// string autocvar__cl_name;
//NOTE: copying a string-typed autocvar to another variable/field, and then
//changing the cvar or returning from progs is UNDEFINED. Writing to autocvar
-//globals is UNDEFINED. Accessing autocvar globals after cvar_set()ing that
+//globals is UNDEFINED. Accessing autocvar globals after cvar_set()ing that
//cvar is IMPLEMENTATION DEFINED (an implementation may either yield the
//previous, or the current, value). Whether autocvar globals, after restoring
//a savegame, have the cvar's current value, or the original value at time of
//saving, is UNDEFINED. Restoring a savegame however must not restore the
-//cvar values themselves.
+//cvar values themselves. Writing to an autocvar global is NOT ALLOWED.
//In case the cvar does NOT exist, then it is automatically created with the
//value of the autocvar initializer, if given. This is possible with e.g.
//frikqcc and fteqcc the following way: