set g_ca_warmup 10 "how long the players will have time to run around the map before the round starts"
set g_ca_damage2score_multiplier 0.01
set g_ca_round_timelimit 180 "round time limit in seconds"
- seta g_ca_teams_override 0
+ set g_ca_teams_override 0
set g_ca_team_spawns 0 "when 1, players spawn from the team spawnpoints of the map, if any"
set g_ca_teams 0
+set g_ca_weaponarena "most" "starting weapons - takes the same options as g_weaponarena"
// ==================
set g_freezetag_revive_nade_health 40 "Amount of health player has if they revived from their own nade explosion"
set g_freezetag_round_timelimit 180 "round time limit in seconds"
set g_freezetag_frozen_maxtime 60 "frozen players will be automatically unfrozen after this time in seconds"
- seta g_freezetag_teams_override 0
+ set g_freezetag_teams_override 0
set g_freezetag_team_spawns 0 "when 1, players spawn from the team spawnpoints of the map, if any"
set g_freezetag_teams 0
+set g_freezetag_weaponarena "most_available" "starting weapons - takes the same options as g_weaponarena"
// ==========