set g_balance_grenadelauncher_secondary_bouncestop 0.12
set g_balance_grenadelauncher_secondary_remote_detonateprimary 0
// }}}
+// {{{ minelayer // TODO
+set g_balance_minelayer_damage 35
+set g_balance_minelayer_edgedamage 30
+set g_balance_minelayer_force 250
+set g_balance_minelayer_radius 175
+set g_balance_minelayer_proximityradius 150
+set g_balance_minelayer_speed 750
+set g_balance_minelayer_lifetime 60
+set g_balance_minelayer_refire 1.5
+set g_balance_minelayer_animtime 0.4
+set g_balance_minelayer_ammo 5
+set g_balance_minelayer_health 15
+set g_balance_minelayer_limit 4 // 0 disables the limit
+set g_balance_minelayer_protection 1 // don't explode if the mine would hurt the owner or a team mate
+set g_balance_minelayer_damageforcescale 0
+set g_balance_minelayer_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
+set g_balance_minelayer_time 0.5
+set g_balance_minelayer_remote_damage 45
+set g_balance_minelayer_remote_edgedamage 40
+set g_balance_minelayer_remote_radius 200
+set g_balance_minelayer_remote_force 300
+// }}}
// {{{ electro
set g_balance_electro_lightning 0
- set g_balance_electro_primary_damage 80
- set g_balance_electro_primary_edgedamage 0
- set g_balance_electro_primary_force 550
+ set g_balance_electro_primary_damage 55
+ set g_balance_electro_primary_edgedamage 5
+ set g_balance_electro_primary_force 267
set g_balance_electro_primary_force_up 125
set g_balance_electro_primary_radius 150
set g_balance_electro_primary_comboradius 75