set sv_dodging_height_threshold 10 "the maximum height above ground where to allow dodging"
set sv_dodging_wall_distance_threshold 10 "the maximum distance from a wall that still allows dodging"
set sv_dodging_sound 1 "if 1 dodging makes a sound. if 0 dodging is silent"
-set sv_dodging_frozen 0 "allow dodging while frozen"
+set sv_dodging_frozen 0 "allow dodging while frozen (requires g_dodging to be enabled)"
set sv_dodging_frozen_doubletap 0
set sv_dodging_maxspeed 450 "maximum speed a player can be moving at to use the standard dodging from an (almost) standstill"
set sv_dodging_air_maxspeed 450 "maximum speed a player can be moving at before they dodge again when air dodging is enabled"