--- /dev/null
+/*
+Generated framegroups file for okmale1
+Used by DarkPlaces to simulate frame groups in DPM models.
+*/
+
+1 41 30 0 // okmale1 die1
+42 56 30 0 // okmale1 die2
+98 11 15 1 // okmale1 draw
+109 6 10 1 // okmale1 duck
+115 17 15 1 // okmale1 duckwalk
+132 31 40 0 // okmale1 duckjump
+163 17 10 1 // okmale1 duckidle
+180 101 15 1 // okmale1 idle
+281 17 20 1 // okmale1 jump
+298 6 10 0 // okmale1 pain1
+304 6 10 0 // okmale1 pain2
+310 6 30 0 // okmale1 shoot
+316 17 15 1 // okmale1 taunt
+333 17 30 1 // okmale1 run
+350 17 30 1 // okmale1 runbackwards
+367 17 30 1 // okmale1 strafeleft
+384 17 30 1 // okmale1 straferight
+401 3 10 0 // okmale1 dead1
+404 3 10 0 // okmale1 dead2
+407 17 30 1 // okmale1 forwardright
+424 17 30 1 // okmale1 forwardleft
+441 17 30 1 // okmale1 backright
+458 17 30 1 // okmale1 backleft
+475 21 15 1 // okmale1 melee
--- /dev/null
+//TAG: soldier
+//affirmative sound/player/carni-lycan/player/affirmative 0
+attack sound/player/soldier/coms/attack 0
+//attacking sound/player/carni-lycan/player/attacking 0
+attackinfive sound/player/soldier/coms/attackinfive 0
+coverme sound/player/soldier/coms/coverme 0
+defend sound/player/soldier/coms/defend 0
+//defending sound/player/carni-lycan/player/defending 0
+//droppedflag sound/player/carni-lycan/player/droppedflag 0
+flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
+freelance sound/player/soldier/coms/freelance 2
+getflag sound/player/soldier/coms/getflag 0
+incoming sound/player/soldier/coms/incoming 0
+meet sound/player/soldier/coms/meet 0
+needhelp sound/player/soldier/coms/needhelp 2
+//negative sound/player/carni-lycan/player/negative 0
+//onmyway sound/player/carni-lycan/player/onmyway 0
+//roaming sound/player/carni-lycan/player/roaming 0
+//seenenemy sound/player/carni-lycan/player/seenenemy 0
+seenflag sound/player/soldier/coms/seenflag 0
+taunt sound/player/soldier/coms/taunt 3
+teamshoot sound/player/soldier/coms/teamshoot 3
+death sound/player/soldier/player/death 3
+drown sound/player/soldier/player/drown 0
+fall sound/player/soldier/player/fall 0
+falling sound/player/soldier/player/falling 0
+gasp sound/player/soldier/player/gasp 0
+jump sound/player/soldier/player/jump 0
+pain25 sound/player/soldier/player/pain25 0
+pain50 sound/player/soldier/player/pain50 0
+pain75 sound/player/soldier/player/pain75 0
+pain100 sound/player/soldier/player/pain100 0
--- /dev/null
+name overkillmale1
+species human
+sex Male
+weight 105
+age 26
+
+overkill solider
--- /dev/null
+/*
+Generated framegroups file for okmale2
+Used by DarkPlaces to simulate frame groups in DPM models.
+*/
+
+1 41 30 0 // okmale2 die1
+42 56 30 0 // okmale2 die2
+98 11 15 1 // okmale2 draw
+109 6 10 1 // okmale2 duck
+115 17 15 1 // okmale2 duckwalk
+132 31 40 0 // okmale2 duckjump
+163 17 10 1 // okmale2 duckidle
+180 101 15 1 // okmale2 idle
+281 17 20 1 // okmale2 jump
+298 6 10 0 // okmale2 pain1
+304 6 10 0 // okmale2 pain2
+310 6 30 0 // okmale2 shoot
+316 17 15 1 // okmale2 taunt
+333 17 30 1 // okmale2 run
+350 17 30 1 // okmale2 runbackwards
+367 17 30 1 // okmale2 strafeleft
+384 17 30 1 // okmale2 straferight
+401 3 10 0 // okmale2 dead1
+404 3 10 0 // okmale2 dead2
+407 17 30 1 // okmale2 forwardright
+424 17 30 1 // okmale2 forwardleft
+441 17 30 1 // okmale2 backright
+458 17 30 1 // okmale2 backleft
+475 21 15 1 // okmale2 melee
--- /dev/null
+//TAG: insurrectionist
+//affirmative sound/player/insurrectionist/player/affirmative 0
+attack sound/player/insurrectionist/coms/attack 0
+//attacking sound/player/insurrectionist/player/attacking 0
+attackinfive sound/player/insurrectionist/coms/attackinfive 0
+coverme sound/player/insurrectionist/coms/coverme 0
+defend sound/player/insurrectionist/coms/defend 0
+//defending sound/player/insurrectionist/player/defending 0
+//droppedflag sound/player/insurrectionist/player/droppedflag 0
+flagcarriertakingdamage sound/player/insurrectionist/coms/flagcarriertakingdamage 0
+freelance sound/player/insurrectionist/coms/freelance 2
+getflag sound/player/insurrectionist/coms/getflag 0
+incoming sound/player/insurrectionist/coms/incoming 0
+meet sound/player/insurrectionist/coms/meet 0
+needhelp sound/player/insurrectionist/coms/needhelp 2
+//negative sound/player/insurrectionist/player/negative 0
+//onmyway sound/player/insurrectionist/player/onmyway 0
+//roaming sound/player/insurrectionist/player/roaming 0
+//seenenemy sound/player/insurrectionist/player/seenenemy 0
+seenflag sound/player/insurrectionist/coms/seenflag 0
+taunt sound/player/insurrectionist/coms/taunt 3
+teamshoot sound/player/insurrectionist/coms/teamshoot 3
+death sound/player/insurrectionist/player/death 3
+drown sound/player/insurrectionist/player/drown 0
+fall sound/player/insurrectionist/player/fall 0
+falling sound/player/insurrectionist/player/falling 0
+gasp sound/player/insurrectionist/player/gasp 0
+jump sound/player/insurrectionist/player/jump 0
+pain25 sound/player/insurrectionist/player/pain25 0
+pain50 sound/player/insurrectionist/player/pain50 0
+pain75 sound/player/insurrectionist/player/pain75 0
+pain100 sound/player/insurrectionist/player/pain100 0
--- /dev/null
+name overkillmale1
+species human
+sex Male
+weight 105
+age 26
+
+overkill officer
\ No newline at end of file
--- /dev/null
+/*
+Generated framegroups file for okmale3
+Used by DarkPlaces to simulate frame groups in DPM models.
+*/
+
+1 41 30 0 // okmale3 die1
+42 56 30 0 // okmale3 die2
+98 11 15 1 // okmale3 draw
+109 6 10 1 // okmale3 duck
+115 17 15 1 // okmale3 duckwalk
+132 31 40 0 // okmale3 duckjump
+163 17 10 1 // okmale3 duckidle
+180 101 15 1 // okmale3 idle
+281 17 20 1 // okmale3 jump
+298 6 10 0 // okmale3 pain1
+304 6 10 0 // okmale3 pain2
+310 6 30 0 // okmale3 shoot
+316 17 15 1 // okmale3 taunt
+333 17 30 1 // okmale3 run
+350 17 30 1 // okmale3 runbackwards
+367 17 30 1 // okmale3 strafeleft
+384 17 30 1 // okmale3 straferight
+401 3 10 0 // okmale3 dead1
+404 3 10 0 // okmale3 dead2
+407 17 30 1 // okmale3 forwardright
+424 17 30 1 // okmale3 forwardleft
+441 17 30 1 // okmale3 backright
+458 17 30 1 // okmale3 backleft
+475 21 15 1 // okmale3 melee
--- /dev/null
+//TAG: soldier
+//affirmative sound/player/carni-lycan/player/affirmative 0
+attack sound/player/soldier/coms/attack 0
+//attacking sound/player/carni-lycan/player/attacking 0
+attackinfive sound/player/soldier/coms/attackinfive 0
+coverme sound/player/soldier/coms/coverme 0
+defend sound/player/soldier/coms/defend 0
+//defending sound/player/carni-lycan/player/defending 0
+//droppedflag sound/player/carni-lycan/player/droppedflag 0
+flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
+freelance sound/player/soldier/coms/freelance 2
+getflag sound/player/soldier/coms/getflag 0
+incoming sound/player/soldier/coms/incoming 0
+meet sound/player/soldier/coms/meet 0
+needhelp sound/player/soldier/coms/needhelp 2
+//negative sound/player/carni-lycan/player/negative 0
+//onmyway sound/player/carni-lycan/player/onmyway 0
+//roaming sound/player/carni-lycan/player/roaming 0
+//seenenemy sound/player/carni-lycan/player/seenenemy 0
+seenflag sound/player/soldier/coms/seenflag 0
+taunt sound/player/soldier/coms/taunt 3
+teamshoot sound/player/soldier/coms/teamshoot 3
+death sound/player/soldier/player/death 3
+drown sound/player/soldier/player/drown 0
+fall sound/player/soldier/player/fall 0
+falling sound/player/soldier/player/falling 0
+gasp sound/player/soldier/player/gasp 0
+jump sound/player/soldier/player/jump 0
+pain25 sound/player/soldier/player/pain25 0
+pain50 sound/player/soldier/player/pain50 0
+pain75 sound/player/soldier/player/pain75 0
+pain100 sound/player/soldier/player/pain100 0
--- /dev/null
+name overkillmale3
+species human
+sex Male
+weight 105
+age 28
+
+overkill solider
--- /dev/null
+/*
+Generated framegroups file for okmale4
+Used by DarkPlaces to simulate frame groups in DPM models.
+*/
+
+1 41 30 0 // okmale4 die1
+42 56 30 0 // okmale4 die2
+98 11 15 1 // okmale4 draw
+109 6 10 1 // okmale4 duck
+115 17 15 1 // okmale4 duckwalk
+132 31 40 0 // okmale4 duckjump
+163 17 10 1 // okmale4 duckidle
+180 101 15 1 // okmale4 idle
+281 17 20 1 // okmale4 jump
+298 6 10 0 // okmale4 pain1
+304 6 10 0 // okmale4 pain2
+310 6 30 0 // okmale4 shoot
+316 17 15 1 // okmale4 taunt
+333 17 30 1 // okmale4 run
+350 17 30 1 // okmale4 runbackwards
+367 17 30 1 // okmale4 strafeleft
+384 17 30 1 // okmale4 straferight
+401 3 10 0 // okmale4 dead1
+404 3 10 0 // okmale4 dead2
+407 17 30 1 // okmale4 forwardright
+424 17 30 1 // okmale4 forwardleft
+441 17 30 1 // okmale4 backright
+458 17 30 1 // okmale4 backleft
+475 21 15 1 // okmale4 melee
--- /dev/null
+//TAG: soldier
+//affirmative sound/player/carni-lycan/player/affirmative 0
+attack sound/player/soldier/coms/attack 0
+//attacking sound/player/carni-lycan/player/attacking 0
+attackinfive sound/player/soldier/coms/attackinfive 0
+coverme sound/player/soldier/coms/coverme 0
+defend sound/player/soldier/coms/defend 0
+//defending sound/player/carni-lycan/player/defending 0
+//droppedflag sound/player/carni-lycan/player/droppedflag 0
+flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
+freelance sound/player/soldier/coms/freelance 2
+getflag sound/player/soldier/coms/getflag 0
+incoming sound/player/soldier/coms/incoming 0
+meet sound/player/soldier/coms/meet 0
+needhelp sound/player/soldier/coms/needhelp 2
+//negative sound/player/carni-lycan/player/negative 0
+//onmyway sound/player/carni-lycan/player/onmyway 0
+//roaming sound/player/carni-lycan/player/roaming 0
+//seenenemy sound/player/carni-lycan/player/seenenemy 0
+seenflag sound/player/soldier/coms/seenflag 0
+taunt sound/player/soldier/coms/taunt 3
+teamshoot sound/player/soldier/coms/teamshoot 3
+death sound/player/soldier/player/death 3
+drown sound/player/soldier/player/drown 0
+fall sound/player/soldier/player/fall 0
+falling sound/player/soldier/player/falling 0
+gasp sound/player/soldier/player/gasp 0
+jump sound/player/soldier/player/jump 0
+pain25 sound/player/soldier/player/pain25 0
+pain50 sound/player/soldier/player/pain50 0
+pain75 sound/player/soldier/player/pain75 0
+pain100 sound/player/soldier/player/pain100 0
--- /dev/null
+name overkillmale3
+species human
+sex Male
+weight 105
+age 28
+
+overkill solider
--- /dev/null
+/*
+Generated framegroups file for okrobot1
+Used by DarkPlaces to simulate frame groups in DPM models.
+*/
+
+1 41 30 0 // okrobot1 die1
+67 56 30 0 // okrobot1 die2
+133 11 15 1 // okrobot1 draw
+144 6 10 1 // okrobot1 duck
+150 17 15 1 // okrobot1 duckwalk
+167 31 40 0 // okrobot1 duckjump
+198 1 10 1 // okrobot1 duckidle
+199 101 15 1 // okrobot1 idle
+300 17 20 1 // okrobot1 jump
+317 6 10 0 // okrobot1 pain1
+323 6 10 0 // okrobot1 pain2
+329 6 30 0 // okrobot1 shoot
+335 17 15 1 // okrobot1 taunt
+352 17 30 1 // okrobot1 run
+369 17 30 1 // okrobot1 runbackwards
+386 17 30 1 // okrobot1 strafeleft
+403 17 30 1 // okrobot1 straferight
+41 1 10 0 // okrobot4 dead1
+122 1 10 0 // okrobot4 dead2
+424 17 30 1 // okrobot1 forwardright
+441 17 30 1 // okrobot1 forwardleft
+458 17 30 1 // okrobot1 backright
+475 17 30 1 // okrobot1 backleft
+492 21 15 1 // okrobot1 melee
--- /dev/null
+//TAG: robot_shiny
+//affirmative sound/player/robot/player/affirmative 0
+attack sound/player/robot/coms/attack 0
+//attacking sound/player/robot/player/attacking 0
+attackinfive sound/player/robot/coms/attackinfive 0
+coverme sound/player/robot/coms/coverme 0
+defend sound/player/robot/coms/defend 0
+//defending sound/player/robot/player/defending 0
+//droppedflag sound/player/robot/player/droppedflag 0
+//flagcarriertakingdamage sound/player/robot/player/flagcarriertakingdamage 0
+freelance sound/player/robot/coms/freelance 2
+//getflag sound/player/soldier/player/getflag 0
+incoming sound/player/robot/coms/incoming 0
+meet sound/player/robot/coms/meet 0
+needhelp sound/player/robot/coms/needhelp 2
+//negative sound/player/robot/player/negative 0
+//onmyway sound/player/robot/player/onmyway 0
+//roaming sound/player/robot/player/roaming 0
+//seenenemy sound/player/robot/player/seenenemy 0
+seenflag sound/player/robot/coms/seenflag 0
+taunt sound/player/robot/coms/taunt 3
+teamshoot sound/player/robot/coms/teamshoot 3
+death sound/player/robot/player/death 3
+drown sound/player/robot/player/drown 0
+fall sound/player/robot/player/fall 0
+falling sound/player/robot/player/falling 0
+gasp sound/player/robot/player/gasp 0
+jump sound/player/robot/player/jump 0
+pain25 sound/player/robot/player/pain25 0
+pain50 sound/player/robot/player/pain50 0
+pain75 sound/player/robot/player/pain75 0
+pain100 sound/player/robot/player/pain100 0
--- /dev/null
+name overkill robot1
+species robot_solid
+sex None
+weight 200
+age 1
+
+Overkill robot
--- /dev/null
+/*
+Generated framegroups file for okrobot2
+Used by DarkPlaces to simulate frame groups in DPM models.
+*/
+
+1 41 30 0 // okrobot2 die1
+67 56 30 0 // okrobot2 die2
+133 11 15 1 // okrobot2 draw
+144 6 10 1 // okrobot2 duck
+150 17 15 1 // okrobot2 duckwalk
+167 31 40 0 // okrobot2 duckjump
+198 1 10 1 // okrobot2 duckidle
+199 101 15 1 // okrobot2 idle
+300 17 20 1 // okrobot2 jump
+317 6 10 0 // okrobot2 pain1
+323 6 10 0 // okrobot2 pain2
+329 6 30 0 // okrobot2 shoot
+335 17 15 1 // okrobot2 taunt
+352 17 30 1 // okrobot2 run
+369 17 30 1 // okrobot2 runbackwards
+386 17 30 1 // okrobot2 strafeleft
+403 17 30 1 // okrobot2 straferight
+41 1 10 0 // okrobot4 dead1
+122 1 10 0 // okrobot4 dead2
+424 17 30 1 // okrobot2 forwardright
+441 17 30 1 // okrobot2 forwardleft
+458 17 30 1 // okrobot2 backright
+475 17 30 1 // okrobot2 backleft
+492 21 15 1 // okrobot2 melee
--- /dev/null
+//TAG: robot_shiny
+//affirmative sound/player/robot/player/affirmative 0
+attack sound/player/robot/coms/attack 0
+//attacking sound/player/robot/player/attacking 0
+attackinfive sound/player/robot/coms/attackinfive 0
+coverme sound/player/robot/coms/coverme 0
+defend sound/player/robot/coms/defend 0
+//defending sound/player/robot/player/defending 0
+//droppedflag sound/player/robot/player/droppedflag 0
+//flagcarriertakingdamage sound/player/robot/player/flagcarriertakingdamage 0
+freelance sound/player/robot/coms/freelance 2
+//getflag sound/player/soldier/player/getflag 0
+incoming sound/player/robot/coms/incoming 0
+meet sound/player/robot/coms/meet 0
+needhelp sound/player/robot/coms/needhelp 2
+//negative sound/player/robot/player/negative 0
+//onmyway sound/player/robot/player/onmyway 0
+//roaming sound/player/robot/player/roaming 0
+//seenenemy sound/player/robot/player/seenenemy 0
+seenflag sound/player/robot/coms/seenflag 0
+taunt sound/player/robot/coms/taunt 3
+teamshoot sound/player/robot/coms/teamshoot 3
+death sound/player/robot/player/death 3
+drown sound/player/robot/player/drown 0
+fall sound/player/robot/player/fall 0
+falling sound/player/robot/player/falling 0
+gasp sound/player/robot/player/gasp 0
+jump sound/player/robot/player/jump 0
+pain25 sound/player/robot/player/pain25 0
+pain50 sound/player/robot/player/pain50 0
+pain75 sound/player/robot/player/pain75 0
+pain100 sound/player/robot/player/pain100 0
--- /dev/null
+name overkill robot1
+species robot_solid
+sex None
+weight 200
+age 1
+
+Overkill robot
--- /dev/null
+/*
+Generated framegroups file for okrobot3
+Used by DarkPlaces to simulate frame groups in DPM models.
+*/
+
+1 41 30 0 // okrobot3 die1
+67 56 30 0 // okrobot3 die2
+133 11 15 1 // okrobot3 draw
+144 6 10 1 // okrobot3 duck
+150 17 15 1 // okrobot3 duckwalk
+167 31 40 0 // okrobot3 duckjump
+198 1 10 1 // okrobot3 duckidle
+199 101 15 1 // okrobot3 idle
+300 17 20 1 // okrobot3 jump
+317 6 10 0 // okrobot3 pain1
+323 6 10 0 // okrobot3 pain2
+329 6 30 0 // okrobot3 shoot
+335 17 15 1 // okrobot3 taunt
+352 17 30 1 // okrobot3 run
+369 17 30 1 // okrobot3 runbackwards
+386 17 30 1 // okrobot3 strafeleft
+403 17 30 1 // okrobot3 straferight
+41 1 10 0 // okrobot4 dead1
+122 1 10 0 // okrobot4 dead2
+424 17 30 1 // okrobot3 forwardright
+441 17 30 1 // okrobot3 forwardleft
+458 17 30 1 // okrobot3 backright
+475 17 30 1 // okrobot3 backleft
+492 21 15 1 // okrobot3 melee
--- /dev/null
+//TAG: robot_shiny
+//affirmative sound/player/robot/player/affirmative 0
+attack sound/player/robot/coms/attack 0
+//attacking sound/player/robot/player/attacking 0
+attackinfive sound/player/robot/coms/attackinfive 0
+coverme sound/player/robot/coms/coverme 0
+defend sound/player/robot/coms/defend 0
+//defending sound/player/robot/player/defending 0
+//droppedflag sound/player/robot/player/droppedflag 0
+//flagcarriertakingdamage sound/player/robot/player/flagcarriertakingdamage 0
+freelance sound/player/robot/coms/freelance 2
+//getflag sound/player/soldier/player/getflag 0
+incoming sound/player/robot/coms/incoming 0
+meet sound/player/robot/coms/meet 0
+needhelp sound/player/robot/coms/needhelp 2
+//negative sound/player/robot/player/negative 0
+//onmyway sound/player/robot/player/onmyway 0
+//roaming sound/player/robot/player/roaming 0
+//seenenemy sound/player/robot/player/seenenemy 0
+seenflag sound/player/robot/coms/seenflag 0
+taunt sound/player/robot/coms/taunt 3
+teamshoot sound/player/robot/coms/teamshoot 3
+death sound/player/robot/player/death 3
+drown sound/player/robot/player/drown 0
+fall sound/player/robot/player/fall 0
+falling sound/player/robot/player/falling 0
+gasp sound/player/robot/player/gasp 0
+jump sound/player/robot/player/jump 0
+pain25 sound/player/robot/player/pain25 0
+pain50 sound/player/robot/player/pain50 0
+pain75 sound/player/robot/player/pain75 0
+pain100 sound/player/robot/player/pain100 0
--- /dev/null
+name overkill robot3
+species robot_solid
+sex None
+weight 200
+age 1
+
+Overkill robot
--- /dev/null
+/*
+Generated framegroups file for okrobot4
+Used by DarkPlaces to simulate frame groups in DPM models.
+*/
+
+1 41 30 0 // okrobot4 die1
+67 56 30 0 // okrobot4 die2
+133 11 15 1 // okrobot4 draw
+144 6 10 1 // okrobot4 duck
+150 17 15 1 // okrobot4 duckwalk
+167 31 40 0 // okrobot4 duckjump
+198 1 10 1 // okrobot4 duckidle
+199 101 15 1 // okrobot4 idle
+300 17 20 1 // okrobot4 jump
+317 6 10 0 // okrobot4 pain1
+323 6 10 0 // okrobot4 pain2
+329 6 30 0 // okrobot4 shoot
+335 17 15 1 // okrobot4 taunt
+352 17 30 1 // okrobot4 run
+369 17 30 1 // okrobot4 runbackwards
+386 17 30 1 // okrobot4 strafeleft
+403 17 30 1 // okrobot4 straferight
+41 1 10 0 // okrobot4 dead1
+122 1 10 0 // okrobot4 dead2
+424 17 30 1 // okrobot4 forwardright
+441 17 30 1 // okrobot4 forwardleft
+458 17 30 1 // okrobot4 backright
+475 17 30 1 // okrobot4 backleft
+492 21 15 1 // okrobot4 melee
--- /dev/null
+//TAG: robot_shiny
+//affirmative sound/player/robot/player/affirmative 0
+attack sound/player/robot/coms/attack 0
+//attacking sound/player/robot/player/attacking 0
+attackinfive sound/player/robot/coms/attackinfive 0
+coverme sound/player/robot/coms/coverme 0
+defend sound/player/robot/coms/defend 0
+//defending sound/player/robot/player/defending 0
+//droppedflag sound/player/robot/player/droppedflag 0
+//flagcarriertakingdamage sound/player/robot/player/flagcarriertakingdamage 0
+freelance sound/player/robot/coms/freelance 2
+//getflag sound/player/soldier/player/getflag 0
+incoming sound/player/robot/coms/incoming 0
+meet sound/player/robot/coms/meet 0
+needhelp sound/player/robot/coms/needhelp 2
+//negative sound/player/robot/player/negative 0
+//onmyway sound/player/robot/player/onmyway 0
+//roaming sound/player/robot/player/roaming 0
+//seenenemy sound/player/robot/player/seenenemy 0
+seenflag sound/player/robot/coms/seenflag 0
+taunt sound/player/robot/coms/taunt 3
+teamshoot sound/player/robot/coms/teamshoot 3
+death sound/player/robot/player/death 3
+drown sound/player/robot/player/drown 0
+fall sound/player/robot/player/fall 0
+falling sound/player/robot/player/falling 0
+gasp sound/player/robot/player/gasp 0
+jump sound/player/robot/player/jump 0
+pain25 sound/player/robot/player/pain25 0
+pain50 sound/player/robot/player/pain50 0
+pain75 sound/player/robot/player/pain75 0
+pain100 sound/player/robot/player/pain100 0
--- /dev/null
+name overkill robot3
+species robot_solid
+sex None
+weight 200
+age 1
+
+Overkill robot
+++ /dev/null
-/*
-Generated framegroups file for okmale1
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okmale1 die1
-42 56 30 0 // okmale1 die2
-98 11 15 1 // okmale1 draw
-109 6 10 1 // okmale1 duck
-115 17 15 1 // okmale1 duckwalk
-132 31 40 0 // okmale1 duckjump
-163 17 10 1 // okmale1 duckidle
-180 101 15 1 // okmale1 idle
-281 17 20 1 // okmale1 jump
-298 6 10 0 // okmale1 pain1
-304 6 10 0 // okmale1 pain2
-310 6 30 0 // okmale1 shoot
-316 17 15 1 // okmale1 taunt
-333 17 30 1 // okmale1 run
-350 17 30 1 // okmale1 runbackwards
-367 17 30 1 // okmale1 strafeleft
-384 17 30 1 // okmale1 straferight
-401 3 10 0 // okmale1 dead1
-404 3 10 0 // okmale1 dead2
-407 17 30 1 // okmale1 forwardright
-424 17 30 1 // okmale1 forwardleft
-441 17 30 1 // okmale1 backright
-458 17 30 1 // okmale1 backleft
-475 21 15 1 // okmale1 melee
+++ /dev/null
-//TAG: soldier
-//affirmative sound/player/carni-lycan/player/affirmative 0
-attack sound/player/soldier/coms/attack 0
-//attacking sound/player/carni-lycan/player/attacking 0
-attackinfive sound/player/soldier/coms/attackinfive 0
-coverme sound/player/soldier/coms/coverme 0
-defend sound/player/soldier/coms/defend 0
-//defending sound/player/carni-lycan/player/defending 0
-//droppedflag sound/player/carni-lycan/player/droppedflag 0
-flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
-freelance sound/player/soldier/coms/freelance 2
-getflag sound/player/soldier/coms/getflag 0
-incoming sound/player/soldier/coms/incoming 0
-meet sound/player/soldier/coms/meet 0
-needhelp sound/player/soldier/coms/needhelp 2
-//negative sound/player/carni-lycan/player/negative 0
-//onmyway sound/player/carni-lycan/player/onmyway 0
-//roaming sound/player/carni-lycan/player/roaming 0
-//seenenemy sound/player/carni-lycan/player/seenenemy 0
-seenflag sound/player/soldier/coms/seenflag 0
-taunt sound/player/soldier/coms/taunt 3
-teamshoot sound/player/soldier/coms/teamshoot 3
-death sound/player/soldier/player/death 3
-drown sound/player/soldier/player/drown 0
-fall sound/player/soldier/player/fall 0
-falling sound/player/soldier/player/falling 0
-gasp sound/player/soldier/player/gasp 0
-jump sound/player/soldier/player/jump 0
-pain25 sound/player/soldier/player/pain25 0
-pain50 sound/player/soldier/player/pain50 0
-pain75 sound/player/soldier/player/pain75 0
-pain100 sound/player/soldier/player/pain100 0
+++ /dev/null
-name overkillmale1
-species human
-sex Male
-weight 105
-age 26
-
-overkill solider
+++ /dev/null
-/*
-Generated framegroups file for okmale2
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okmale2 die1
-42 56 30 0 // okmale2 die2
-98 11 15 1 // okmale2 draw
-109 6 10 1 // okmale2 duck
-115 17 15 1 // okmale2 duckwalk
-132 31 40 0 // okmale2 duckjump
-163 17 10 1 // okmale2 duckidle
-180 101 15 1 // okmale2 idle
-281 17 20 1 // okmale2 jump
-298 6 10 0 // okmale2 pain1
-304 6 10 0 // okmale2 pain2
-310 6 30 0 // okmale2 shoot
-316 17 15 1 // okmale2 taunt
-333 17 30 1 // okmale2 run
-350 17 30 1 // okmale2 runbackwards
-367 17 30 1 // okmale2 strafeleft
-384 17 30 1 // okmale2 straferight
-401 3 10 0 // okmale2 dead1
-404 3 10 0 // okmale2 dead2
-407 17 30 1 // okmale2 forwardright
-424 17 30 1 // okmale2 forwardleft
-441 17 30 1 // okmale2 backright
-458 17 30 1 // okmale2 backleft
-475 21 15 1 // okmale2 melee
+++ /dev/null
-//TAG: insurrectionist
-//affirmative sound/player/insurrectionist/player/affirmative 0
-attack sound/player/insurrectionist/coms/attack 0
-//attacking sound/player/insurrectionist/player/attacking 0
-attackinfive sound/player/insurrectionist/coms/attackinfive 0
-coverme sound/player/insurrectionist/coms/coverme 0
-defend sound/player/insurrectionist/coms/defend 0
-//defending sound/player/insurrectionist/player/defending 0
-//droppedflag sound/player/insurrectionist/player/droppedflag 0
-flagcarriertakingdamage sound/player/insurrectionist/coms/flagcarriertakingdamage 0
-freelance sound/player/insurrectionist/coms/freelance 2
-getflag sound/player/insurrectionist/coms/getflag 0
-incoming sound/player/insurrectionist/coms/incoming 0
-meet sound/player/insurrectionist/coms/meet 0
-needhelp sound/player/insurrectionist/coms/needhelp 2
-//negative sound/player/insurrectionist/player/negative 0
-//onmyway sound/player/insurrectionist/player/onmyway 0
-//roaming sound/player/insurrectionist/player/roaming 0
-//seenenemy sound/player/insurrectionist/player/seenenemy 0
-seenflag sound/player/insurrectionist/coms/seenflag 0
-taunt sound/player/insurrectionist/coms/taunt 3
-teamshoot sound/player/insurrectionist/coms/teamshoot 3
-death sound/player/insurrectionist/player/death 3
-drown sound/player/insurrectionist/player/drown 0
-fall sound/player/insurrectionist/player/fall 0
-falling sound/player/insurrectionist/player/falling 0
-gasp sound/player/insurrectionist/player/gasp 0
-jump sound/player/insurrectionist/player/jump 0
-pain25 sound/player/insurrectionist/player/pain25 0
-pain50 sound/player/insurrectionist/player/pain50 0
-pain75 sound/player/insurrectionist/player/pain75 0
-pain100 sound/player/insurrectionist/player/pain100 0
+++ /dev/null
-name overkillmale1
-species human
-sex Male
-weight 105
-age 26
-
-overkill officer
\ No newline at end of file
+++ /dev/null
-/*
-Generated framegroups file for okmale3
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okmale3 die1
-42 56 30 0 // okmale3 die2
-98 11 15 1 // okmale3 draw
-109 6 10 1 // okmale3 duck
-115 17 15 1 // okmale3 duckwalk
-132 31 40 0 // okmale3 duckjump
-163 17 10 1 // okmale3 duckidle
-180 101 15 1 // okmale3 idle
-281 17 20 1 // okmale3 jump
-298 6 10 0 // okmale3 pain1
-304 6 10 0 // okmale3 pain2
-310 6 30 0 // okmale3 shoot
-316 17 15 1 // okmale3 taunt
-333 17 30 1 // okmale3 run
-350 17 30 1 // okmale3 runbackwards
-367 17 30 1 // okmale3 strafeleft
-384 17 30 1 // okmale3 straferight
-401 3 10 0 // okmale3 dead1
-404 3 10 0 // okmale3 dead2
-407 17 30 1 // okmale3 forwardright
-424 17 30 1 // okmale3 forwardleft
-441 17 30 1 // okmale3 backright
-458 17 30 1 // okmale3 backleft
-475 21 15 1 // okmale3 melee
+++ /dev/null
-//TAG: soldier
-//affirmative sound/player/carni-lycan/player/affirmative 0
-attack sound/player/soldier/coms/attack 0
-//attacking sound/player/carni-lycan/player/attacking 0
-attackinfive sound/player/soldier/coms/attackinfive 0
-coverme sound/player/soldier/coms/coverme 0
-defend sound/player/soldier/coms/defend 0
-//defending sound/player/carni-lycan/player/defending 0
-//droppedflag sound/player/carni-lycan/player/droppedflag 0
-flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
-freelance sound/player/soldier/coms/freelance 2
-getflag sound/player/soldier/coms/getflag 0
-incoming sound/player/soldier/coms/incoming 0
-meet sound/player/soldier/coms/meet 0
-needhelp sound/player/soldier/coms/needhelp 2
-//negative sound/player/carni-lycan/player/negative 0
-//onmyway sound/player/carni-lycan/player/onmyway 0
-//roaming sound/player/carni-lycan/player/roaming 0
-//seenenemy sound/player/carni-lycan/player/seenenemy 0
-seenflag sound/player/soldier/coms/seenflag 0
-taunt sound/player/soldier/coms/taunt 3
-teamshoot sound/player/soldier/coms/teamshoot 3
-death sound/player/soldier/player/death 3
-drown sound/player/soldier/player/drown 0
-fall sound/player/soldier/player/fall 0
-falling sound/player/soldier/player/falling 0
-gasp sound/player/soldier/player/gasp 0
-jump sound/player/soldier/player/jump 0
-pain25 sound/player/soldier/player/pain25 0
-pain50 sound/player/soldier/player/pain50 0
-pain75 sound/player/soldier/player/pain75 0
-pain100 sound/player/soldier/player/pain100 0
+++ /dev/null
-name overkillmale3
-species human
-sex Male
-weight 105
-age 28
-
-overkill solider
+++ /dev/null
-/*
-Generated framegroups file for okmale4
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okmale4 die1
-42 56 30 0 // okmale4 die2
-98 11 15 1 // okmale4 draw
-109 6 10 1 // okmale4 duck
-115 17 15 1 // okmale4 duckwalk
-132 31 40 0 // okmale4 duckjump
-163 17 10 1 // okmale4 duckidle
-180 101 15 1 // okmale4 idle
-281 17 20 1 // okmale4 jump
-298 6 10 0 // okmale4 pain1
-304 6 10 0 // okmale4 pain2
-310 6 30 0 // okmale4 shoot
-316 17 15 1 // okmale4 taunt
-333 17 30 1 // okmale4 run
-350 17 30 1 // okmale4 runbackwards
-367 17 30 1 // okmale4 strafeleft
-384 17 30 1 // okmale4 straferight
-401 3 10 0 // okmale4 dead1
-404 3 10 0 // okmale4 dead2
-407 17 30 1 // okmale4 forwardright
-424 17 30 1 // okmale4 forwardleft
-441 17 30 1 // okmale4 backright
-458 17 30 1 // okmale4 backleft
-475 21 15 1 // okmale4 melee
+++ /dev/null
-//TAG: soldier
-//affirmative sound/player/carni-lycan/player/affirmative 0
-attack sound/player/soldier/coms/attack 0
-//attacking sound/player/carni-lycan/player/attacking 0
-attackinfive sound/player/soldier/coms/attackinfive 0
-coverme sound/player/soldier/coms/coverme 0
-defend sound/player/soldier/coms/defend 0
-//defending sound/player/carni-lycan/player/defending 0
-//droppedflag sound/player/carni-lycan/player/droppedflag 0
-flagcarriertakingdamage sound/player/soldier/coms/flagcarriertakingdamage 0
-freelance sound/player/soldier/coms/freelance 2
-getflag sound/player/soldier/coms/getflag 0
-incoming sound/player/soldier/coms/incoming 0
-meet sound/player/soldier/coms/meet 0
-needhelp sound/player/soldier/coms/needhelp 2
-//negative sound/player/carni-lycan/player/negative 0
-//onmyway sound/player/carni-lycan/player/onmyway 0
-//roaming sound/player/carni-lycan/player/roaming 0
-//seenenemy sound/player/carni-lycan/player/seenenemy 0
-seenflag sound/player/soldier/coms/seenflag 0
-taunt sound/player/soldier/coms/taunt 3
-teamshoot sound/player/soldier/coms/teamshoot 3
-death sound/player/soldier/player/death 3
-drown sound/player/soldier/player/drown 0
-fall sound/player/soldier/player/fall 0
-falling sound/player/soldier/player/falling 0
-gasp sound/player/soldier/player/gasp 0
-jump sound/player/soldier/player/jump 0
-pain25 sound/player/soldier/player/pain25 0
-pain50 sound/player/soldier/player/pain50 0
-pain75 sound/player/soldier/player/pain75 0
-pain100 sound/player/soldier/player/pain100 0
+++ /dev/null
-name overkillmale3
-species human
-sex Male
-weight 105
-age 28
-
-overkill solider
+++ /dev/null
-/*
-Generated framegroups file for okrobot1
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okrobot1 die1
-67 56 30 0 // okrobot1 die2
-133 11 15 1 // okrobot1 draw
-144 6 10 1 // okrobot1 duck
-150 17 15 1 // okrobot1 duckwalk
-167 31 40 0 // okrobot1 duckjump
-198 1 10 1 // okrobot1 duckidle
-199 101 15 1 // okrobot1 idle
-300 17 20 1 // okrobot1 jump
-317 6 10 0 // okrobot1 pain1
-323 6 10 0 // okrobot1 pain2
-329 6 30 0 // okrobot1 shoot
-335 17 15 1 // okrobot1 taunt
-352 17 30 1 // okrobot1 run
-369 17 30 1 // okrobot1 runbackwards
-386 17 30 1 // okrobot1 strafeleft
-403 17 30 1 // okrobot1 straferight
-41 1 10 0 // okrobot4 dead1
-122 1 10 0 // okrobot4 dead2
-424 17 30 1 // okrobot1 forwardright
-441 17 30 1 // okrobot1 forwardleft
-458 17 30 1 // okrobot1 backright
-475 17 30 1 // okrobot1 backleft
-492 21 15 1 // okrobot1 melee
+++ /dev/null
-//TAG: robot_shiny
-//affirmative sound/player/robot/player/affirmative 0
-attack sound/player/robot/coms/attack 0
-//attacking sound/player/robot/player/attacking 0
-attackinfive sound/player/robot/coms/attackinfive 0
-coverme sound/player/robot/coms/coverme 0
-defend sound/player/robot/coms/defend 0
-//defending sound/player/robot/player/defending 0
-//droppedflag sound/player/robot/player/droppedflag 0
-//flagcarriertakingdamage sound/player/robot/player/flagcarriertakingdamage 0
-freelance sound/player/robot/coms/freelance 2
-//getflag sound/player/soldier/player/getflag 0
-incoming sound/player/robot/coms/incoming 0
-meet sound/player/robot/coms/meet 0
-needhelp sound/player/robot/coms/needhelp 2
-//negative sound/player/robot/player/negative 0
-//onmyway sound/player/robot/player/onmyway 0
-//roaming sound/player/robot/player/roaming 0
-//seenenemy sound/player/robot/player/seenenemy 0
-seenflag sound/player/robot/coms/seenflag 0
-taunt sound/player/robot/coms/taunt 3
-teamshoot sound/player/robot/coms/teamshoot 3
-death sound/player/robot/player/death 3
-drown sound/player/robot/player/drown 0
-fall sound/player/robot/player/fall 0
-falling sound/player/robot/player/falling 0
-gasp sound/player/robot/player/gasp 0
-jump sound/player/robot/player/jump 0
-pain25 sound/player/robot/player/pain25 0
-pain50 sound/player/robot/player/pain50 0
-pain75 sound/player/robot/player/pain75 0
-pain100 sound/player/robot/player/pain100 0
+++ /dev/null
-name overkill robot1
-species robot_solid
-sex None
-weight 200
-age 1
-
-Overkill robot
+++ /dev/null
-/*
-Generated framegroups file for okrobot2
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okrobot2 die1
-67 56 30 0 // okrobot2 die2
-133 11 15 1 // okrobot2 draw
-144 6 10 1 // okrobot2 duck
-150 17 15 1 // okrobot2 duckwalk
-167 31 40 0 // okrobot2 duckjump
-198 1 10 1 // okrobot2 duckidle
-199 101 15 1 // okrobot2 idle
-300 17 20 1 // okrobot2 jump
-317 6 10 0 // okrobot2 pain1
-323 6 10 0 // okrobot2 pain2
-329 6 30 0 // okrobot2 shoot
-335 17 15 1 // okrobot2 taunt
-352 17 30 1 // okrobot2 run
-369 17 30 1 // okrobot2 runbackwards
-386 17 30 1 // okrobot2 strafeleft
-403 17 30 1 // okrobot2 straferight
-41 1 10 0 // okrobot4 dead1
-122 1 10 0 // okrobot4 dead2
-424 17 30 1 // okrobot2 forwardright
-441 17 30 1 // okrobot2 forwardleft
-458 17 30 1 // okrobot2 backright
-475 17 30 1 // okrobot2 backleft
-492 21 15 1 // okrobot2 melee
+++ /dev/null
-//TAG: robot_shiny
-//affirmative sound/player/robot/player/affirmative 0
-attack sound/player/robot/coms/attack 0
-//attacking sound/player/robot/player/attacking 0
-attackinfive sound/player/robot/coms/attackinfive 0
-coverme sound/player/robot/coms/coverme 0
-defend sound/player/robot/coms/defend 0
-//defending sound/player/robot/player/defending 0
-//droppedflag sound/player/robot/player/droppedflag 0
-//flagcarriertakingdamage sound/player/robot/player/flagcarriertakingdamage 0
-freelance sound/player/robot/coms/freelance 2
-//getflag sound/player/soldier/player/getflag 0
-incoming sound/player/robot/coms/incoming 0
-meet sound/player/robot/coms/meet 0
-needhelp sound/player/robot/coms/needhelp 2
-//negative sound/player/robot/player/negative 0
-//onmyway sound/player/robot/player/onmyway 0
-//roaming sound/player/robot/player/roaming 0
-//seenenemy sound/player/robot/player/seenenemy 0
-seenflag sound/player/robot/coms/seenflag 0
-taunt sound/player/robot/coms/taunt 3
-teamshoot sound/player/robot/coms/teamshoot 3
-death sound/player/robot/player/death 3
-drown sound/player/robot/player/drown 0
-fall sound/player/robot/player/fall 0
-falling sound/player/robot/player/falling 0
-gasp sound/player/robot/player/gasp 0
-jump sound/player/robot/player/jump 0
-pain25 sound/player/robot/player/pain25 0
-pain50 sound/player/robot/player/pain50 0
-pain75 sound/player/robot/player/pain75 0
-pain100 sound/player/robot/player/pain100 0
+++ /dev/null
-name overkill robot1
-species robot_solid
-sex None
-weight 200
-age 1
-
-Overkill robot
+++ /dev/null
-/*
-Generated framegroups file for okrobot3
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okrobot3 die1
-67 56 30 0 // okrobot3 die2
-133 11 15 1 // okrobot3 draw
-144 6 10 1 // okrobot3 duck
-150 17 15 1 // okrobot3 duckwalk
-167 31 40 0 // okrobot3 duckjump
-198 1 10 1 // okrobot3 duckidle
-199 101 15 1 // okrobot3 idle
-300 17 20 1 // okrobot3 jump
-317 6 10 0 // okrobot3 pain1
-323 6 10 0 // okrobot3 pain2
-329 6 30 0 // okrobot3 shoot
-335 17 15 1 // okrobot3 taunt
-352 17 30 1 // okrobot3 run
-369 17 30 1 // okrobot3 runbackwards
-386 17 30 1 // okrobot3 strafeleft
-403 17 30 1 // okrobot3 straferight
-41 1 10 0 // okrobot4 dead1
-122 1 10 0 // okrobot4 dead2
-424 17 30 1 // okrobot3 forwardright
-441 17 30 1 // okrobot3 forwardleft
-458 17 30 1 // okrobot3 backright
-475 17 30 1 // okrobot3 backleft
-492 21 15 1 // okrobot3 melee
+++ /dev/null
-//TAG: robot_shiny
-//affirmative sound/player/robot/player/affirmative 0
-attack sound/player/robot/coms/attack 0
-//attacking sound/player/robot/player/attacking 0
-attackinfive sound/player/robot/coms/attackinfive 0
-coverme sound/player/robot/coms/coverme 0
-defend sound/player/robot/coms/defend 0
-//defending sound/player/robot/player/defending 0
-//droppedflag sound/player/robot/player/droppedflag 0
-//flagcarriertakingdamage sound/player/robot/player/flagcarriertakingdamage 0
-freelance sound/player/robot/coms/freelance 2
-//getflag sound/player/soldier/player/getflag 0
-incoming sound/player/robot/coms/incoming 0
-meet sound/player/robot/coms/meet 0
-needhelp sound/player/robot/coms/needhelp 2
-//negative sound/player/robot/player/negative 0
-//onmyway sound/player/robot/player/onmyway 0
-//roaming sound/player/robot/player/roaming 0
-//seenenemy sound/player/robot/player/seenenemy 0
-seenflag sound/player/robot/coms/seenflag 0
-taunt sound/player/robot/coms/taunt 3
-teamshoot sound/player/robot/coms/teamshoot 3
-death sound/player/robot/player/death 3
-drown sound/player/robot/player/drown 0
-fall sound/player/robot/player/fall 0
-falling sound/player/robot/player/falling 0
-gasp sound/player/robot/player/gasp 0
-jump sound/player/robot/player/jump 0
-pain25 sound/player/robot/player/pain25 0
-pain50 sound/player/robot/player/pain50 0
-pain75 sound/player/robot/player/pain75 0
-pain100 sound/player/robot/player/pain100 0
+++ /dev/null
-name overkill robot3
-species robot_solid
-sex None
-weight 200
-age 1
-
-Overkill robot
+++ /dev/null
-/*
-Generated framegroups file for okrobot4
-Used by DarkPlaces to simulate frame groups in DPM models.
-*/
-
-1 41 30 0 // okrobot4 die1
-67 56 30 0 // okrobot4 die2
-133 11 15 1 // okrobot4 draw
-144 6 10 1 // okrobot4 duck
-150 17 15 1 // okrobot4 duckwalk
-167 31 40 0 // okrobot4 duckjump
-198 1 10 1 // okrobot4 duckidle
-199 101 15 1 // okrobot4 idle
-300 17 20 1 // okrobot4 jump
-317 6 10 0 // okrobot4 pain1
-323 6 10 0 // okrobot4 pain2
-329 6 30 0 // okrobot4 shoot
-335 17 15 1 // okrobot4 taunt
-352 17 30 1 // okrobot4 run
-369 17 30 1 // okrobot4 runbackwards
-386 17 30 1 // okrobot4 strafeleft
-403 17 30 1 // okrobot4 straferight
-41 1 10 0 // okrobot4 dead1
-122 1 10 0 // okrobot4 dead2
-424 17 30 1 // okrobot4 forwardright
-441 17 30 1 // okrobot4 forwardleft
-458 17 30 1 // okrobot4 backright
-475 17 30 1 // okrobot4 backleft
-492 21 15 1 // okrobot4 melee
+++ /dev/null
-//TAG: robot_shiny
-//affirmative sound/player/robot/player/affirmative 0
-attack sound/player/robot/coms/attack 0
-//attacking sound/player/robot/player/attacking 0
-attackinfive sound/player/robot/coms/attackinfive 0
-coverme sound/player/robot/coms/coverme 0
-defend sound/player/robot/coms/defend 0
-//defending sound/player/robot/player/defending 0
-//droppedflag sound/player/robot/player/droppedflag 0
-//flagcarriertakingdamage sound/player/robot/player/flagcarriertakingdamage 0
-freelance sound/player/robot/coms/freelance 2
-//getflag sound/player/soldier/player/getflag 0
-incoming sound/player/robot/coms/incoming 0
-meet sound/player/robot/coms/meet 0
-needhelp sound/player/robot/coms/needhelp 2
-//negative sound/player/robot/player/negative 0
-//onmyway sound/player/robot/player/onmyway 0
-//roaming sound/player/robot/player/roaming 0
-//seenenemy sound/player/robot/player/seenenemy 0
-seenflag sound/player/robot/coms/seenflag 0
-taunt sound/player/robot/coms/taunt 3
-teamshoot sound/player/robot/coms/teamshoot 3
-death sound/player/robot/player/death 3
-drown sound/player/robot/player/drown 0
-fall sound/player/robot/player/fall 0
-falling sound/player/robot/player/falling 0
-gasp sound/player/robot/player/gasp 0
-jump sound/player/robot/player/jump 0
-pain25 sound/player/robot/player/pain25 0
-pain50 sound/player/robot/player/pain50 0
-pain75 sound/player/robot/player/pain75 0
-pain100 sound/player/robot/player/pain100 0
+++ /dev/null
-name overkill robot3
-species robot_solid
-sex None
-weight 200
-age 1
-
-Overkill robot
--- /dev/null
+okplayer
+{
+ dpglossexponentmod 8
+ dpreflectcube env/exomorph/exomorph
+ {
+ map models/ok_player/okplayer.tga
+ rgbgen lightingDiffuse
+ }
+}
+++ /dev/null
-okplayer
-{
- dpglossexponentmod 8
- dpreflectcube env/exomorph/exomorph
- {
- map models/player/okplayer.tga
- rgbgen lightingDiffuse
- }
-}
\ No newline at end of file