{
/// dprint("path optimized, removed a goal from the queue\n");
navigation_poproute();
+ // TODO this may also be a nice idea to do "early" (e.g. by
+ // manipulating the vlen() comparisons) to shorten paths in
+ // general - this would make bots walk more "on rails" than
+ // "zigzagging" which they currently do with sufficiently
+ // random-like waypoints, and thus can make a nice bot
+ // personality property
}
+
// Loose goal touching check when running
if(self.aistatus & AI_STATUS_RUNNING)
if(self.goalcurrent.classname=="waypoint")