);
@@ -761,8 +776,8 @@ METHOD(Arc, wr_impacteffect, void(entity thiswep, entity actor))
     {
         vector org2;
         org2 = w_org + w_backoff * 6;
-        pointparticles(EFFECT_ARC_BOLT_EXPLODE, org2, w_backoff * 1000, 1);
-        if(!w_issilent) { sound(actor, CH_SHOTS, SND_LASERIMPACT, VOL_BASE, ATTN_NORM); }
+        pointparticles(EFFECT_ELECTRO_IMPACT, org2, w_backoff * 1000, 1);
+        if(!w_issilent) { sound(actor, CH_SHOTS, SND_ELECTRO_IMPACT, VOL_BASE, ATTN_NORM); }
     }
 }
 
index 3c79dc3350454903337952aee4b6c5ed8a8d1b9f..8e56c10df4f60cc04bf4ae4c6a0885feb5685ccb 100644 (file)
@@ -23,6 +23,9 @@ CLASS(Arc, Weapon)
        BEGIN(class) \
                P(class, prefix, bolt, float, NONE) \
                P(class, prefix, bolt_ammo, float, NONE) \
+        P(class, prefix, bolt_bounce_count, float, NONE) \
+        P(class, prefix, bolt_bounce_damage, float, NONE) \
+        P(class, prefix, bolt_bounce_lifetime, float, NONE) \
         P(class, prefix, bolt_damageforcescale, float, NONE) \
         P(class, prefix, bolt_damage, float, NONE) \
         P(class, prefix, bolt_edgedamage, float, NONE) \
index f000a084aacbe22fa29ceee679c29ee679947323..2eee874eb8f5c975b896e215f234d7e004710a16 100644 (file)
@@ -6,10 +6,12 @@ alias test_crylink_sec_horizontal "settemp g_balance_crylink_secondary_linkexplo
 
 alias test_rocket_flying "settemp g_balance_devastator_remote_jump 1"
 
+alias test_arc_bounce "settemp g_balance_arc_bolt_bounce_count 3 ; settemp g_balance_arc_bolt_bounce_lifetime 0.5 ; settemp g_balance_arc_bolt_bounce_damage 1 ; settemp g_balance_arc_bolt_ammo 2"
+
 // https://forums.xonotic.org/showthread.php?tid=8192
 // https://gitlab.com/xonotic/xonotic-data.pk3dir/merge_requests/736
 alias test_ctf_stalemate90 "settemp g_ctf_stalemate_time 90"
 alias test_ctf_stalemate120 "settemp g_ctf_stalemate_time 120"
 
-alias testing_enable "addvote test_blaster_switch ; addvote test_crylink_sec_horizontal ; addvote test_rocket_flying ; addvote test_ctf_stalemate90 ; addvote test_ctf_stalemate120"
-alias testing_disable "delvote test_blaster_switch ; delvote test_crylink_sec_horizontal ; delvote test_rocket_flying ; delvote test_ctf_stalemate90 ; delvote test_ctf_stalemate120"
+alias testing_enable "addvote test_blaster_switch ; addvote test_crylink_sec_horizontal ; addvote test_rocket_flying ; addvote test_ctf_stalemate90 ; addvote test_ctf_stalemate120 ; addvote test_arc_bounce"
+alias testing_disable "delvote test_blaster_switch ; delvote test_crylink_sec_horizontal ; delvote test_rocket_flying ; delvote test_ctf_stalemate90 ; delvote test_ctf_stalemate120 ; delvote test_arc_bounce"