stuffcmd(e, "cl_cmd settemp cl_prydoncursor_notrace 0\n");
if(autocvar_sv_gentle)
stuffcmd(e, "cl_cmd settemp cl_gentle 1\n");
- /*
- * we no longer need to stuff this. Remove this comment block if you feel
- * 2.3 and higher (or was it 2.2.3?) don't need these any more
- stuffcmd(e, strcat("cl_gravity ", ftos(autocvar_sv_gravity), "\n"));
- stuffcmd(e, strcat("cl_movement_accelerate ", ftos(autocvar_sv_accelerate), "\n"));
- stuffcmd(e, strcat("cl_movement_friction ", ftos(autocvar_sv_friction), "\n"));
- stuffcmd(e, strcat("cl_movement_maxspeed ", ftos(autocvar_sv_maxspeed), "\n"));
- stuffcmd(e, strcat("cl_movement_airaccelerate ", ftos(autocvar_sv_airaccelerate), "\n"));
- stuffcmd(e, strcat("cl_movement_maxairspeed ", ftos(autocvar_sv_maxairspeed), "\n"));
- stuffcmd(e, strcat("cl_movement_stopspeed ", ftos(autocvar_sv_stopspeed), "\n"));
- stuffcmd(e, strcat("cl_movement_jumpvelocity ", ftos(autocvar_sv_jumpvelocity), "\n"));
- stuffcmd(e, strcat("cl_movement_stepheight ", ftos(autocvar_sv_stepheight), "\n"));
- stuffcmd(e, strcat("set cl_movement_friction_on_land ", ftos(autocvar_sv_friction_on_land), "\n"));
- stuffcmd(e, strcat("set cl_movement_airaccel_qw ", ftos(autocvar_sv_airaccel_qw), "\n"));
- stuffcmd(e, strcat("set cl_movement_airaccel_sideways_friction ", ftos(autocvar_sv_airaccel_sideways_friction), "\n"));
- stuffcmd(e, "cl_movement_edgefriction 1\n");
- */
}
float PlayerInIDList(entity p, string idlist)