]> git.rm.cloudns.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
sigh
authorMartin Taibr <taibr.martin@gmail.com>
Sun, 8 Oct 2017 14:29:41 +0000 (16:29 +0200)
committerMartin Taibr <taibr.martin@gmail.com>
Sun, 8 Oct 2017 14:29:41 +0000 (16:29 +0200)
qcsrc/common/debug.qh

index 0200883b8dbbc89867e6c888b7489889bb606f54..9fb18f756b23b42633916226d414a4af878f83df 100644 (file)
@@ -95,38 +95,40 @@ bool autocvar_debugdraw;
                                {
                                        bool flag = true;
                                        do {
-//                                             if (it.modelindex) break;
-//                                             if (it.absmin) break;
-//                                             if (it.absmax) break;
-//                                             if (it.entnum) break;
-//                                             if (it.drawmask) break;
-//                                             if (it.predraw) break;
-//                                             if (it.move_movetype) break;
+                                               // *INDENT-OFF* too dumb to tell appart indentation and alignemnt inside macros
+                                               //if (it.modelindex) break;
+                                               //if (it.absmin) break;
+                                               //if (it.absmax) break;
+                                               //if (it.entnum) break;
+                                               //if (it.drawmask) break;
+                                               //if (it.predraw) break;
+                                               //if (it.move_movetype) break;
                                                if (it.solid) break;
-//                                             if (it.origin) break;
-//                                             if (it.oldorigin) break;
-//                                             if (it.velocity) break;
-//                                             if (it.angles) break;
-//                                             if (it.avelocity) break;
-//                                             if (it.classname) break;
-//                                             if (it.model) break;
-//                                             if (it.frame) break;
-//                                             if (it.skin) break;
-//                                             if (it.effects) break;
-//                                             if (it.mins) break;
-//                                             if (it.maxs) break;
-//                                             if (it.size) break;
-//                                             if (it.touch) break;
-//                                             if (it.use) break;
-//                                             if (it.think) break;
-//                                             if (it.blocked) break;
-//                                             if (it.nextthink) break;
-//                                             if (it.chain) break;
-//                                             if (it.netname) break;
-//                                             if (it.enemy) break;
-//                                             if (it.flags) break;
-//                                             if (it.colormap) break;
-//                                             if (it.owner) break;
+                                               //if (it.origin) break;
+                                               //if (it.oldorigin) break;
+                                               //if (it.velocity) break;
+                                               //if (it.angles) break;
+                                               //if (it.avelocity) break;
+                                               //if (it.classname) break;
+                                               //if (it.model) break;
+                                               //if (it.frame) break;
+                                               //if (it.skin) break;
+                                               //if (it.effects) break;
+                                               //if (it.mins) break;
+                                               //if (it.maxs) break;
+                                               //if (it.size) break;
+                                               //if (it.touch) break;
+                                               //if (it.use) break;
+                                               //if (it.think) break;
+                                               //if (it.blocked) break;
+                                               //if (it.nextthink) break;
+                                               //if (it.chain) break;
+                                               //if (it.netname) break;
+                                               //if (it.enemy) break;
+                                               //if (it.flags) break;
+                                               //if (it.colormap) break;
+                                               //if (it.owner) break;
+                                               // *INDENT-ON*
                                                flag = false;
                                        } while (0);
                                        if (!flag) continue;