return;
}
- int size = 8;
+ int size = 11;
vector screen_pos = project_3d_to_2d(this.origin) + since_created * this.velocity;
- float align = GetResourceAmount(this, RESOURCE_HEALTH);
- if (align > 0)
- screen_pos.x -= stringwidth(this.message, true, size * '1 1 0') * min(1, align);
if (screen_pos.z < 0) return; // behind camera
+
screen_pos.z = 0;
+ float align = GetResourceAmount(this, RESOURCE_HEALTH);
+ string msg;
+ vector msg_pos;
- vector rgb = '1 1 0';
- drawcolorcodedstring2_builtin(screen_pos, this.message, size * '1 1 0', rgb, alpha_, DRAWFLAG_NORMAL);
+ int n = tokenizebyseparator(this.message, "\n");
+ for(int k = 0; k < n; ++k)
+ {
+ msg = argv(k);
+ msg_pos = screen_pos + k * 1.25 * size * eY;
+ if (align > 0)
+ msg_pos.x -= stringwidth(msg, true, size * '1 1 0') * min(1, align);
+
+ vector rgb = '1 1 0';
+ drawcolorcodedstring2_builtin(msg_pos, msg, size * '1 1 0', rgb, alpha_, DRAWFLAG_NORMAL);
+ }
}
ATTRIB(DebugText3d, draw2d, void(DebugText3d), DebugText3d_draw2d);
ENDCLASS(DebugText3d)