return;\r
}\r
\r
+ if(self.predator.digesting)\r
+ {\r
+ if(stov(cvar_string("g_vore_regurgitatecolor_color_digest")))\r
+ self.colormod = stov(cvar_string("g_vore_regurgitatecolor_color_digest"));\r
+ }\r
+\r
dprint("!!!!!!!!\n");\r
self.nextthink = time;\r
}\r
item.think = Item_Consumable_Think;\r
item.nextthink = time;\r
\r
+ if(stov(cvar_string("g_vore_regurgitatecolor_color_normal")))\r
+ item.colormod = stov(cvar_string("g_vore_regurgitatecolor_color_normal"));\r
+\r
// predator effects, some common to those in Vore_Swallow\r
PlayerSound(pl, playersound_swallow, CHAN_VOICE, VOICETYPE_PLAYERSOUND);\r
setanim(pl, pl.anim_pain1, FALSE, TRUE, TRUE); // looks good for swallowing / regurgitating\r