if(f)
{
self.colormod = '0 8 8';
- print("Bot wants to fire, inhibited by weaponentity state\n");
+ print("Bot ", self.netname, " using ", self.weaponname, " wants to fire, inhibited by weaponentity state\n");
}
}
else if(ATTACK_FINISHED(self) > time)
if(f)
{
self.colormod = '8 0 8';
- print("Bot wants to fire, inhibited by ATTACK_FINISHED\n");
+ print("Bot ", self.netname, " using ", self.weaponname, " wants to fire, inhibited by ATTACK_FINISHED\n");
}
}
else if(self.tuba_note)
if(f)
{
self.colormod = '8 0 0';
- print("Bot wants to fire, bot still has an active tuba note\n");
+ print("Bot ", self.netname, " using ", self.weaponname, " wants to fire, bot still has an active tuba note\n");
}
}
else
if(!f)
{
self.colormod = '8 8 0';
- print("Bot thinks it has fired, but apparently did not\n");
+ print("Bot ", self.netname, " using ", self.weaponname, " thinks it has fired, but apparently did not\n");
}
}