set sv_dodging_sound 1 "if 1 dodging makes a sound. if 0 dodging is silent"
set sv_dodging_frozen 0 "allow dodging while frozen"
set sv_dodging_frozen_doubletap 0
-set sv_dodging_maxspeed 350 "maximum speed a player can be moving at to use the standard dodging from an (almost) standstill"
+set sv_dodging_maxspeed 450 "maximum speed a player can be moving at to use the standard dodging from an (almost) standstill"
set sv_dodging_air_maxspeed 450 "maximum speed a player can be moving at before they dodge again when air dodging is enabled"
set sv_dodging_clientselect 0 "allow clients to opt-in to dodging movement with the cl_dodging cvar, dodging will be off for clients by default with this enabled"