bottom[1] = top[1];
bottom[2] = top[2] - 160;
- tr = SV_Move (top, vec3_origin, vec3_origin, bottom, 1, sv_player);
+ tr = SV_Move (top, vec3_origin, vec3_origin, bottom, MOVE_NOMONSTERS, sv_player);
if (tr.allsolid)
return; // looking at a wall, leave ideal the way is was
start[2] = origin[2] + sv_player->v.mins[2];
stop[2] = start[2] - 34;
- trace = SV_Move (start, vec3_origin, vec3_origin, stop, true, sv_player);
+ trace = SV_Move (start, vec3_origin, vec3_origin, stop, MOVE_NOMONSTERS, sv_player);
if (trace.fraction == 1.0)
friction = sv_friction.value*sv_edgefriction.value;
float total;
// read ping time
- host_client->ping_times[host_client->num_pings%NUM_PING_TIMES]
- = sv.time - MSG_ReadFloat ();
+ host_client->ping_times[host_client->num_pings % NUM_PING_TIMES] = sv.time - MSG_ReadFloat ();
host_client->num_pings++;
for (i=0, total = 0;i < NUM_PING_TIMES;i++)
total += host_client->ping_times[i];
val->_float = host_client->ping * 1000.0;
// read current angles
- if (dpprotocol)
- {
- for (i=0 ; i<3 ; i++)
- angle[i] = MSG_ReadPreciseAngle ();
- }
- else
- {
- for (i=0 ; i<3 ; i++)
- angle[i] = MSG_ReadAngle ();
- }
+ // dpprotocol
+ for (i=0 ; i<3 ; i++)
+ angle[i] = MSG_ReadPreciseAngle ();
VectorCopy (angle, host_client->edict->v.v_angle);
goto nextmsg; // end of message
default:
- Sys_Printf ("SV_ReadClientMessage: unknown command char\n");
+ Sys_Printf ("SV_ReadClientMessage: unknown command char %i\n", cmd);
return false;
case clc_nop: