set g_sandbox_editor_distance_edit 350 "distance at which players can edit or remove objects they are looking at"
set g_sandbox_object_scale_min 0.1 "minimum scale that objects can be set to"
set g_sandbox_object_scale_max 2 "maximum scale that objects can be set to"
+set g_sandbox_object_matvel 50 "velocity objects must have while coliding for material effects to be applied"
seta menu_sandbox_spawn_model "" // used to store the model in the input field
seta menu_sandbox_edit_skin 0
float autocvar_g_sandbox_editor_distance_edit;
float autocvar_g_sandbox_object_scale_min;
float autocvar_g_sandbox_object_scale_max;
+float autocvar_g_sandbox_object_matvel;