// Veil (9)
set g_nades_veil_time 8 "Life time of the orb"
-set g_nades_veil_radius 300
+set g_nades_veil_radius 200
// ============
set g_spawnshieldtime 1 "number of seconds you are invincible after you spawned, this shield is lost after you fire"
set g_spawnshield_blockdamage 1 "how much spawn shield protects you from damage (1 = full protection)"
-set g_antilag 2 "AntiLag (0 = no AntiLag, 1 = verified client side hit scan, 2 = server side hit scan in the past, 3 = unverified client side hit scan)"
+set g_antilag 2 "AntiLag (0 = no AntiLag, 1 = verified client side hit scan, 2 = server side hit scan in the past)"
set g_antilag_nudge 0 "don't touch"
set g_shootfromeye 0 "shots are fired from your eye/crosshair; visual gun position can still be influenced by cl_gunalign 1 and 2"
set g_shootfromcenter 0 "weapon gets moved to the center, shots still come from the barrel of your weapon; visual gun position can still be influenced by cl_gunalign 1 and 2"