-- drop tables first in reverse order
+drop table if exists player_skills;
drop table if exists player_game_nonparticipants;
drop table if exists player_game_frag_matrix;
drop table if exists player_agg_stats_mv;
\i tables/player_agg_stats_mv.tab
\i tables/player_game_frag_matrix.tab
\i tables/player_game_nonparticipants.tab
+\i tables/player_skills.tab
begin;
--- /dev/null
+CREATE TABLE xonstat.player_skills
+(
+ player_id integer NOT NULL,
+ game_type_cd character varying(10) NOT NULL,
+ mu numeric NOT NULL,
+ sigma numeric NOT NULL,
+ active_ind boolean NOT NULL default true,
+ create_dt timestamp without time zone NOT NULL DEFAULT (current_timestamp at time zone 'UTC'),
+ update_dt timestamp without time zone NOT NULL DEFAULT (current_timestamp at time zone 'UTC'),
+ CONSTRAINT player_skills_pk PRIMARY KEY (player_id, game_type_cd),
+ CONSTRAINT player_skills_fk01 FOREIGN KEY (player_id)
+ REFERENCES xonstat.players (player_id) MATCH SIMPLE
+ ON UPDATE NO ACTION ON DELETE NO ACTION,
+ CONSTRAINT player_skills_fk02 FOREIGN KEY (game_type_cd)
+ REFERENCES xonstat.cd_game_type (game_type_cd) MATCH SIMPLE
+ ON UPDATE NO ACTION ON DELETE NO ACTION
+)
+WITH (
+ OIDS=FALSE
+);
+ALTER TABLE xonstat.player_skills OWNER TO xonstat;